clayjohn
|
2ec234ff67
|
Add 2D shadows and canvas SDF to OpenGL3 renderer
This is an initial implementation based on the current RD implementation
Performance will improve later
|
2022-10-28 11:33:23 -07:00 |
|
clayjohn
|
e600fb93a5
|
Add 2D lights to OpenGL3 canvas renderer
This is an initial implementation using the same single-pass approach as the RenderingDevice.
|
2022-10-12 17:55:01 -07:00 |
|
clayjohn
|
4b80cb4aa3
|
Fix various bugs in GLES3 renderer that stopped it from running on web
|
2022-08-01 16:45:32 -04:00 |
|
Rémi Verschelde
|
90019676b0
|
Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
|
2022-07-25 11:17:40 +02:00 |
|
clayjohn
|
3e20c1347d
|
Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer
As well as significant consequent cleanup in the RenderTarget, Texture, and Canvas renderer code
|
2022-05-24 11:00:34 -07:00 |
|