Commit graph

10 commits

Author SHA1 Message Date
Hugo Locurcio
f10759489d
Document high performance cost of turbulence in ParticleProcessMaterial
- Mention that GPUParticlesAttractorVectorField3D can be used as an
  alternative to turbulence in 3D.
2023-04-30 00:38:26 +02:00
Andreas Raddau
c618f9fce2 Fixed minor typo in turbulence documentation 2023-03-03 10:41:41 +01:00
Rémi Verschelde
1c1524a651
Bump version to 4.1-dev
Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00
aXu-AP
201335f3ec Add documentation for GpuParticles2D collisions 2023-01-23 23:16:35 +02:00
Max Hilbrunner
e6311c8e5e
Merge pull request #67001 from KoBeWi/🎲
Fill random docs
2022-10-19 21:58:03 +02:00
Lamia
5af6f4a04b particles: add amount property to sub property collision. 2022-10-13 04:25:18 +11:00
kobewi
1b7aee3c8d Fill random docs 2022-10-07 20:10:18 +02:00
Hugo Locurcio
5e351a8bfd
Document 3D particle color properties requiring vertex color as albedo 2022-08-29 16:20:26 +02:00
fabriceci
f8cc88fab3 Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
Micky
723bf85145 Rename ParticlesMaterial to ParticleProcessMaterial
Also affects their file names, related classes and documentation.
2022-08-26 02:53:08 +02:00
Renamed from doc/classes/ParticlesMaterial.xml (Browse further)