Rémi Verschelde
420ea5c0ad
Merge pull request #73074 from M4rYu5/capslock-editor-completion-fix
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Editor: Ignore CapsLock when pressed alone
2023-04-03 15:58:11 +02:00
kobewi
20f03884f2
Various Tween code improvements
2023-04-03 15:40:02 +02:00
bruvzg
efe04af446
[TextEdit] Fix block caret size at the end of the line.
2023-04-02 20:53:13 +03:00
Rémi Verschelde
ec0a6dcdda
Merge pull request #75544 from Pingar5/master
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Fixed property hint for platform layers on 3D physics body
2023-04-02 17:34:15 +02:00
Rémi Verschelde
d22e9effa2
Merge pull request #75532 from kleonc/texture-progress-bar-update-on-texture-changes
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`TextureProgressBar` Update upon texture changes
2023-04-02 17:33:27 +02:00
Hendrik Brucker
49587fd6d9
Fix several GraphEdit operations at zoom levels other than 100%
2023-04-02 16:40:10 +02:00
Brennen Shaughnessy
2d16fe681d
Fixed property hint for platform layers on 3D physics body
2023-03-31 19:40:45 -04:00
kleonc
cdc63214fe
TextureProgressBar Update upon texture changes
2023-04-01 00:16:43 +02:00
Yuri Sizov
1522762dc9
Make icons of scripted and custom classes fit the editor UI
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Also:
- Add an option to limit the icon size in PopupMenu.
This is similar to how this works in Tree and TreeItem.
- Add the same option to TabBar.
- Add a theme constant for Tree, PopupMenu, Button, and
TabBar to apply this limit on the control level.
Co-authored-by: Daylily-Zeleen <daylily-zeleen@foxmail.com>
2023-03-31 21:39:02 +02:00
VolTer
1856ceeb76
Implement LineEdit.get_selected_text()
2023-03-30 22:58:12 +02:00
bruvzg
efa647bb17
[RTL] Fix fill align and trim with enabled dropcap.
2023-03-30 22:23:39 +03:00
Rindbee
100b4b1f28
Fix RemoteTransform2D could fail to update AnimatableBody2D's position or rotation
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Configure the transform per condition, and then only set it once to
prevent multiple `NOTIFICATION_LOCAL_TRANSFORM_CHANGED` notifications
from being sent.
2023-03-30 16:00:35 +08:00
RedworkDE
aa604c5c47
Do not clamp non-embedded window size to embedder
2023-03-29 22:35:07 +02:00
Yuri Sizov
1222d35cdd
Merge pull request #75398 from newobj/issue-75218
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Update GPUParticles2D/3D speed scale on ENTER_TREE
2023-03-28 16:34:58 +02:00
Yuri Sizov
f818d2b98f
Merge pull request #75141 from rcorre/rrc/dialog-pos
2023-03-28 10:54:37 +02:00
Brian Long
4652fbd09e
Update GPUParticles2D/3D speed scale on ENTER_TREE
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Fix for https://github.com/godotengine/godot/issues/75218
Pause notifications are not sent when a node is added as a child. So GPUParticles2D should also obey its can_process status on ENTER_TREE, not just PAUSED/UNPAUSED.
2023-03-27 13:24:59 -07:00
Barugon
c56ff437ae
Implement column title alignment for Tree
2023-03-27 09:23:46 -07:00
Haoyu Qiu
5a5fd33e42
More i18n improvements
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* Make placeholder in editor layout dialog translatable.
* Make messages in scene import settings dialog translatable.
* Mark theme override property categories for translation.
2023-03-27 22:24:01 +08:00
Yuri Sizov
61e4f91ea1
Merge pull request #75384 from timothyqiu/cultural-heritage
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Auto translate popup menus of MenuButton and OptionButton
2023-03-27 15:54:21 +02:00
Yuri Sizov
2659fc1a34
Merge pull request #75266 from rburing/shapecast2d_disconnect
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Port robust signal (dis)connection to `ShapeCast2D`
2023-03-27 13:08:58 +02:00
Ryan Roden-Corrent
894ce41180
Apply clamp_to_embedder on parent resize and popup.
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Fixes #75084 .
The clamp_to_embedder setting was added in 8be16e0704
,
but was not set on any of the in-editor dialogs.
This patch sets `clamp_to_embedder` on editor dialogs so they cannot be dragged out of the frame.
This also modifies `clamp_to_embedder` so a window is clamped to the bounds of an embedder when
it pops up and when the parent is resized.
2023-03-27 07:08:29 -04:00
Yuri Sizov
c95b88cbe9
Merge pull request #75238 from kleonc/canvas-item-fix-notifications-order-on-enter-tree
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`CanvasItem` Fix `ENTER_CANVAS` / `VISIBILITY_CHANGED` notifications order when entering tree
2023-03-27 13:00:41 +02:00
Yuri Sizov
c0301b74a1
Merge pull request #71405 from marzecdawid/deselect-root-in-deselect_all
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Fix `Tree::deselect_all` not deselecting root
2023-03-27 12:26:41 +02:00
Haoyu Qiu
150f89352b
Auto translate popup menus of MenuButton and OptionButton
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Currently, `auto_translate` property of a `MenuButton` or `OptionButton`
won't affect its popup menu. It's okay if you want to auto translate,
but requires extra setup if you don't.
2023-03-27 18:09:24 +08:00
RedMser
ed960453b7
Make solving project setting errors easier
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Show full project setting path in error messages.
Force filtering for advanced settings if filter is not empty.
2023-03-27 08:10:35 +02:00
Hugo Locurcio
496a2ee1c7
Make MarginContainer available with disable_advanced_gui=yes
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Comparatively more advanced GUI nodes such as FlowContainer and
AspectRatioContainer are already available when building with
`disable_advanced_gui=yes`.
This increases binary size by about 8 KB for binaries compiled with
`disable_advanced_gui=yes` (Linux release export template with LTO enabled).
2023-03-26 20:44:09 +02:00
smix8
6e324bb341
Expose NavigationAgent path postprocessing and pathfinding algorithm options
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Exposes the path postprocessing and pathfinding algorithm options of the NavigationAgent internal NavigationPathQueryParameters object.
2023-03-25 21:37:18 +01:00
Michael Alexsander
fc3d9d9d46
Defer invalidation on FileDialog nodes
2023-03-25 14:24:46 -03:00
Dawid Marzec
45930e95e9
Fix Tree::deselect_all not deselecting root
2023-03-25 16:02:49 +01:00
Yuri Sizov
82814f42b9
Merge pull request #74454 from Pennycook/get_loops_left
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Add get_loops_left() function to Tween
2023-03-25 15:04:26 +01:00
Yuri Sizov
2be7a9be59
Merge pull request #75235 from AThousandShips/gradient_sort
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Make `Gradient` resort points on `reverse`
2023-03-25 14:59:32 +01:00
Yuri Sizov
32c65c92a2
Merge pull request #75258 from AThousandShips/autoplay
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Fix `AnimatedSprite2D` autoplay warning
2023-03-25 14:28:27 +01:00
Yuri Sizov
8f2c41b4dd
Merge pull request #73818 from kilojool/virtual_get_tooltip
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Add missing virtual bind for control::get_tooltip
2023-03-25 14:14:10 +01:00
Yuri Sizov
800d445073
Merge pull request #75012 from KoBeWi/english_do_you_speak_it
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Fix auto-translations in editor
2023-03-25 14:10:40 +01:00
Yuri Sizov
553fd238cf
Merge pull request #73897 from TheSecondReal0/camera-line-width
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Draw Camera2D outlines as 2 point primitives instead of 4 (consistent with how origin is drawn in 2D editor)
2023-03-25 13:49:12 +01:00
kobewi
f289e74966
Refresh filesystem when saving remote branch
2023-03-24 19:38:08 +01:00
Ricardo Buring
5bed055cdd
Port robust signal (dis)connection to ShapeCast2D
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Ported from ShapeCast3D.
2023-03-24 09:23:03 +01:00
Asa Sprow
574293532d
Draw Camera2D outlines as 2 point primitives instead of 4
2023-03-23 15:19:32 -07:00
Ninni Pipping
4d4342e018
Fix AnimatedSprite2D
autoplay warning
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Changing of autoplay when changing `SpriteFrames` is not done by the
user and warning is unhelpful
2023-03-23 14:31:46 +01:00
kobewi
8f8178bda6
Fix auto-translations in editor
2023-03-22 23:57:12 +01:00
kleonc
6e3820fd4d
CanvasItem Fix ENTER_CANVAS / VISIBILITY_CHANGED notifications order when entering tree
2023-03-22 20:01:22 +01:00
Ninni Pipping
3795677f3d
Make Gradient
resort points on reverse
2023-03-22 19:32:00 +01:00
kilojool
a95cd3872a
Add missing virtual bind for control::get_tooltip
2023-03-21 17:39:51 +01:00
Yuri Sizov
ce90d77a18
Merge pull request #73800 from YeldhamDev/graph_resize_fix
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Fix `GraphNode` resizing when its bottom border is too thin
2023-03-21 16:00:07 +01:00
John Pennycook
4cb2085543
Add get_loops_left() function to Tween
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Implements godotengine/godot-proposals#5141 .
Adds a new get_loops_left() function to Tween, allowing developers to
reason about how many times a tweening sequence will repeat and whether
to expect finished or loop_finished as the next signal.
Co-authored-by: Tomek <kobewi4e@gmail.com>
2023-03-20 20:49:31 -07:00
kobewi
36141dc469
Fix get_drag_data not overridable in some Controls
2023-03-20 21:42:13 +01:00
Yuri Sizov
05d373c64b
Merge pull request #75017 from bruvzg/rlt_list_bullet
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[RTL] Add option to customize list bullet, use U+2022 by default.
2023-03-20 19:08:31 +01:00
Yuri Sizov
b6d033b0e6
Merge pull request #75080 from adamscott/set-vehiculewheel3d-reasonable-value
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Set `VehiculeWheel3D` `suspension_travel` default value to a reasonable one
2023-03-20 19:04:44 +01:00
Yuri Sizov
c311490600
Merge pull request #74665 from YuriSizov/code-edit-is-a-complete-drag
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Prevent passing events from CodeEdit to TextEdit when code completion is active
2023-03-20 16:47:45 +01:00
Yuri Sizov
b1c18f807b
Merge pull request #75116 from dsnopek/multiplayer-peer-extension-missing-docs
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Add missing documentation for MultiplayerPeerExtension
2023-03-20 16:39:40 +01:00
Yuri Sizov
7ca4ad8647
Merge pull request #75079 from mihe/shape-margin
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Update property/documentation of shape margins
2023-03-20 16:30:10 +01:00
David Snopek
4d13be3c5e
Add missing documentation for MultiplayerPeerExtension
2023-03-20 08:08:59 -07:00
Yuri Sizov
cfe2a14ec3
Merge pull request #74537 from nongvantinh/fix-74458
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Fixes gutter set width results in receiving only half of the desired size
2023-03-20 15:31:28 +01:00
bruvzg
09465f3fe6
Remove (or make verbose only) various debug prints.
2023-03-20 08:14:18 +02:00
Fredia Huya-Kouadio
2c7633dce5
Fix the issue preventing dragging in the 2D and visual shader editor
2023-03-19 12:36:36 -07:00
Nong Van Tinh
bb3d0fc6b7
Fixes gutter set width results in receiving only half of the desired size
2023-03-20 00:14:16 +07:00
Adam Scott
fd1dfdb960
Set VehiculeWheel3D suspension_travel
default value to a resonable one
2023-03-18 16:33:33 -04:00
Mikael Hermansson
ec6694ce3c
Open up bounds of Shape3D.margin
to support other physics engines
2023-03-18 20:52:13 +01:00
bruvzg
4793b6eee9
[RTL] Add option to customize list bullet, use U+2022 by default.
2023-03-17 09:34:28 +02:00
Yuri Sizov
98d95f3a0e
Merge pull request #74149 from bruvzg/get_char
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[Font] Implement `get_char_from_glyph_index` function.
2023-03-16 13:07:11 +01:00
Yuri Sizov
21753b06a1
Merge pull request #74092 from KoBeWi/zero_reason_to_change
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Add early return for changing TileMap properties
2023-03-16 13:04:31 +01:00
Yuri Sizov
a2a524df71
Prevent crash in ItemList when checking for visible items
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Also some light code refactoring to make the drawing logic more manageable.
We also store each item's column for more reliable checks.
2023-03-16 12:25:11 +01:00
Yuri Sizov
bdefdc866b
Merge pull request #74910 from paddy-exe/fix-ndc-depth-gles3
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Fix ndc calculation for LinearSceneDepth VS node in GLES3
2023-03-16 12:01:07 +01:00
Yuri Sizov
44cc6e5c86
Merge pull request #74976 from smix8/navagent_fix_debug_path_duplicates_4.x
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Fix NavigationAgent3D debug path duplicated points
2023-03-16 11:45:10 +01:00
Yuri Sizov
7d2080f81a
Merge pull request #74800 from smix8/navagent2d_thin_line_4.x
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Allow negative NavigationAgent2D path debug line_width for thin lines
2023-03-16 11:44:34 +01:00
Yuri Sizov
a1c2f03055
Merge pull request #74898 from Spartan322/patch-1
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Remove methods in header removed in c7eb814
2023-03-16 11:43:54 +01:00
smix8
0b8798a995
Fix NavigationAgent3D debug path duplicated points
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Fixes duplicated points in NavigationAgent3D debug path.
2023-03-16 09:19:04 +01:00
smix8
f6a10c0565
Allow negative NavigationAgent2D path debug line_width for thin lines
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Allows the line_width for NavigationAgent2D path debug to go negativ for thin line rendering.
2023-03-16 09:04:53 +01:00
George L. Albany
f3313ba4cd
Remove methods in header removed in c7eb814
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c7eb814
missed these methods in the RichTextLabel's header
Remove set_override_selected_font_color from rich_text_label.h
Remove is_override_selected_font_color from rich_text_label.h
c7eb814
missed these methods in the TextEdit's header
Remove set_override_selected_font_color from text_edit.h
Remove is_override_selected_font_color from text_edit.h
2023-03-15 21:13:38 -04:00
Andrej Eškinja
6ccef8b831
Fix for deselecting item when select_mode == SELECT_ROW
2023-03-15 15:46:53 +01:00
Yuri Sizov
1514b9be68
Merge pull request #74667 from YuriSizov/core-too-many-orphans
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Prevent infinite loops when printing orphan nodes
2023-03-15 14:59:42 +01:00
Rindbee
69f488e687
Property list changes are only notified when it did change in Curve
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`Object::notify_property_list_changed()` should only be called when
the structure of the property has actually changed.
The structure of the property tree has not changed if the size of the
array has not changed, and the only possibility is that the element
value has changed.
2023-03-15 09:51:15 +08:00
Patrick
e3802d5b6f
Fix ndc calculation for LinearSceneDepth VS node in GLES3
2023-03-14 15:05:01 +01:00
kleonc
c49a7feae3
TileMap Fix rendering odd-sized tiles
2023-03-12 16:20:38 +01:00
Rémi Verschelde
b31d00a914
Merge pull request #74740 from clayjohn/sky-filter
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Use linear filtering without mipmaps for ProceduralSkyMaterial and PhysicalSkyMaterial
2023-03-10 22:49:29 +01:00
clayjohn
572ac91514
Use linear filtering without mipmaps for ProceduralSkyMaterial and PhysicalSkyMaterial
2023-03-10 10:48:45 -08:00
justchen1369
dbfecdb3b0
Fix exported type for Menubar start_index
2023-03-10 11:42:09 -05:00
RedworkDE
f540148072
Add dedicated setter for ImageTextureLayered::_images
to fix create_from_images
being hidden from the C# bindings
2023-03-09 17:53:36 +01:00
Yuri Sizov
81e2b020ba
Prevent infinite loops when printing orphan nodes
2023-03-09 16:47:38 +01:00
Yuri Sizov
ff98395556
Prevent passing events from CodeEdit to TextEdit when code completion is active
2023-03-09 15:54:08 +01:00
Rémi Verschelde
677cba3d58
Merge pull request #67910 from pkowal1982/scroll_bar
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Fix scrolling behaviour with zero/low page value
2023-03-08 14:06:30 +01:00
Yuri Sizov
dac2d8fb42
Merge pull request #68325 from pfertyk/issue-68242-rich-text-label-crash
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Fix RichTextLabel crash with out of bound exception
2023-03-08 11:32:47 +01:00
Rémi Verschelde
449e658583
Merge pull request #74555 from RedworkDE/cpuparticles3d-update-buffer-overrun
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Fix buffer overrun in `CPUParticles3D` in `precision=double` builds
2023-03-08 08:58:11 +01:00
Rémi Verschelde
bf6b6b18f3
Merge pull request #74551 from YuriSizov/theme-abyss-looks-back-at-you
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Generate empty textures for theme icons if the SVG module is disabled
2023-03-08 08:57:47 +01:00
Rémi Verschelde
02a35522f0
Merge pull request #74347 from JohanAR/master
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Fixed incorrect ERROR message when setting new PrimitiveMesh
2023-03-08 08:55:24 +01:00
RedworkDE
89980dd9c9
Fix buffer overrun in CPUParticles3D
2023-03-07 15:46:51 +01:00
Yuri Sizov
64215ad119
Generate empty textures for theme icons if the SVG module is disabled
2023-03-07 15:31:19 +01:00
Rémi Verschelde
0ef3d1bf56
Merge pull request #73188 from Sauermann/fix-inconsistent-viewport-size
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Fix some ways to create inconsistent Viewport size states
2023-03-07 12:04:00 +01:00
Rémi Verschelde
0f25dc2661
Merge pull request #74521 from clayjohn/ImageTexture3D-properties
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Set properties of ImageTexture3D when creating
2023-03-07 08:40:54 +01:00
clayjohn
e9d80a821d
Set properties of ImageTexture3D when creating
2023-03-06 14:57:17 -08:00
Arman Elgudzhyan
688d00b706
Don't autocomplete numbers in GDScript
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Cancel code autocompletion when a numerical value is entered. Avoids interference when setting numbers.
2023-03-06 14:20:24 -08:00
bruvzg
25bc62ad13
[TextEdit] Do not draw virtual spaces (word break / justification points).
2023-03-06 15:01:43 +02:00
Rémi Verschelde
0b98b470cc
Merge pull request #73716 from bruvzg/improve_locale_selection
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Improve layout direction/locale automatic selection.
2023-03-06 10:57:56 +01:00
Rémi Verschelde
45738d078a
Merge pull request #74472 from bruvzg/ime_single_pos
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Fix IME position in the single window mode sub-windows.
2023-03-06 10:57:25 +01:00
Rémi Verschelde
6941ffaef3
Merge pull request #74293 from akien-mga/fbx-dialog-disable-importer
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FBX: Disable importer when canceling FBX2glTF setup
2023-03-06 10:55:21 +01:00
bruvzg
3ca3ee36ab
Fix IME position in the single window mode sub-windows.
2023-03-06 10:08:55 +02:00
Rémi Verschelde
a01e8be417
Merge pull request #74282 from timothyqiu/news-anchor
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Notify child controls when `BackBufferCopy`'s rect changed
2023-03-05 13:26:45 +01:00
Rémi Verschelde
b7c02007fb
Merge pull request #74251 from MarcusElg/positiongroup
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Fix Camera2D position smoothing properties not being grouped
2023-03-05 13:25:33 +01:00
Johan Aires Rastén
007b488a5c
Fixed incorrect ERROR message when setting new PrimitiveMesh
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If calling set_mesh with a PrimitiveMesh that has pending update, the
_mesh_changed function would be called twice. The first time before
set_base had been called, which could lead to an ERROR message about
trying to set an invalid surface override material.
2023-03-04 10:48:47 +01:00
Marcus Elg
a835dfd96d
Fix Camera2D position smoothing properties not being grouped
2023-03-03 19:28:39 +01:00
Rémi Verschelde
d81e6ee024
FBX: Disable importer when canceling FBX2glTF setup
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Pretty hacky solution but it's better than an infinite loop.
All this import setup needs to be redone, it's very difficult to properly
bail out from an invalid import without triggering reimport loops.
Also fix underline not visible at default editor scale in LinkButton.
Fixes #73319 .
2023-03-03 13:53:03 +01:00
Rémi Verschelde
a2d449f22e
Merge pull request #74212 from bruvzg/bmp_def_out
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[Bitmap font] Assume outline size is `1` if it's not set, but channel for outline is defined.
2023-03-03 11:07:28 +01:00
Rémi Verschelde
dbd76cd1f6
Merge pull request #74112 from KoBeWi/from_mismatch_to_match
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Check for type mismatch in `PropertyTweener.from()`
2023-03-03 11:04:57 +01:00
Rémi Verschelde
a2ecbb7c37
Merge pull request #73749 from fabriceci/expose-apply-floor-snap
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Exposes the apply_floor_snap function to allow manual snap
2023-03-03 11:03:42 +01:00
Haoyu Qiu
602a0d2fbc
Notify child controls when BackBufferCopy's rect changed
2023-03-03 17:57:58 +08:00
Rémi Verschelde
0885e4b931
Merge pull request #73365 from bruvzg/no_transient_children
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Automatically reparent editor message dialogs to avoid error spam.
2023-03-02 11:41:17 +01:00
Rémi Verschelde
f339f8e3d2
Merge pull request #73713 from SirQuartz/graph-node-close-button
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Fix Graph Node close rect default position
2023-03-02 11:26:28 +01:00
bruvzg
67762ec4a6
[Bitmap font] Assume outline size is 1
if it's not set, but channel for outline is defined.
2023-03-02 08:36:17 +02:00
bruvzg
8459aeaab0
[Font] Implement get_char_from_glyph_index
function.
2023-03-01 09:29:11 +02:00
Paweł Fertyk
44592c8c19
Fix RichTextLabel crash with out of bound exception
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Fixes #68242 .
2023-02-28 22:49:57 +01:00
kobewi
45f4d59fa4
Check for type mismatch in PropertyTweener.from()
2023-02-28 17:16:56 +01:00
kobewi
ba7eb4bd89
Add early return for changing TileMap properties
2023-02-28 01:05:39 +01:00
Fabio Alessandrelli
f9bcaccc11
[MP] Fix orphan StringName on close.
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Use a static StringName for the registered default interface name.
2023-02-27 09:45:16 +01:00
bruvzg
315164c619
[TextEdit / IME] Check selection before deleting to avoid unnecessary error messages.
2023-02-27 08:58:28 +02:00
clayjohn
c69b14e96e
Add warnings for unsupported features in mobile and gl_compatibility backends
2023-02-26 12:28:02 -08:00
bruvzg
cebfc02d6f
Revert "Reordering emitted signals in PopupMenu" and fix editor selection issue in the safer way.
2023-02-24 21:17:05 +02:00
Rémi Verschelde
e849f07335
Merge pull request #73847 from smix8/fix_shapecast3d_exception_functions_4.x
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Fix ShapeCast3D add and remove exception functions
2023-02-24 13:30:36 +01:00
kobewi
cf50eb130e
Fix custom viewports in Camera2D
2023-02-24 13:26:31 +01:00
smix8
5d1a6e9b12
Fix ShapeCast3D add and remove exception functions
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Fixes that ShapeCast3D would accept any parameter object and silently return when it was not a CollisionObject3D.
2023-02-23 23:45:16 +01:00
Rémi Verschelde
13382a88df
Merge pull request #73814 from lyuma/importer_mesh_convex
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import: Fix uv2 by avoiding premature ImporterMesh::get_mesh()
2023-02-23 13:55:43 +01:00
Lyuma
51a4fe1d53
import: Fix uv2 by avoiding premature ImporterMesh::get_mesh()
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Implements create_convex_shape in ImpoterMesh.
Note: ImporterMeshInstance3D::get_mesh() is safe.
The only dangerous function with side effects is ImpoterMesh::get_mesh()
2023-02-23 11:55:28 +01:00
Rémi Verschelde
76d4d09bfa
Revert Label text reshaping fix #71553 and subsequent regression fixes
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Despite a lot of great work from Pedro to try to improve the Label text
reshaping logic and fix subsequent regressions, we found ourselves still
chasing more edge cases, such as #73736 (which got reverted already due
to it causing yet another regression).
In parallel, it seems like the crash scenario that #71553 was addressing
got solved differently in the master branch, so it appears like this
change is no longer necessary at all (at least not urgently), so we
decided to revert to the previous known "ok" state of Label.
- Revert #71553 "Prevent infinite cascade of re-layout after label text reshaping"
This reverts commit ed8c5cd52f
.
- Revert #72387 "Enhance label sizing algorithm"
This reverts commit 5131b81a4d
.
- Revert #73234 "Fix blank non-autowrapping labels"
This reverts commit 3ccabee9ae
.
- Revert #73343 "Make label sizing algorithm more robust"
This reverts commit 4f7f1ef60b
.
- Revert #73426 "Fix width determination of non-trimmed, non-wrapped labels"
This reverts commit 73b6c0b972
.
2023-02-23 10:36:42 +01:00
Michael Alexsander
c567a853db
Fix GraphNode
resizing when its bottom border is too thin
2023-02-23 01:42:06 -03:00
Rémi Verschelde
d66f6b3b04
Revert "Fix visible_lines calculation"
...
This reverts commit ceee405cec
.
This caused regressions, see #73736 and #73780 .
Fixes #73780 .
2023-02-22 22:44:55 +01:00
Nicholas Huelin
961d6763fb
Modify the default theme GraphNode close_h_offset
...
Modifies the close_h_offset to be 12 instead of 22. This better aligns the default position.
2023-02-22 14:51:15 -05:00
Rémi Verschelde
d8014e9fab
Merge pull request #73736 from helviett/fix_visible_lines_calculation
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Fix visible_lines calculation
2023-02-22 14:50:06 +01:00
fabriceci
1381e6da4f
Exposes the apply_floor_snap function to allow a snap to be made regardless of velocity.
2023-02-22 14:08:32 +01:00
helviett
ceee405cec
Fix visible_lines calculation
2023-02-22 14:17:52 +04:00
Rémi Verschelde
be336cea1e
Merge pull request #73587 from YuriSizov/rtl-the-underliner
...
Ensure minimal thickness for `RichTextLabel` underlines
2023-02-22 10:14:32 +01:00
Rémi Verschelde
0a15f51617
Merge pull request #73741 from dalexeev/fix-sprite-frames-convert
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Fix `SpriteFrames` data loss on 3-to-4 conversion
2023-02-22 10:13:57 +01:00
Danil Alexeev
d49ac0466f
Fix SpriteFrames
data loss on 3-to-4 conversion
2023-02-22 11:17:10 +03:00
bruvzg
82d7923c65
Improve layout direction/locale automatic selection.
2023-02-22 08:37:14 +02:00
kobewi
a899f547ae
Fix reset_state() in TileSet
2023-02-21 22:38:20 +01:00
bruvzg
921f3b7589
Automatically reparent editor message dialogs to avoid error spam.
2023-02-21 12:32:11 +02:00
kobewi
55b50703d7
Prevent off-screen controls in editor
2023-02-20 20:25:39 +01:00
PrecisionRender
e713c270ea
Fix crash when reparenting SoftBody3D with pinned points
2023-02-20 12:12:58 +01:00
Rémi Verschelde
69b99730e0
Merge pull request #73597 from MewPurPur/add-missing-queue-redraw--oh-wait-that-barely-narrows-it-down
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Fix Indent/Unindent without a selection not causing a redraw
2023-02-20 11:28:18 +01:00
VolTer
9de731a9ec
Fix Indent/Unindent without a selection not causing a redraw
2023-02-19 21:08:04 +01:00
Yuri Sizov
80806cb935
Merge pull request #73585 from YuriSizov/particles-remove-damping-limit
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Remove visual limit for damping in CPUParticles
2023-02-19 18:34:09 +03:00
Yuri Sizov
28b7556914
Ensure minimal thickness for RichTextLabel underlines
2023-02-19 13:42:25 +01:00
Paulb23
60161cbe7d
Fix ctrl+backspace crash with multicarets on the same line
2023-02-19 12:04:14 +00:00
Albin
82b90c0e08
Remove visual limit for damping in CPUParticles
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Issue #56324 notes that you may can't set the damping property of
CPUParticles2D to anything more that 100 in the editor inspector
while you may set it to anything in code, this is considered a bug and
changed in this commit
2023-02-19 12:47:34 +01:00
Rémi Verschelde
9ccfe68d50
Merge pull request #73526 from YuriSizov/branded-project-llc
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Add a custom icon for the `project.godot` file in the `EditorFileDialog`
2023-02-19 01:01:08 +01:00
Juan Linietsky
34fd128723
Fix shader parameter assign
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-Make sure the remap is created properly if never assigned before.
Fixes #72923 . Supersedes #73066 .
2023-02-18 13:13:54 +01:00
Yuri Sizov
0c4bdf443d
Merge pull request #65353 from QbieShay/qbee/fix-billboard-nonuniform-scale
2023-02-18 12:31:42 +03:00
Yuri Sizov
ed8554bff6
Merge pull request #73513 from YuriSizov/bone2d-remove-deprecated-methods
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Remove deprecated methods from Bone2D
2023-02-18 04:32:49 +03:00
Yuri Sizov
236cec0633
Add a custom icon for the project.godot
file in the EditorFileDialog
2023-02-17 22:42:23 +01:00
Dawid Marzec
b05572b7d0
Fix TreeItem's button being rendered under Selected highlight
2023-02-17 21:49:31 +01:00
Yuri Sizov
6bb4b00647
Merge pull request #73508 from nongvantinh/reorder-emitted-signals
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Reordering emitted signals in PopupMenu
2023-02-17 21:17:01 +03:00
Yuri Sizov
b2f63bbb43
Remove deprecated methods from Bone2D
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- also add them to the project convertor
2023-02-17 18:05:52 +01:00