Rémi Verschelde
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3c7a39b40c
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doc: Update version string in header
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2018-02-19 10:46:33 +01:00 |
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Rémi Verschelde
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f2e3825616
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doc: Fix references to online tutorials after godotengine/godot-docs#1015
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2018-01-25 09:03:59 +01:00 |
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Rémi Verschelde
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d516aab8fa
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doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
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2018-01-25 08:50:56 +01:00 |
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Rémi Verschelde
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6c46787749
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doc: Replace some more "val" with "value" + sync
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2018-01-17 10:43:23 +01:00 |
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Juan Linietsky
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03475ba197
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Filled tutorial field in most relevent classes.
Added tutorial display in doc.
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2018-01-15 18:41:13 -03:00 |
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Rémi Verschelde
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e28cdc4654
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doc: Update version string in XML
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2018-01-13 11:43:42 +01:00 |
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Bojidar Marinov
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ad79c70300
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Update docs
[ci skip]
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2018-01-12 00:58:22 +02:00 |
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Will Nations
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a9c9499c73
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[DOCS] CanvasItem/Material/Layer, ClassDB, CollisionObject(2D)
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2017-12-07 22:12:01 -06:00 |
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Rémi Verschelde
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92f07fefcd
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doc: Remove setters and getters now exposed via properties/members
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2017-11-24 18:10:32 +01:00 |
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Rémi Verschelde
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bc75fae579
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doc: Update header version for 3.0-beta
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2017-11-24 09:16:52 +01:00 |
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Rémi Verschelde
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967bfb0c4a
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doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
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2017-11-15 20:41:16 +01:00 |
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letheed
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482e07af7e
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Unify degree members and properties
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2017-11-10 12:52:07 +01:00 |
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Rémi Verschelde
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fc09e14366
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classref: Sync with current source
Also fix hyperlink references to same class as per the guidelines.
[ci skip]
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2017-10-22 12:56:17 +02:00 |
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Chris Bradfield
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e1e9dde4f3
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[DOCS] CanvasLayer member descriptions
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2017-09-16 19:14:03 -07:00 |
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Rémi Verschelde
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a4005221f5
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doc: Sync classref with current source
[ci skip]
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2017-09-13 08:53:01 +02:00 |
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Juan Linietsky
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4f929a0fdf
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Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
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2017-09-12 17:45:41 -03:00 |
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