Commit graph

274 commits

Author SHA1 Message Date
Rémi Verschelde
6bf64027b7
Merge pull request #94785 from Chaosus/shader_fix_samplers_order
Fix texture samplers to not being last in the property list
2024-08-19 16:05:21 +02:00
Rémi Verschelde
664ff6f7c4
Merge pull request #95547 from Chaosus/shader_fix_for_middle_expression
Fix middle expression of `for` loop to accept not only operators
2024-08-16 14:36:10 +02:00
Rémi Verschelde
9c77f57a1d
Merge pull request #95350 from Chaosus/shader_fix_for_loop_comma_crash
Fix shader crash when the comma used in `for` loop as a trailing
2024-08-16 14:33:42 +02:00
Rémi Verschelde
5098ac587e
Merge pull request #94896 from jsjtxietian/carry-subgroup
Fix uniform subgroup in shader will carry out to next group
2024-08-16 10:35:00 +02:00
Chaosus
3272f00525 Fix middle expression of for loop to accept not only operators 2024-08-15 10:29:19 +03:00
Chaosus
d74749fd60 Fix shader crash when the comma used in for loop as a trailing 2024-08-10 11:23:11 +03:00
Yuri Rubinsky
e41048e16e Fix texture samplers to not being last in the property list 2024-07-29 09:19:09 +03:00
clayjohn
a2f2699208 Restrict sampler hint validation to only screen texture hints 2024-07-28 22:31:57 -07:00
jsjtxietian
e6c45fbe5d Fix uniform subgroup in shader will carry out to next group 2024-07-29 11:07:09 +08:00
clayjohn
ba3457dfff Emit normal_roughness compatibility code in custom functions 2024-07-26 10:45:36 -07:00
jsjtxietian
38fad35356 Fix editor crash when shader has incorrect global array declaration 2024-07-26 11:53:11 +08:00
Yuri Rubinsky
965b2f6ca4 Fix shader crash when using a varying in separate func before it defined 2024-07-23 21:55:18 +03:00
jsjtxietian
3859817614 Make shaderLanguage's parser recognize sampler passed in from array 2024-07-17 16:52:44 +08:00
Yuri Rubinsky
4f657f5c6d Improve code for setup of global_func_set in ShaderLanguage 2024-07-02 18:16:04 +03:00
Yuri Rubinsky
dc78ef1722 Fix orphan StringName's in ShaderLanguage 2024-07-02 09:27:40 +03:00
Yuri Rubinsky
4bf9f3eb58 Prevent shader crash when doing invalid operation on boolean vector 2024-06-30 22:24:25 +03:00
Yuri Rubinsky
72c7e51905 Use PackedVector4Array instead of float array for vec4 array uniform 2024-06-28 13:34:43 +03:00
Rémi Verschelde
2e8ebb4a5e
Merge pull request #93469 from Chaosus/shader_fix_crash
Fix crash on shader constant initialization on MinGW compiler
2024-06-25 10:01:46 +02:00
Yuri Rubinsky
d5b393a268 Fix crash on shader constant initialization on MinGW compiler 2024-06-22 16:36:54 +03:00
Yuri Rubinsky
ae95531e64 Forbid calling of derivative functions in incorrect functions 2024-06-21 20:47:21 +03:00
Yuri Rubinsky
aecc4cbc47 Prevent using built-ins for func names in shaders 2024-05-30 21:33:21 +03:00
Yuri Rubinsky
246a760323 Fix completion of functions with struct param/return type in shaders 2024-05-28 12:13:25 +03:00
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to List
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)

* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
A Thousand Ships
6ff6a11424
[Rendering] Add hints to some uniform PropertyInfos
* Enforce range on `int/uint`
* Use flags for `bvec2/3/4` arrays
2024-05-03 08:56:47 +02:00
Rémi Verschelde
8901e8776a
Merge pull request #90587 from clayjohn/reversez-shader-warn
Warn users when assigning `VERTEX` directly to `POSITION` due to compatibility breakage from Reverse Z changes
2024-04-16 13:30:47 +02:00
clayjohn
2f83b400a8 Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes 2024-04-12 10:38:35 -07:00
ze2j
993cd25ff2 Fix false positive errors in gdshaderinc files
These language features are wrongly detected as errors (not supported)
when used in gdshaderinc files:
- instance uniforms
- hint_normal_roughness_texture
- hint_depth_texture

This type of error should only occur when the shader type is not spatial
and not a gdshaderinc file.
2024-03-21 15:46:41 +01:00
Muller-Castro
96a95cb974 Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
jsjtxietian
089e7f473d Fix assign with swizzle in shader not doing varying validation check 2023-10-23 17:52:50 +08:00
Rémi Verschelde
b4214b1686
Merge pull request #83004 from Chaosus/shader_language_fix_typo
Fix typo in `shader_language.cpp`
2023-10-09 23:23:35 +02:00
Yuri Rubinsky
f4bc779c4e Fix typo in shader_language.cpp 2023-10-08 18:55:40 +03:00
A Thousand Ships
f18aa00e85 Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-10-08 17:23:33 +02:00
Rémi Verschelde
24c166dfe2
Merge pull request #81619 from Chaosus/fix_shader_const
Re-allows constants in global space to be initialized with function call
2023-10-03 17:20:23 +02:00
Rémi Verschelde
2c8c7b95aa
Merge pull request #82313 from AThousandShips/null_check_servers
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-26 13:45:31 +02:00
A Thousand Ships
fdd3d36c6d [Servers] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-25 18:45:30 +02:00
Yuri Roubinski
d3d20f15bf Re-allows constants in global space to be initialized with function call 2023-09-13 21:04:29 +03:00
bitsawer
3c042fb99f Fix shader language preprocessor include marker handling 2023-09-06 16:57:40 +03:00
Yuri Rubinsky
35802374ac Add coloring for completion of vector components 2023-08-30 21:13:25 +03:00
Yuri Sizov
372e9abcfc Merge pull request #79459 from MoltenCoffee/fix-shader-arguments-error
Add error for undefined function in shader
2023-07-24 19:32:46 +02:00
MoltenCoffee
16c3f4be2d
Add error for undefined function in shader 2023-07-18 10:01:29 +02:00
Hayden Leete
fc7063b2e2 Add autocomplete for filter/repeat hints on uniform arrays 2023-07-13 11:27:28 +12:00
Yuri Sizov
65cc4db0ae Merge pull request #79100 from KoBeWi/[filter,_filter,_filter,_filter,_filter,_filter]
Allow more hint types for uniform arrays
2023-07-12 14:18:34 +02:00
Rémi Verschelde
46cd84b362
Merge pull request #78839 from lewiji/normal_roughness_mobile_fix
Fix invalid shader compilation when using `hint_normal_roughness_texture` in mobile backend
2023-07-08 18:19:49 +02:00
kobewi
8ae2e6681e Allow more hint types for uniform arrays 2023-07-06 15:05:26 +02:00
Yuri Roubinski
1994c25701 Fix using uint suffix at the hex number declaration in shaders 2023-07-01 14:33:48 +03:00
lewiji
2a93681334 Return shader parse error when using 'hint_normal_roughness_texture' and not using the Forward+ backend 2023-06-29 16:18:31 +01:00
bitsawer
23c375d6b4 Fix shader uniform storage conversions and crash 2023-05-29 15:17:13 +03:00
Yuri Rubinsky
719741b0eb Exclude incorrect completion options for render_mode in shaders 2023-05-15 08:21:16 +03:00
Ninni Pipping
71ee65dc57 Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
Yuri Rubinsky
12142f2b50 Fix completion of source_color hint for texture arrays in shaders 2023-04-08 20:13:26 +03:00