Commit graph

10928 commits

Author SHA1 Message Date
Rémi Verschelde
85cd6960c6
Merge pull request #65494 from V-Sekai/fix_inspect_command_context 2022-09-14 14:44:03 +02:00
Rémi Verschelde
50a6905f2d
Merge pull request #65421 from V-Sekai/spriteframes_read_only 2022-09-14 14:42:18 +02:00
Rémi Verschelde
d9e974cdb0
Merge pull request #65493 from V-Sekai/lod_scaling
Fixes LOD scaling issues on skinned meshes.
2022-09-14 09:57:02 +02:00
Fredia Huya-Kouadio
9d5e48f873 Disable menus and functionality that are not relevant on the Android Editor port 2022-09-13 20:48:33 -07:00
SaracenOne
13f5c62124 Fix LOD-generation on skinned meshes. 2022-09-14 02:46:10 +01:00
Rémi Verschelde
2d9583fa3b
Merge pull request #65490 from halgriffiths/profiler-fix
Fix broken profiler in 4.0
2022-09-14 00:04:56 +02:00
kobewi
ae2d07d4ca Don't print error on empty actions 2022-09-13 19:36:22 +02:00
halgriffiths
026e0811b9 Fix profiler being disabled at wrong times
Co-authored by: Will Whitty <tavurth@gmail.com>
2022-09-13 10:21:11 +01:00
Rémi Verschelde
abdaa6da3d Merge pull request #65621 from KoBeWi/eternal_pattern
Fix broken patterns on TileMap layer change
2022-09-13 10:58:29 +02:00
Rémi Verschelde
ecefae22cb Merge pull request #65624 from KoBeWi/help_I'm_stuck
Prevent infinite loops in editor help search
2022-09-13 10:58:25 +02:00
Rémi Verschelde
2ac8bcdd1a Merge pull request #65632 from YeldhamDev/thin_editors
Shrink shader editor's oversized borders
2022-09-13 10:58:09 +02:00
Rémi Verschelde
ed381078a4
Merge pull request #65651 from dzil123/animation_tree_node_rename 2022-09-13 10:42:49 +02:00
Rémi Verschelde
78042ce235
Merge pull request #64927 from KoBeWi/three2four 2022-09-13 10:39:15 +02:00
Rémi Verschelde
f9b4af4ba5
Merge pull request #65708 from akien-mga/vcs-plugin-ssh-key-HOME 2022-09-13 10:35:27 +02:00
Rémi Verschelde
2092858087
Merge pull request #65679 from Calinou/3d-editor-improve-preview-sun-sky-usability 2022-09-13 10:32:47 +02:00
Yuri Rubinsky
d2ba60b4b5 Fix category of view_index inputs in the visual shader editor 2022-09-13 10:06:34 +03:00
Rémi Verschelde
f8ec046b14
Merge pull request #65704 from akien-mga/web-editor-fix-some-errors
Fix some errors affecting the Web editor
2022-09-13 08:31:59 +02:00
Nathan Franke
020b8e6c68
project manager language OptionButton fit to longest item 2022-09-12 19:59:16 -05:00
kobewi
305d407dad Add option to convert project from Project Manager 2022-09-12 18:31:03 +02:00
Rémi Verschelde
fc227ea919 VCS plugin: SSH key dialog defaults to HOME
Fixes #65691.
2022-09-12 17:03:20 +02:00
Rémi Verschelde
1513d76cb9 Fix some errors affecting the Web editor
- Don't warn about minimized/maximized modes not being available.
- Blender and FBX export both depend on running thirdparty applications,
  which can't be done (easily at least) for Web and Android editors.
- Editor theme complained about not being able to retrieve texture data
  for an icon. It was only used once so instead of flipping at runtime,
  let's just add a flipped icon.

Part of #65702.
2022-09-12 16:29:45 +02:00
Hugo Locurcio
598b5b19ac
Improve 3D editor preview sun and sky usability
- Use grayscale icons to look better when pressed (with accent color
  modulation).
- Invert state to be more logical (pressed = preview is enabled, not disabled).
2022-09-12 03:58:29 +02:00
dzil123
f9bee90994 Ignore node rename if already exited blend tree 2022-09-11 02:33:59 -07:00
SaracenOne
cc4bda8500 Add ability to flag classes as experimental or deprecated. 2022-09-11 00:11:33 +01:00
Michael Alexsander
c2553f530b Shrink shader editor's oversized borders 2022-09-10 17:58:31 -03:00
bruvzg
f6adf07ffa
Fix Ctrl/Cmd+F always processed by the asset library, instead of script editor / help. 2022-09-10 21:40:45 +02:00
Rémi Verschelde
b52305351d
Merge pull request #64465 from TokageItLab/bind-after-gui-input
Bind `AfterGUIInput` to GDScript and update document
2022-09-10 20:01:48 +02:00
kobewi
7fc075d235 Prevent infinite loops in editor help search 2022-09-10 19:34:26 +02:00
kobewi
aafe72fcec Fix broken patterns on TileMap layer change 2022-09-10 16:45:51 +02:00
Rémi Verschelde
24ce46e2a1
Merge pull request #64938 from YuriSizov/editor-scaled-icons 2022-09-09 16:52:32 +02:00
Rémi Verschelde
211631801d
Merge pull request #65352 from Mickeon/try-scene-tree-filter-multi-word 2022-09-09 16:11:45 +02:00
Rémi Verschelde
ae0c1b2b5c i18n: Sync editor translations with Weblate (3.5 branch)
(cherry picked from commit 367ffd10c8)
2022-09-09 14:52:16 +02:00
Micky
1c4095a66a Improve Scene Tree Dock's Node filter (Allow multiple terms & more)
- Allows more than one parameter to be passed in the "Filter Node" search box, each term separated by spaces.
- Grays out any parent Node not matching the search, but still having to be there because a child is.
- Adds a `group:` filter. It matches any Node belonging to the passed group. If no argument is passed, it matches all Nodes belonging to any group. It also ignores groups used internally, and its alias is `g`.
2022-09-09 13:40:29 +02:00
Rémi Verschelde
f391107830
Merge pull request #63640 from mbe9/fix_noneditable_remote_objects 2022-09-09 09:09:02 +02:00
Rémi Verschelde
7a317b1314
Merge pull request #65520 from V-Sekai/remote_objects_no_read_only 2022-09-09 09:08:42 +02:00
Rémi Verschelde
c909120b59
Merge pull request #64373 from YeldhamDev/edscale_likes_them_floaty 2022-09-09 09:07:53 +02:00
kobewi
d8093e83b8 Fix undo actions in SceneTreeDock 2022-09-08 22:57:54 +02:00
Michael Alexsander
c4c9e41073 Make Vector2i values paired with EDSCALE be just Vector2 2022-09-08 14:46:32 -03:00
SaracenOne
3c2e7b38cd Remove read-only status from EditorDebuggerRemoteObject 2022-09-08 14:34:31 +01:00
Yuri Rubinsky
c50febf5ef
Merge pull request #65468 from Chaosus/vs_fix 2022-09-08 15:00:24 +03:00
Rémi Verschelde
47f889f89d
Merge pull request #65495 from V-Sekai/animation_editor_fixes 2022-09-08 13:56:46 +02:00
Rémi Verschelde
5cef88b882
Merge pull request #65499 from Mickeon/project-converter-english-exam 2022-09-08 13:31:18 +02:00
Rémi Verschelde
05896cc579
Merge pull request #65504 from KoBeWi/close_before_saving 2022-09-08 13:17:34 +02:00
Silc Renew
3c7a5fd8ac bind AfterGUIInput 2022-09-08 20:02:48 +09:00
Micky
d377bdb3ad Fix several oddities in Project Converter
This is not a complete list. Nor are all of the changes exhaustive.
- Measure final execution time in seconds instead of milliseconds.
- Use `vformat()` instead of unreadable string concatenation whenever necessary.
- Replaces every `&` used with booleans with `&&` because Visual Studio was really complaining about it.
- Adds punctuation to some comments, in accordance to codebase guidelines.
- Fixes some typos around the file (such as "parenthesis" being called "parenthess"), as well as attempt to change some sentences to be more English-correct.
- Reworded some comments and error messages entirely.
2022-09-08 12:32:59 +02:00
Rémi Verschelde
69233093d7 Merge pull request #65241 from bruvzg/no_keymap_ambiguity
Fix key mapping changes when moving from macOS to other platform.
2022-09-08 09:24:24 +02:00
Rémi Verschelde
7936b3cc4c Merge pull request #60108 from KoBeWi/arise_to_top
Rename raise() to move_to_front()
2022-09-08 09:23:31 +02:00
Rémi Verschelde
de739530c2 Merge pull request #63596 from Jayman2000/issue-27640
Rename `change_scene()` and `change_scene_to()`
2022-09-08 09:22:03 +02:00
Rémi Verschelde
a51dc70dfb Merge pull request #65460 from Faless/net/4.x_ssl_to_tls_more
[Net] Rename "ssl" references to "tls" in methods and members.
2022-09-08 09:20:19 +02:00
Rémi Verschelde
cdb121dffa Merge pull request #64757 from nathanfranke/change-node-dialog
Simplify title of Create/Change Node Dialog
2022-09-08 09:20:07 +02:00