Rémi Verschelde
c258da378b
Merge pull request #89619 from AThousandShips/rand_fix
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[Core] Fix `rand_weighted` not using the current state
2024-03-24 01:19:20 +01:00
Rémi Verschelde
5940fd5d07
Merge pull request #89526 from Calinou/inputevent-add-emulation-internal-constants
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Expose `DEVICE_ID_EMULATION` constant in InputEvent
2024-03-24 01:16:34 +01:00
Rémi Verschelde
48cf825839
Merge pull request #89451 from AThousandShips/emit_fix
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[Core] Disconnect one-shot signals before calling callbacks
2024-03-24 01:15:52 +01:00
Rémi Verschelde
d5f944ff10
Merge pull request #89261 from paulloz/core/fix-script-reloading-outside-script-editor
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Fix how scripts reload outside of ScriptEditor
2024-03-24 01:15:23 +01:00
Rémi Verschelde
f49efbe0e5
Merge pull request #89229 from akien-mga/main-refactor-os-exit-code
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Refactor OS exit code to be `EXIT_SUCCESS` by default
2024-03-24 01:15:06 +01:00
Rémi Verschelde
cd4e4c0fcc
Merge pull request #89111 from AThousandShips/vec_use
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Use `Vector*` component-wise `min/max/clamp` functions where applicable
2024-03-24 01:14:51 +01:00
Rémi Verschelde
e92806c7e7
Merge pull request #88424 from rburing/fti_2d
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Physics interpolation (2D)
2024-03-24 01:13:53 +01:00
Ricardo Buring
2ed2ccc2d8
Fixed Timestep Interpolation (2D)
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Adds fixed timestep interpolation to the rendering server (2D only).
Switchable on and off with a project setting (default is off).
Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-03-23 12:28:36 +01:00
A Thousand Ships
db455e5bee
[Core] Disconnect one-shot signals before calling callbacks
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This prevents infinite recursion with one-shot connections emitting
themselves
2024-03-20 20:24:44 +01:00
A Thousand Ships
79ba22a73f
Use Vector*
component-wise min/max/clamp
functions where applicable
2024-03-20 13:47:42 +01:00
A Thousand Ships
2cbf469912
Fix sorting of files/dirs in dialogs
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Sorts leading `_` before other characters except `.`.
2024-03-20 13:45:47 +01:00
Paul Joannon
63674648fb
Fix how scripts reload outside of ScriptEditor
2024-03-18 10:29:06 +01:00
A Thousand Ships
9c518d5f42
[Core] Fix rand_weighted
not using the current state
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The method incorrectly used `Math::randf` instead of `randf`
2024-03-17 19:21:16 +01:00
Hugo Locurcio
6818e50adc
Expose DEVICE_ID_EMULATION
constant in InputEvent
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This also improves the documentation related to emulated InputEvents.
2024-03-16 19:16:40 +01:00
Rémi Verschelde
68ad520da4
Merge pull request #89519 from YeldhamDev/are_you_kidding_me_right_now
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Fix translation fallback not working in the Project Manager
2024-03-15 17:01:34 +01:00
Michael Alexsander
11937d3a79
Fix translation fallback not working in the Project Manager
2024-03-15 12:00:20 -03:00
Rémi Verschelde
7d4804e945
Merge pull request #89490 from AThousandShips/queue_print_fix
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[Core] Prevent further infinite recursion when printing errors
2024-03-15 10:40:08 +01:00
A Thousand Ships
14897f6dd7
[Core] Prevent further infinite recursion when printing errors
2024-03-14 22:44:22 +01:00
Rémi Verschelde
4163fb9c26
Merge pull request #89489 from YeldhamDev/yet_another_etr_fix
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Fix some translations not properly falling back
2024-03-14 22:35:41 +01:00
Rémi Verschelde
453485aede
Merge pull request #89270 from Repiteo/enforce-typename-in-templates
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Enforce template syntax `typename` over `class`
2024-03-14 22:34:37 +01:00
Michael Alexsander
05f6c56a48
Fix some translations not properly falling back
2024-03-14 16:38:12 -03:00
A Thousand Ships
0c19d0f5a0
Add extension support for argument count to ScriptInstance
2024-03-13 22:40:09 +01:00
Rémi Verschelde
a1c476f9d7
Merge pull request #87680 from AThousandShips/the_angry_count
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Add methods to get argument count of methods
2024-03-13 22:16:43 +01:00
Thaddeus Crews
5a6e3cbcb0
SCons: Remove run_in_subprocess
dependency
2024-03-11 13:20:09 -05:00
Rémi Verschelde
22dcfa14e3
Merge pull request #87858 from AThousandShips/callable_rpc
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Fix `rpc` call from name based `Callable`s
2024-03-11 14:02:26 +01:00
Rémi Verschelde
0475011c66
Merge pull request #82084 from ogapo/pr/pck-cache-merge
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Merge `uid_cache.bin` and `global_script_class_cache.cfg` after mounting PCKs
2024-03-11 14:01:16 +01:00
Rémi Verschelde
810f127022
Merge pull request #89365 from Repiteo/scons/run_in_subprocess-to-env.Run
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SCons: Convert remaining `run_in_subprocess` to `env.Run`
2024-03-10 21:13:22 +01:00
A Thousand Ships
400f438e72
Fix rpc
call from name based Callable
s
2024-03-10 20:20:08 +01:00
Thaddeus Crews
8116d70d4b
SCons: Convert remaining run_in_subprocess
to env.Run
2024-03-10 14:01:23 -05:00
Thaddeus Crews
fb299d0fb1
SCons: Ensure with
statement where applicable
2024-03-10 12:57:57 -05:00
A Thousand Ships
59bcc2888c
Add methods to get argument count of methods
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Added to:
* `Callable`s
* `Object`s
* `ClassDB`
* `Script(Instance)`s
2024-03-10 11:02:43 +01:00
Thaddeus Crews
d9fa40f2df
Enforce \n
eol for Python writes
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• Ensure utf-8 encoding if previously unspecified
2024-03-09 14:29:24 -06:00
Rémi Verschelde
1c8ef9e252
Merge pull request #89251 from KoBeWi/fastpector
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Speed up inspector updates for TileMap
2024-03-09 00:52:09 +01:00
Rémi Verschelde
baf75d048c
Merge pull request #87448 from nfrmtk/check-buffer-size
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Add check for negative `buffer_size` inside `StreamPeerGZIP::start_(de)compression`
2024-03-09 00:52:01 +01:00
Rémi Verschelde
023dcd44c1
Refactor OS exit code to be EXIT_SUCCESS
by default
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- `Main::setup` early exits (failure or `--help`/`--version`) now
consistently return `EXIT_FAILURE` or `EXIT_SUCCESS` on all platforms,
instead of 255 on some and a Godot Error code on others.
- `Main::start` now returns the exit code, simplifying the handling of early
failures.
- `Main::iteration` needs to explicit set the exit code in OS if it errors
out.
- Web and iOS now properly return `OS::get_exit_code()` instead of 0.
2024-03-08 23:31:24 +01:00
nfrmtk
da886006a0
add check for negative buffer_size inside start_(de)compression method.
2024-03-08 17:49:48 +03:00
Thaddeus Crews
9903e6779b
Enforce template syntax typename
over class
2024-03-07 22:39:09 -06:00
kobewi
7319b612f3
Speed up inspector updates for TileMap
2024-03-07 18:01:30 +01:00
Ryan
42ce14043e
Expose scene unique id functionality in Resource
2024-03-07 14:53:58 +01:00
Rémi Verschelde
7e65fd8725
Merge pull request #89214 from bruvzg/pack_rel_off
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[Export] Use relative file base offset for embedded PCK.
2024-03-07 00:24:00 +01:00
David Nikdel
5e6adb4a2d
Merge uid_cache.bin and global_script_class_cache.cfg after mounting PCKs
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fixes godotengine#82061
fixes godotengine#61556
Also, distinguish between main pack and DLC packs.
It's desirable to downloaded content to be as small as possible. This change avoids bloating non-main pack files with new versions of resources that are all read on startup and never used again. They have no effect if loaded after startup.
- project.godot/project.binary file
- extension_list.cfg
- app icon and boot_splash
- .ico and .icns files (these can still be opted in for DLC by listing them explicitly in the include filter)
2024-03-06 12:14:21 -05:00
kobewi
eb0a624902
Allow returning Dictionary after merging
2024-03-06 14:49:35 +01:00
Rémi Verschelde
9b94c80e9a
Merge pull request #89175 from paulloz/dotnet/fix-exported-nodes-reset-without-build-artifacts
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Hint fallback property as node when it is a node
2024-03-06 13:32:00 +01:00
Rémi Verschelde
b85337b7ea
Merge pull request #87222 from RandomShaper/fix_obj_leaks_report
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Fix inaccuracies in the report of leaked objects
2024-03-06 13:16:48 +01:00
bruvzg
bf8ec7b81b
[Export] Use relative file base offset for embedded PCK.
2024-03-06 14:02:01 +02:00
Pedro J. Estébanez
fdc47adf1e
Help compilers optimize Object::cast_to()
2024-03-06 12:45:26 +01:00
Rémi Verschelde
d082ce908f
Merge pull request #85390 from TheSofox/merge-all-commit-fix
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UndoRedo: Fix `MERGE_ALL` commit from repeating actions
2024-03-06 09:50:13 +01:00
Sofox
f249667dc8
Fixed MERGE_ALL commit from repeating actions
2024-03-05 23:40:26 +00:00
Mika Viskari
3026b566b0
Fix String::begins_with when both strings are empty
2024-03-05 20:46:10 +02:00
Paul Joannon
e7c90e0884
Hint fallback property as node when it is a node
2024-03-05 12:47:11 +01:00