Rémi Verschelde
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3fcb9b1ec1
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Removed unused variables (second pass) + dead code
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
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2016-07-07 23:15:59 +02:00 |
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Juan Linietsky
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9b8f2741ae
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do not crash when generating preview of very large sound files, fixes #4123
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2016-06-20 22:38:31 -03:00 |
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Rémi Verschelde
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a7fc04626a
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Add missing license headers in our source files (#5255)
Also removes a couple wrong Godot headers from third-party source files.
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2016-06-18 14:46:12 +02:00 |
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Juan Linietsky
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9b1f8230ec
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-Some fixes to OSX retina scaling for window functions
-Implemented HiDPI detection and support for Godot Editor!
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2016-05-30 00:28:29 -03:00 |
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Hubert Jarosz
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7b07bcaf44
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fix six possible "divide by zero"
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2016-03-09 00:18:23 +01:00 |
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hondres
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4cca09921d
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thumbnail preview for AtlasTextures
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2016-01-19 04:27:27 +01:00 |
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Juan Linietsky
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e8fbf39f88
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-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs and speeds up. Closes #2040
-Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
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2016-01-03 17:14:28 -03:00 |
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Juan Linietsky
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61c4c5795f
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-support for stereo ima-adpcm sample compression & playback
-support for converting samples to ima-adpcm upon export
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2015-11-09 00:49:18 -03:00 |
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Juan Linietsky
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ab22203791
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misc cleanup
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2015-10-17 10:29:54 -03:00 |
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Juan Linietsky
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b524b40fdc
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-fixed many memory initialization issues
-fixed deadlock on previews thread
-fixed compilation errors on unix
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2015-06-06 22:06:58 -03:00 |
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reduz
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07a466f6e6
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mesh preview
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2015-05-31 21:13:24 -03:00 |
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Juan Linietsky
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d5348eebdc
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work in progress, resource previews
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2015-05-31 02:00:18 -03:00 |
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