Commit graph

13986 commits

Author SHA1 Message Date
Malcolm Nixon
bf7cdc5229 Fix memory corruption and assert failures in convex decomposition
This PR fixes how triangular faces are decomposed into vertices and indices. The pre-increment resulted in the indices table skipping entry 0 and potentially overrunning the end of the vertices vector.
2023-12-01 16:38:08 -05:00
addmix
5b5ac92de5 Prevent Camera3D.current from being set to true automatically in the editor. 2023-12-01 02:48:53 -07:00
Silc Lizard (Tokage) Renew
7ed7ea53e6 Fix AnimationPlayer seeking for Discrete keys 2023-12-01 05:26:21 +09:00
Silc Lizard (Tokage) Renew
c380b1296a Make unstore AnimationLibrary if AnimationTree is assigned Player 2023-12-01 04:50:58 +09:00
bruvzg
5dd11e8eee
Limit window size updates on title change. 2023-11-30 16:04:00 +02:00
Ershn
fce16b6662 Make target_desired_distance affect the navigation of NavigationAgent2D/3D
When the target is reachable, stop the navigation only when the target is reached.
2023-11-29 23:48:54 +09:00
Mika Viskari
187bb61e7b Fix horizontal mouse wheeling in 2D editor view 2023-11-28 17:36:02 +02:00
Rémi Verschelde
a0d7649192
Merge pull request #85463 from akien-mga/tilemap-fix-cell_quadrant_size-compat
TileMap: Fix compatibility code for old `cell_quadrant_size` property name
2023-11-28 13:37:32 +01:00
Rémi Verschelde
efe5c856b8
TileMap: Fix compatibility code for old cell_quadrant_size property name
Fixes #85423.
2023-11-28 12:44:07 +01:00
Rémi Verschelde
a363269479
AnimationMixer: Validate ObjectID before blend in case the object was freed
Works around #85365, but it's likely only a partial fix.
The proper fix would be to remove the Object pointer from the TrackCache
and always go back to the ObjectID before doing operations like this.
2023-11-28 12:27:23 +01:00
Rémi Verschelde
a008a85443
Merge pull request #85411 from TokageItLab/fix-animpbtrack-stop
Make AnimationPlaybackTrack keep state when stopping
2023-11-28 08:28:25 +01:00
jsjtxietian
937411e152 Prevent a crash when calling AnimationMixer::restore when an invalid reference 2023-11-28 12:54:06 +08:00
Rémi Verschelde
eda44bfe10
Merge pull request #85252 from QbieShay/qbe/fix-radial-inwards-velocity
Fix radial inwards velocity clamping incorrectly (regression from #83488)
2023-11-27 21:25:58 +01:00
Rémi Verschelde
a807d4bfa7
Merge pull request #85418 from bruvzg/fix_crash_on_late_enterexit
Fix crash on late mouse enter/exit event arrival.
2023-11-27 16:01:30 +01:00
bruvzg
bf19ced15d
Fix crash on late mouse enter/exit event arrival. 2023-11-27 08:47:43 +02:00
Silc Lizard (Tokage) Renew
d3a429962f Make AnimationPlaybakTrack keep state when stopping 2023-11-27 12:14:25 +09:00
Silc Lizard (Tokage) Renew
c36200b9a1 Check the seek process immediately after playback as a special case 2023-11-26 07:32:34 +09:00
bruvzg
7a59efac32
[RTL] Fix CharFX character offset calculation. 2023-11-26 00:07:46 +02:00
Yuri Sizov
d9677be0ca Make sure Window's title is respected before we compute the size
Also removes some suspicious and outdated code that forced this particular
dialog to change size when the warning message changed.
2023-11-24 16:31:41 +01:00
Yuri Sizov
671c04f89f Fix a crash when trying to restore uncopyable animation tracks 2023-11-24 14:20:30 +01:00
Pedro J. Estébanez
fbb931df8c Perform safe copies in AnimatedValuesBackup::get_cache_copy() 2023-11-24 11:38:59 +01:00
Rémi Verschelde
066e7d483a
Merge pull request #85284 from Sauermann/fix-enter-hide
Fix crash when hiding a Control during mouse-entering
2023-11-24 00:01:15 +01:00
Markus Sauermann
3de9afc4a9 Fix crash when hiding a Control during mouse-entering
gui.mouse_over can be set to `nullptr` in the `NOTIFICATION_MOUSE_ENTER`-
user-callback a few lines above. This case was previously not handled.
2023-11-23 23:25:00 +01:00
kobewi
1c0a0f5fdd Fix TrackCache memory crash 2023-11-23 20:26:03 +01:00
Rémi Verschelde
bb63963486
Merge pull request #85254 from TokageItLab/bind-reset-animedit
Bind `_reset`/`_restore` in AnimationMixer
2023-11-23 15:35:15 +01:00
Rémi Verschelde
1524972aa5
Merge pull request #85221 from TokageItLab/clear-seek-flg
Clear seeked/started flag after seeking/advancing in AnimationPlayer
2023-11-23 15:34:46 +01:00
Hugo Locurcio
70959a9c04
Fix typo in BaseMaterial3D conversion from 3.x SpatialMaterial 2023-11-23 15:18:03 +01:00
Silc Lizard (Tokage) Renew
f66224dd2d Bind _reset/_restore in AnimationMixer 2023-11-23 22:47:52 +09:00
QbieShay
a879e59581 Fixed radial inwards velocity clamping incorrectly (regression from 83488) 2023-11-23 10:32:56 +01:00
smix8
6fdb16af47 Fix NavigationRegion2D transform update
Fixes NavigationRegion2D transform update.
2023-11-23 07:23:20 +01:00
David Snopek
ce488930ea Remove GI methods in parentheses from light baking options 2023-11-22 08:42:40 -06:00
Silc Lizard (Tokage) Renew
9c3104292d Clear seeked/started flag after seeking/advancing in AnimationPlayer 2023-11-22 23:40:53 +09:00
Pedro J. Estébanez
8bebabda18 Let scene replacemnent benefit from certain late pieces of frame logic 2023-11-21 18:32:49 +01:00
Rémi Verschelde
c2f8fb3015
Merge pull request #85039 from RandomShaper/mingwthreads
Use mingw-std-threads in MinGW builds
2023-11-21 15:44:18 +01:00
kobewi
c6c872ba34 Provide more context when scene fails to load 2023-11-20 14:57:00 +01:00
Pedro J. Estébanez
fe4850c0d0 Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
Markus Sauermann
d3d00c7039 Fix crash caused by stale owner
Adjust `NOTIFICATION_PREDELETE` in `Node` to clean up owned nodes.
Also print a warning, when the owner becomes invalid.
2023-11-17 19:53:58 +01:00
bruvzg
932174fedf
[Editor] Add option to override editor UI layout direction. 2023-11-17 14:56:45 +02:00
Lera Elvoé
60cb44e84c
Add GraphEdit connection layer child as internal 2023-11-17 15:29:39 +03:00
Rémi Verschelde
4065266119
Merge pull request #84968 from groud/fix_tilemap_reparenting
Update tilemap physics' world2D on reparenting
2023-11-16 14:53:15 +01:00
Rémi Verschelde
6ae6cc0bf5
Merge pull request #84815 from TokageItLab/array-animation
Rework blending method in `Variant` animation for `Int`/`Array`/`String`
2023-11-16 14:52:00 +01:00
Silc Lizard (Tokage) Renew
80c9533810 Rework blending method in Variant animation for Int/Array/String 2023-11-16 21:37:18 +09:00
Gilles Roudière
dae641625a Update tilemap physics' world2D on reparenting
Co-authored-by: Alon Ran <newdefectus@gmail.com>
2023-11-16 11:31:42 +01:00
Alistair Leslie-Hughes
5b6f641e99 Fix sizeof usage for Variant pointers in alloca
Coverity report this as a non portable usage of sizeof
2023-11-16 07:13:14 +11:00
Rémi Verschelde
56a2b143a2
Merge pull request #84942 from TokageItLab/leak-res-track-cache
Fix ValueTrack with Resource is leaking
2023-11-15 18:47:10 +01:00
Hugo Locurcio
9f1870ec49
Hide ineffective TextureProgressBar properties in the editor
Radial fill properties only have an effect when using a radial fill mode.
Stretch margin properties only have an effet when Nine Patch Stretch
is enabled.
2023-11-15 18:35:54 +01:00
Silc Lizard (Tokage) Renew
f853d675e8 Fix ValueTrack with Resource is leaking 2023-11-16 02:12:39 +09:00
Stanislav Labzyuk
ff8797e980 Implement disabled state for Checkbox in Tree 2023-11-15 17:13:34 +01:00
jsjtxietian
4680ced5fa support updating tooltip after editor description change 2023-11-15 14:27:49 +08:00
Mikael Hermansson
a3278c772e Fix transform sync in RigidBody*D::_body_state_changed 2023-11-15 01:45:45 +01:00