Commit graph

153 commits

Author SHA1 Message Date
bruvzg
eb48be51db Add static Vulkan loader.
Initial Vulkan support for Windows.
Initial Vulkan support for macOS.
2020-02-11 11:57:11 +01:00
Andrea Catania
e6be3f68da - Integrated NavigationServer and Navigation2DServer.
- Added Navigation Agents and Obstacles.
- Integrated Collision Avoidance.

This work has been kindly sponsored by IMVU.
2020-02-10 14:38:52 +01:00
Rémi Verschelde
a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
Rémi Verschelde
f111d1aaed Drop b2d_convexdecomp. no longer necessary.
We now use `thirdparty/misc/triangulator.h` for all physics-related
(collision, navigation) triangulation needs.

Follow-up to #34293.
2019-12-13 23:29:52 +01:00
Hugo Locurcio
379e1789dd
Remove unused stb_truetype-based DynamicFont implementation
The DynamicFont implementation currently in use is based on
FreeType, which provides much better visual quality.

This old implementation wasn't exposed anywhere, so this shouldn't
break compatibility.

This decreases binary sizes by a few kilobytes.
2019-10-03 01:19:02 +02:00
Rémi Verschelde
8a1dc8393a
Merge pull request #30515 from akien-mga/tinyexr-a685e33
tinyexr: Sync with upstream a685e33
2019-07-11 13:45:43 +02:00
Rémi Verschelde
41c28aae9a
Merge pull request #30514 from akien-mga/pcre2-10.33
pcre2: Update to upstream version 10.33
2019-07-11 13:45:27 +02:00
Rémi Verschelde
60c6cf9f71
Merge pull request #30513 from akien-mga/stb_vorbis-1.16
stb_vorbis: Update to upstream version 1.16
2019-07-11 13:45:14 +02:00
Rémi Verschelde
36d587fc7f
Merge pull request #30512 from akien-mga/glad-0.1.31
glad: Sync with upstream 0.1.31
2019-07-11 13:45:02 +02:00
Rémi Verschelde
3e727bc659 stb_vorbis: Update to upstream version 1.16 2019-07-11 10:37:28 +02:00
Rémi Verschelde
ca71f7d3d0 freetype: Update to upstream version 2.10.1 2019-07-11 10:36:54 +02:00
Rémi Verschelde
2bbcc521b6 glad: Sync with upstream 0.1.31 2019-07-11 10:36:32 +02:00
Rémi Verschelde
518e23424e pcre2: Update to upstream version 10.33 2019-07-11 10:35:39 +02:00
Rémi Verschelde
b5b3aa920b tinyexr: Sync with upstream a685e33 2019-07-11 10:34:40 +02:00
Fabio Alessandrelli
aae6c075aa Remove libwebsocket. No longer used, yay! 2019-07-04 15:03:04 +02:00
Fabio Alessandrelli
9e303ef71c WebSocket module now uses wslay library.
Both client and server are supported on native builds (as usual).

SSL server is still not supported, but will soon be possible with this
new library.

The API stays the same, we just need to work out potential issues due to
this big library switch.
2019-07-04 15:03:04 +02:00
Fabio Alessandrelli
564d93ff10 CryptoCore class to access to base crypto utils.
Godot core needs MD5/SHA256/AES/Base64 which used to be provided by
separate libraries.
Since we bundle mbedtls in most cases, and we can easily only include
the needed sources if we so desire, let's use it.

To simplify library changes in the future, and better isolate header
dependencies all functions have been wrapped around inside a class in
`core/math/crypto_base.h`.

If the mbedtls module is disabled, we only bundle the needed source
files independently of the `builtin_mbedtls` option.
If the module is enabled, the `builtin_mbedtls` option works as usual.

Also remove some unused headers from StreamPeerMbedTLS which were
causing build issues.
2019-07-02 12:36:27 +02:00
Rémi Verschelde
225b61ab2a libpng: Update to upstream 1.6.37
Fixes CVE-2019-7317.
2019-04-26 10:37:22 +02:00
Rémi Verschelde
8269ed9cdf
Merge pull request #28196 from akien-mga/xatlas-cleanup
xatlas: Document provenance, copyright and custom changes
2019-04-19 12:59:41 +02:00
Rémi Verschelde
1e39fee140 xatlas: Revert to unmodified upstream code, add to COPYRIGHT
Imported by @reduz from b8ec29b6b6
Custom changes will be remade properly in the next commit.
2019-04-19 12:39:26 +02:00
Rémi Verschelde
6640f397f1 Drop unused thekla_atlas dependency
Since f12cb82 @reduz dropped the use of the thirdparty thekla_atlas
library, which is replaced by xatlas.

Fixes #28180.
Fixes #28182.
2019-04-19 11:42:58 +02:00
Rémi Verschelde
531b158897 vhacd: Recommit unmodified upstream code without style changes
Godot-specific changes will then be redone without touching upstream formatting.
Also documented current state in thirdparty/README.md and added LICENSE.

Add vhacd to COPYRIGHT.txt.
2019-04-11 18:11:59 +02:00
K. S. Ernest (iFire) Lee
793b0de197 Add Assimp library in thirdparty
From https://github.com/assimp/assimp repo at d2b45377e4b09a1f43be95e45553afcc06b03f4b
2019-04-05 07:17:52 -07:00
Rémi Verschelde
a9e48b981d Updates to thirdparty README and COPYRIGHT
Notably, we now track stable Bullet 2.88, so distros can
unbundle it again.
2019-03-04 14:51:16 +01:00
Rémi Verschelde
51c9ffaec0 Drop RtAudio driver on Windows
We've been defaulting to WASAPI since 3.0 and it's superior to RtAudio
in all aspects.

Obsoletes and closes #25503.

Also enable WINMIDI on MinGW, this had been missed initially.

Fix os_windows.cpp and crash_handler_windows.cpp which had weird
dependencies on RtAudio.h's includes (ugh).
2019-02-20 13:47:01 +01:00
Rémi Verschelde
b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Rémi Verschelde
6770357e47 Android: Better identify thirdparty C/C++ code
- The `cpu-features.{c,h}` code was only used by chance by the webm
  (libvpx) code, so I moved it there. It was actually introduced before
  that and wasn't in use, and libvpx just happened to be able to
  compile thanks to it being bundled.
  It could potentially be compiled on the fly from the Android NDK, but
  since we plan to replace the webm module by a GDNative plugin in the
  near future, I went the bundling route.

- `ifaddrs_android.h` is already provided in the Android NDK as
  `ifaddrs.h`, same as on other Unixes. Yet we cannot use it until we
  up the min API level to 24, where `getifaddrs` is first defined.
  I moved the files to `thirdparty/misc` and synced them with upstream
  WebRTC (only indentation changes and removal of `static` qualifiers).

Also removes dropped thirdparty files from COPYRIGHT.txt after changes
in #24105 and #24145.
2018-12-20 13:07:54 +01:00
Rémi Verschelde
9105538b45 TinyEXR: Sync with upstream master branch
Fixes #24247.
2018-12-10 08:15:16 +01:00
Rémi Verschelde
82f2674e8d Move Penner easing equations to thirdparty/misc
It was Godot-ified and integrated into Tween originally (#628)
without mention that it was thirdparty code, but it's actually
derived from https://github.com/jesusgollonet/ofpennereasing.

It's also very bad quality code and should be replaced by a better,
properly-maintained library of easing equations.
2018-09-28 16:01:26 +02:00
Rémi Verschelde
9b31d2da1c Document provenance of Penner easing equations in Tween
As noted in #21600.
2018-09-13 12:37:01 +02:00
Ibrahn Sahir
6f2977f9c3 Fixed up a couple of license names in COPYRIGHT.txt
A couple of entries were using SPDX name over the Debian standard ones.
Switched these over and noted this policy at the top of the file to avoid
confusion.
2018-09-01 12:49:09 +01:00
elasota
35f6ba5c5d BPTC support 2018-08-21 22:56:04 -04:00
Rémi Verschelde
f4e682d717 libpng: Update to upstream version 1.6.35 2018-07-28 10:57:14 +02:00
Fabio Alessandrelli
e56a3c1dc4 Bump libwebsockets to version 3.0.0 2018-06-07 18:07:35 +02:00
Rémi Verschelde
d0811ed3f9 Thirdparty: Fill copyright for lws, miniupnpc, clipper
Rename `lws` to `libwebsockets` which is its library name.

Add missing license file for mbedtls.
2018-06-07 10:46:05 +02:00
Hugo Locurcio
93f52813bf
Update Hack font to v3.003 2018-04-11 22:40:58 +02:00
Rémi Verschelde
b021f13849 Remove OpenSSL license, add Mbed TLS 2018-02-14 08:13:08 +01:00
Poommetee Ketson
4d79c2ca5a Copyright: replace tabs by 8 spaces 2018-01-22 17:25:54 +07:00
Rémi Verschelde
a294c99400 Copyright: Add license info for bullet and Mozilla CA certs 2018-01-22 11:11:51 +01:00
Rémi Verschelde
af9c2f8b9c COPYRIGHT: Update with recently added thirdparty libraries
Also various updates to thirdparty/README.md.
2018-01-13 14:44:53 +01:00
Rémi Verschelde
b50a9114b1 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Daniel J. Ramirez
52c0550dd7 Changed Mononoki font to Hack font 2017-09-17 13:55:48 -05:00
Rémi Verschelde
8c08f2380d Merge pull request #11253 from djrm/pr_better_docs
Improved editor docs
2017-09-14 12:06:36 +02:00
Daniel J. Ramirez
b17c801ee8 Changed source font to Mononoki. 2017-09-14 01:13:30 -05:00
Rémi Verschelde
a5e907b830 Copyright: Document recastnavigation 2017-09-13 20:56:23 +02:00
volzhs
a4a4f6dada Replace editor font to NotoSans for Latin, Arabic, Hebrew, Thai 2017-08-31 21:49:48 +09:00
Rémi Verschelde
3acf6857d9 nanosvg: Document in COPYRIGHT.txt and thirdparty README.md 2017-08-27 13:32:23 +02:00
Rémi Verschelde
ec6a9617bb Copyright: Add etc2comp and small fixes 2017-08-27 12:16:36 +02:00
Rémi Verschelde
c3ab9eb590 zstd: Update to upstream version 1.3.1
It is now dual-licensed BSD-3-Clause and GPL-2.0, we use the former.
The PATENTS file is no longer applicable \o/

Also add zstd to COPYRIGHT.txt
2017-08-27 12:05:39 +02:00
George Marques
53026c069d
Bring back the UWP exporter 2017-07-12 16:31:48 -03:00
Rémi Verschelde
d84ed525a9 Add project names as Comment fields in copyright file
This is compliant with the specification [0] and should allow us
to generate human-readable output from the machine-readable file.

[0] https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/#files-paragraph
2017-07-04 19:14:19 +02:00
Rémi Verschelde
ce8bf1592a TinyEXR: Document licensing and copyright 2017-05-27 13:41:18 +02:00
Rémi Verschelde
e776a1ebb2 Document exhaustive licensing info of all files
Uses the machine-readable debian/copyright standard to be explicit
about both the licenses and the corresponding copyright attributions
for Godot source files and thirdparty libraries bundled in the source
repository.
2017-05-12 19:33:15 +02:00