Commit graph

172 commits

Author SHA1 Message Date
bruvzg
c273786758
Update rendering driver name on fallbacks. Fix rendering driver/method in the editor system info. 2024-09-01 18:22:40 +03:00
bruvzg
f8a6c0e8ab
Enable fallback from ANGLE to native and improve ANGLE error messages. 2024-08-25 21:19:54 +03:00
Stuart Carnie
2d0165574d
Add Metal support for macOS (arm64) and iOS 2024-08-20 12:11:06 +02:00
Stuart Carnie
41875d8aef
macOS/iOS: Fix various warnings when targeting newer SDKs 2024-08-20 11:55:21 +02:00
Alvin Wong
97aa278edb Pass window exclusive and transient properties for subwindow creation
On Windows this allows to avoid having to change the owner of the window
after it has been created, which in rare circumstances may cause the
window to bug out.
2024-07-25 00:27:27 +08:00
bruvzg
eddc9cea11
[NativeMenu] Do not auto toggle check/multi-state items. Add is_native_menu method. 2024-07-08 11:20:28 +03:00
Rémi Verschelde
b80e591448
Merge pull request #92843 from anniryynanen/tooltip-in-popup
Stop color picker tooltip from stealing input events
2024-06-10 16:11:52 +02:00
Rémi Verschelde
a139cd611a
Merge pull request #92826 from bruvzg/nat_icon_checks
Improve native menu and status indicator icons conversion and checks.
2024-06-07 23:30:39 +02:00
Rémi Verschelde
e52658643d
Merge pull request #92702 from kleonc/cursor_image_from_atlas_texture_fix
Fix creating cursor image from `AtlasTexture`
2024-06-07 23:29:57 +02:00
Anni Ryynänen
ae1e2182ec
Stop color picker tooltip from stealing input events
Input events go to the tooltip because it's added to `popup_list` in
DisplayServer `popup_open`. I think there's no harm in tooltips being omitted
from the list, so this commit blocks non-popup windows from being added if they
have `FLAG_NO_FOCUS` and `FLAG_MOUSE_PASSTHROUGH`.

I'm not happy with this way of detecting tooltips. It'll also catch other
windows where this behavior may or may not be wanted.

I thought about adding `FLAG_TOOLTIP`, but went with the smaller change for
now.

Fixes #79500.
2024-06-06 20:00:05 +03:00
bruvzg
28ec2240c4
Improve native menu and status indicator icons conversion and checks. 2024-06-06 07:46:09 +03:00
kleonc
91e995e704 Fix creating cursor image from AtlasTexture 2024-06-05 01:44:05 +02:00
bruvzg
5168647530
Use current mouse button state instead of saved values. 2024-05-31 15:50:14 +03:00
Rémi Verschelde
c98fef08bf
Merge pull request #89033 from bruvzg/doc_end_err
[DisplayServer] Add error messages and descriptions to callbacks.
2024-05-28 17:48:42 +02:00
bruvzg
714effdf07
[DisplayServer] Add error messages and descriptions to callbacks. 2024-05-28 17:36:54 +03:00
bruvzg
1a40cda95e
[macOS, X11] Fix duplicate close requests. 2024-05-28 09:41:04 +03:00
bruvzg
fc89a0c118
Fix build with vuklan=no and d3d12=no after #91505. 2024-05-25 21:08:50 +03:00
bruvzg
628c81d2d9
[DisplayServer] Add method to check if window transparency is supported and enabled. 2024-05-23 15:23:18 +03:00
Paulo Poiati
a3769c0edc Properly set window class in Wayland 2024-05-22 10:42:12 -03:00
Pedro J. Estébanez
fc08eca524 DisplayServer: Avoid deadlocks while issuing input events and recursive main loop iterations 2024-05-08 17:41:40 +02:00
bruvzg
e5205e589f
[StatusIndicator] Add method to get indicator icon screen rect. 2024-05-02 14:39:33 +03:00
A Thousand Ships
308dbb8c63
[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
Convenience for a number of cases operating on single values
2024-05-02 10:31:13 +02:00
Rémi Verschelde
85062e37ef
Merge pull request #89588 from bruvzg/status_ind_menu_direct
[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
2024-05-01 09:54:44 +02:00
A Thousand Ships
31e7ee63f2
Fix unsafe uses of Callable.is_null()
`Callable.is_null()` is not equivalent to `!Callable.is_valid()` and
doesn't guarantee the call is valid.
2024-04-27 16:22:57 +02:00
Pedro J. Estébanez
c28f5901c7 Polish interaction between windowing, input and rendering
- Adapt GL make/release API to the current architecture.
- Fix DisplayServer being locked while dispatching input (prevent deadlocks).
2024-04-10 18:47:42 +02:00
Rémi Verschelde
61b56f6019
Merge pull request #90131 from rodrigodias4/fix86495
Fix macOS menu bar & dock stop appearing after closing sub-window
2024-04-04 14:37:24 +02:00
Rodrigo Dias
a4f2e5210f Fix MacOS menu bar & dock stop appearing after closing sub-window
When the progress dialog task for saving a scene ends, or when closing the "Open project" dialog, the DisplayServerMacOS::update_presentation_mode() method now restores those fullscreen functionalities with the flags NSApplicationPresentationAutoHideMenuBar and NSApplicationPresentationAutoHideDock, whereas before it would reset to NSApplicationPresentationDefault, which didn't allow that.

Fixes #86495
2024-04-01 21:57:58 +01:00
Jiali Qiu
d78cb43ec2 Fix issue with moving maximized window in macOS
When opening the Godot editor and maximizing the window by double-clicking the
title bar, users are unable to drag the window with the mouse.

With this commit, `window_set_position` allows the maximized window to be moved
by dragging it. Only the fullscreen window won't be allowed to move.

Fixes #78758.
2024-04-01 17:07:24 +01:00
Rémi Verschelde
3881778ebc
Merge pull request #89953 from bruvzg/macos_menu_shortcuts
[macOS] Fix non-global native menu shortcuts.
2024-03-28 10:47:34 +01:00
bruvzg
37e0be37d8
[macOS] Fix non-global native menu shortcuts. 2024-03-27 22:26:44 +02:00
bruvzg
dc01658ee9
[DisplayServer] Add separate feature flags for different native dialog types. 2024-03-26 15:18:06 +02:00
A Thousand Ships
79ba22a73f
Use Vector* component-wise min/max/clamp functions where applicable 2024-03-20 13:47:42 +01:00
bruvzg
0587a1d217
[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly. 2024-03-20 11:56:07 +02:00
Thaddeus Crews
3b3e2374c9
clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
bruvzg
c65a667924
Move global_menu_* methods to a separate NativeMenu class. 2024-03-04 23:41:41 +02:00
Rémi Verschelde
b0b9c66a7f
Merge pull request #88987 from bruvzg/macos_12_depr_warn
[macOS] Fix some deprecation warnings.
2024-02-29 13:55:08 +01:00
Rémi Verschelde
6d9a529c87
Merge pull request #88970 from KoBeWi/ImageCursor2D
Improve `cursor_set_custom_image()` method
2024-02-29 13:54:53 +01:00
bruvzg
e15a2ff1db
[macOS] Fix some deprecation warnings. 2024-02-28 23:38:29 +02:00
kobewi
3aeb4a5542 Improve cursor_set_custom_image() method 2024-02-28 20:32:25 +01:00
Rémi Verschelde
3a08c646ee
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0 2024-02-28 14:25:35 +01:00
bruvzg
a0084803b4
[macOS/Windows] Fix application indicator destruction. 2024-02-27 22:19:47 +02:00
bruvzg
606a475bb5
[macOS] Ignore window decorations in confined mouse mode to match other platforms. 2024-02-18 23:53:45 +02:00
Rémi Verschelde
c4869cf15a
Merge pull request #88274 from bruvzg/macos_hdr_picker
[macOS] Fix color picker on HDR screens.
2024-02-15 17:35:48 +01:00
passivestar
757a691b5e Fix Ctrl+Tab and Ctrl+Shift+Tab on macOS 2024-02-15 02:49:31 +04:00
Rémi Verschelde
b6dee8850b
Merge pull request #87384 from bruvzg/sys_base_color
Add method to get "base" system UI color and system theme change callback.
2024-02-13 23:43:21 +01:00
bruvzg
ee53ae28df
Add method to get "base" system UI color (macOS/Windows) and system theme change callback. 2024-02-13 18:38:53 +02:00
bruvzg
deffe6a3be
[macOS] Add support for native help menu search callbacks, integrate editor help. 2024-02-13 18:37:37 +02:00
Rémi Verschelde
b50001ecfe
Merge pull request #87999 from bruvzg/metal_layer
[macOS / iOS] Switch Vulkan init to `VK_EXT_metal_surface` extension.
2024-02-13 17:24:15 +01:00
bruvzg
f458943455
[macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension. 2024-02-13 16:57:02 +02:00
bruvzg
8da36031e4
Implement support for application status indicators (tray icons). 2024-02-13 15:59:35 +02:00