lupoDharkael
95a1400a2a
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
Juan Linietsky
3205a92ad8
PoolVector is gone, replaced by Vector
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Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are
sugar for `Vector<Type>`.
2020-02-18 10:10:36 +01:00
Rémi Verschelde
a7f49ac9a1
Update copyright statements to 2020
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Happy new year to the wonderful Godot community!
We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.
Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
Fabio Alessandrelli
d75e0de729
Fix HTML5 build after 67a4c30
.
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I messed up a rebase and a commit was partly skipped
2019-10-15 14:15:02 +02:00
Fabio Alessandrelli
ee90da4acb
Allow setting websocket buffers sizes internally.
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Needed by LSP.
2019-06-15 16:57:23 +02:00
Rémi Verschelde
b16c309f82
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Rémi Verschelde
d1f3b622f0
Fix missing/malformed license headers
2019-01-01 12:46:36 +01:00
Fabio Alessandrelli
c066db4d59
Convert WebSocket module to use PacketBuffer class
2018-11-12 22:55:17 +01:00
Fabio Alessandrelli
e6a069119b
Add missing EMWSServer::poll function.
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Empty of course as server is not supported in HTML5, but the symbol must
be defined.
2018-10-23 12:49:24 +02:00
Fabio Alessandrelli
5d91e87c64
Implement WebSocket close notify.
2018-09-24 01:50:37 +02:00
Fabio Alessandrelli
6b9ec810c6
Implement get_peer_[address|port] in ENet/WSServer
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Also implement get_connected_host and get_connected_port in WebSocketPeer
(not supported in HTML5 due to browser limitation).
Add shorthand disconnect_peer(id) for get_peer(id)->close() like in ENet to
WebSocketServer.
2018-04-12 12:30:51 +02:00
Poommetee Ketson
ff070de986
s/2017/2018/g for gles2, websocket, linux appdata
2018-03-21 16:07:51 +07:00
Fabio Alessandrelli
658d71c3b9
Relicense module to the wondeful Godot community!
2018-02-06 14:10:13 +01:00
Fabio Alessandrelli
6a644d3ee1
Add websocket module.
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Webassembly is client-only for obvious reasons.
Other platforms support both client and server using libwebsockets.
2018-02-06 14:10:13 +01:00