Commit graph

14849 commits

Author SHA1 Message Date
Micky
8e1024530c Improve how Project & Editor Settings look in built-in docs 2024-03-04 18:12:28 +01:00
Rémi Verschelde
dad6c774b0
Merge pull request #89048 from KoBeWi/iBug
Fix `update_property()` in particle material editor
2024-03-01 17:22:25 +01:00
Rémi Verschelde
7c3090ed4a
Merge pull request #89043 from Mickeon/autocomplete-EditorSettings
Add autocompletion for EditorSettings' methods
2024-03-01 17:22:21 +01:00
kobewi
24b210d1c8 Fix update_property() in particle material editor 2024-03-01 16:03:53 +01:00
Rémi Verschelde
6149462008
Merge pull request #88833 from emre0altan/save-scene-and-global-checkbox-options-in-history-window
Save scene and global checkbox options of History window
2024-03-01 15:00:24 +01:00
Rémi Verschelde
06d4023884
Merge pull request #87301 from Mickeon/documentation-leading-spaces-to-tabulation
Replace built-in docs codeblock's leading spaces with tabs
2024-03-01 14:59:38 +01:00
Micky
adbe238332 Add autocompletion for EditorSettings' methods 2024-03-01 14:58:28 +01:00
Rémi Verschelde
c1377920cd
Merge pull request #86743 from Mickeon/autocompletion-optimise-object
Optimise comparisons for Object's `get_argument_options`
2024-03-01 14:56:06 +01:00
Rémi Verschelde
1e950dea5a
Merge pull request #86398 from reach-satori/prof-visibility-fix
Fix internal profiling button being visible when disabled in settings
2024-03-01 14:56:02 +01:00
emre0altan
0f26ae93f2 Save scene and global checkbox options of History window, fixes #88432 2024-02-29 22:51:18 +00:00
Micky
cd2032a90b Optimise Object's get_argument_options 2024-02-29 18:00:54 +01:00
Micky
9d3768d2d7 Replace built-in docs codeblock's leading spaces with tabs
Replace built-in docs codeblock's leading spaces with tabs
2024-02-29 17:18:41 +01:00
Rémi Verschelde
c84188b694
Merge pull request #88980 from Calinou/visualshader-remainder-add-percent-sign
Add percent (`%`) sign to Remainder node name in visual shaders
2024-02-29 13:55:01 +01:00
Rémi Verschelde
d194378043
Merge pull request #88904 from akien-mga/efs-tell-me-what-you-import
EditorFileSystem: Add verbose print for file being (re)imported
2024-02-29 13:54:14 +01:00
Rémi Verschelde
da916221a7
Merge pull request #88577 from davthedev/itemlist-light-refactor
Fix item positioning, text alignment & unwanted clipping of ItemList items
2024-02-29 13:54:03 +01:00
Rémi Verschelde
16bdd83ea4
Merge pull request #86705 from KoBeWi/resourception
Improve saving of built-in resources
2024-02-29 13:53:44 +01:00
Hugo Locurcio
07c4baded7 Add percent (%) sign to Remainder node name in visual shaders
This makes the node easier to search in the Create New Node dialog.
2024-02-28 20:39:12 +01:00
Michael Alexsander
d70c45b5c8
Add option to add built-in strings in the POT generation 2024-02-28 11:34:26 -03:00
Rémi Verschelde
093cdd2188
EditorFileSystem: Add verbose print for file being (re)imported
Also print the time it took for each file.
2024-02-28 09:59:46 +01:00
Rémi Verschelde
0ac99b94d3
Merge pull request #88572 from ajreckof/fix-crash-on-dictionarry-new-key/value-change-type-when-inspector-opened
Fix crash on changing resource type of dictionary new key/value while editing the resource.
2024-02-28 09:34:27 +01:00
ajreckof
e922abd975 Fix crash on changing resource type of dictionary new key/value while editing the resource 2024-02-28 01:31:52 +01:00
Rémi Verschelde
2a056329f5
Merge pull request #88911 from Chaosus/fix_editor_help
Remove redundant space after enum/flags word in editor docs
2024-02-27 21:23:10 +01:00
Rémi Verschelde
f80cdeb597
Merge pull request #87504 from smix8/nav_mesh_auto_rebake
Auto-bake edited NavigationPolygons in the Editor on a timer
2024-02-27 21:22:56 +01:00
smix8
10e8f3698b Auto-bake edited NavigationPolygons in the Editor on a timer
Auto-bakes edited NavigationPolygons in the Editor on a timer.
2024-02-27 20:51:38 +01:00
Hugo Locurcio
67e9ccdbc4
Display the build date in the editor and when starting the engine
This can be used to quickly see how recent a development build is,
without having to look up the commit date manually.
When juggling around with various builds (e.g. for benchmarking),
this can also be used to ensure that you're actually running the
binary you intended to run.

The date stored is the date of the Git commit that is built, not
the current date at the time of building the binary. This ensures
binaries can remain reproducible.

The version timestamp can be accessed using the `timestamp` key
of the `Engine.get_version_info()` return value.
2024-02-27 20:39:17 +01:00
David Giardi
f63728cb9f Fix item positioning & pointer detection areas of ItemList 2024-02-27 20:03:10 +01:00
Rémi Verschelde
8f3e2a6113
Merge pull request #88912 from AThousandShips/tile_drag_fix
[TileSet] Fix crash when deleting dragged polygon point
2024-02-27 16:37:10 +01:00
Rémi Verschelde
21e3b2111e
Merge pull request #88862 from smix8/split_physics_classes
Split monolithic physics class files
2024-02-27 16:37:07 +01:00
Rémi Verschelde
9dceb626d6
Merge pull request #88817 from Mickeon/plugin-list-black
Fix toggling a plugin makes its name black
2024-02-27 16:37:04 +01:00
A Thousand Ships
fe203d7003
Prevent threading problems in TileMap 2024-02-27 15:38:25 +01:00
A Thousand Ships
0ba7463803
[TileSet] Fix crash when deleting dragged polygon point 2024-02-27 15:16:27 +01:00
Yuri Rubinsky
f7c3c9f987 Remove redundant space after enum/flags word in editor docs 2024-02-27 17:09:55 +03:00
smix8
35dafc9fa8 Split monolithic physics class files
Splits monolithic physics class files.
2024-02-27 11:18:16 +01:00
Rémi Verschelde
6d8ca17139
Merge pull request #88829 from ryevdokimov/institate_message-2d
Show instantiating or inherit message when using drag to instantiate in 2D
2024-02-27 10:18:17 +01:00
Rémi Verschelde
4a4937318b
Merge pull request #88825 from adamscott/add-create-folder-icon
Add create folder icon
2024-02-27 10:18:13 +01:00
Rémi Verschelde
04e16a27cf
Merge pull request #88821 from lyuma/preserve_initial_pose
Allow preserving the initial bone pose in rest fixer
2024-02-27 10:18:04 +01:00
Rémi Verschelde
3780604d79
Merge pull request #88819 from lyuma/import_nodes_as_skeleton_bones
Add new scene import option to import as Skeleton
2024-02-27 10:18:00 +01:00
Rémi Verschelde
6ed4a279d9
Merge pull request #88774 from ryevdokimov/instantiating-message
Show instantiating message with position when using to drag to instantiate in 3D
2024-02-27 10:17:55 +01:00
Rémi Verschelde
e770a38d00
Merge pull request #88742 from MajorMcDoom/text-editor-zoom
Fix the text editor theme not being applied on editor start
2024-02-27 10:17:47 +01:00
Rémi Verschelde
8f98ed65f7
Merge pull request #88738 from clayjohn/mesh_compression-tangents
Multiple fixes for compressed meshes
2024-02-27 10:17:43 +01:00
Rémi Verschelde
730ef374b4
Merge pull request #88652 from RobProductions/fix-hover-margin
Fix editor hover style margins when Draw Extra Borders is enabled
2024-02-27 10:17:34 +01:00
Rémi Verschelde
e8b94e65bb
Merge pull request #88575 from davthedev/itemlist-no-separators
Hide separators in ItemList in editor theme
2024-02-27 10:17:30 +01:00
Robert Yevdokimov
8875ff0a14 Show instantiating or inherit message when using to drag to instantiate in 2D 2024-02-27 01:09:13 -05:00
Muller-Castro
1638c1b28f Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
Adam Scott
fd3666298c
Add create folder icon 2024-02-26 09:04:24 -05:00
Lyuma
6a6bd2307c Add rest fixer toggle to disable bone pose reset
Adds a "Reset All Bone Poses After Import" option to the Skeleton3D Rest Fixer settings.
Default value of true resets the bone poses to rest (usually a t-pose), matching previous behavior.
If disabled, keeps the bones posed as they would have been before silhouette adjustment.
2024-02-26 03:24:01 -08:00
Aaron Franke
c399424db9
Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
Aaron Franke
1cb531ddb6
Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
Rémi Verschelde
8eb34cb78b
Merge pull request #88849 from ajreckof/Fix-paste-Value-can-empty-a-dictionary-depending-on-right-click-location
Fix paste Value can empty a dictionary depending on right-click location
2024-02-26 12:11:19 +01:00
Lyuma
652ef966f9 Add new scene import option to import as Skeleton
Adds a bool import option `nodes/import_as_skeleton_bones`.
This is supported in all FBX or GLTF document based formats.
It is especially useful for retargeting and importing animations.
2024-02-26 03:06:07 -08:00