Bernat Arlandis
0a68876348
Remove some unused SceneTree properties
2024-04-13 00:56:01 +02:00
sam
943aeb4573
fix animation error player error focus
2024-04-12 22:36:30 +01:00
Silc Lizard (Tokage) Renew
78a5ef4158
replace bone_pose_updated to skeleton_updated signal
2024-04-13 05:48:42 +09:00
ajreckof
d3d4b2e25e
Fix infinite while loop on empty added file.
2024-04-12 19:38:37 +02:00
clayjohn
2f83b400a8
Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes
2024-04-12 10:38:35 -07:00
Gilles Roudière
bb6a1cb5a8
Fix heap-use-after-free error in TileMapLayerEditor
2024-04-12 17:56:28 +02:00
Rémi Verschelde
029aadef56
Merge pull request #90579 from shana/vs-fix-line-endings
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Visual Studio: Fix indentation in sln file, VS is VERY PICKY
2024-04-12 16:59:10 +02:00
George Marques
030995c10d
GDScript: Allow casting enum to int
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An enum value is always an integer so the cast is valid. The code here
now consider this case to avoid giving an error message.
2024-04-12 11:49:21 -03:00
Andreia Gaita
7336ec1f7e
Visual Studio: Fix indentation in sln file, VS is VERY PICKY
2024-04-12 16:04:35 +02:00
kobewi
a064ca16a8
Fix folder colors not saving after project.godot is modifed externally
2024-04-12 13:22:46 +02:00
Haoyu Qiu
66a3a944e2
Fix error when loading SVG imported as Image
2024-04-12 18:01:58 +08:00
Rémi Verschelde
30e71782af
Merge pull request #90559 from Rindbee/fix-crash-when-drag-scene-file-to-screen
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Fix crash when dragging scene files to 2D/3D screen
2024-04-12 11:17:05 +02:00
Rémi Verschelde
cabb3ca4ef
Merge pull request #90551 from Repiteo/scons/silence-msvc-for-real
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SCons: Silence MSVC output bloat without hiding errors
2024-04-12 11:17:02 +02:00
Rémi Verschelde
91aca6eb93
Merge pull request #90546 from melquiadess/add-urls-and-standardize-descriptions
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Android: Standardize permission descriptions, add urls, remove deprecated tag from non-deprecated permission
2024-04-12 11:16:59 +02:00
Rémi Verschelde
60db4bd44b
Merge pull request #90535 from Faless/fix/mbedtls-msvc-is-fun
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mbedTLS: Add patch to fix build errors with some MSVC versions
2024-04-12 11:16:56 +02:00
Rémi Verschelde
c6942cc3f2
Merge pull request #90521 from KoBeWi/size_combinations
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Improve `custom_minimum_size` description
2024-04-12 11:16:53 +02:00
Rémi Verschelde
4a4d6df04e
Merge pull request #90508 from smix8/thread_bake
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Use threads for baking navigation mesh inside editor
2024-04-12 11:16:50 +02:00
Rémi Verschelde
fcca9b330d
Merge pull request #90434 from smix8/path_simplify
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Add navigation path simplification
2024-04-12 11:16:47 +02:00
Rémi Verschelde
da0e993959
Merge pull request #90373 from bitwise-aiden/ba-fix-mutliline-match
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Fix multiline array/dictionary match statements
2024-04-12 11:16:44 +02:00
Rémi Verschelde
5eadb88596
Merge pull request #90183 from stevenjt/fix-gizmo-on-top-material-option
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Fix gizmo on top material option having no effect
2024-04-12 11:16:41 +02:00
Rémi Verschelde
a95893caef
Merge pull request #89754 from KoBeWi/bottom_feeder
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Fix SpriteFrames editor visibility problems
2024-04-12 11:16:37 +02:00
Rémi Verschelde
42ab525aa2
Merge pull request #86144 from jsjtxietian/disable-mesh-compression-for-2d
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Disable mesh compression if vertex `position.z` is always 0
2024-04-12 11:16:33 +02:00
Aiden Storey
74177d79c9
Fix multiline array/dictionary match statements
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Currently array and dictionary expressions cannot be spread over
multiple lines in match statements.
Adding mutliline push/pop while parsing the pattern for bracket and
brace enables the ability for these to be multiline. This enables more
complex patterns to be matched without exceeding line limits.
Fixes #90372
2024-04-12 10:59:28 +02:00
Amirtha Krishnan
85fb4439e3
doc: Clarify where printraw()
output can be seen in the OS terminal
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-04-12 10:52:18 +02:00
Rémi Verschelde
74e6b5a059
SCons: Add GCC/Clang option to make debug file paths relative
2024-04-12 10:08:03 +02:00
bruvzg
57fde36f31
[Unix / DirAccess] Fix removing directory symlinks with remove
, ensure erase_contents_recursive
is not following directory symlinks.
2024-04-12 10:06:49 +03:00
风青山
4ff5326959
Fix crash when dragging scene files to 2D/3D screen
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The crash usually occurs when there is no scene root node.
2024-04-12 13:10:02 +08:00
Thaddeus Crews
b278cefd1c
SCons: Silence msvc output without hiding errors
2024-04-11 22:21:18 -05:00
bqqbarbhg
5e52db5c93
Fix FBX orthographic camera size
2024-04-12 04:02:50 +03:00
bqqbarbhg
d238b0ef57
Fix FBX emission_texture copy-paste issue
2024-04-12 03:52:57 +03:00
bqqbarbhg
a998f0a482
Convert FBX material colors from linear to sRGB
2024-04-12 03:52:46 +03:00
melquiadess
0ce8365dd7
Standardize descriptions, add urls, remove deprecated tag from non-deprecated permission
2024-04-11 20:23:03 +01:00
kobewi
e95e954c68
Add PropertyListHelper in all simple cases
2024-04-11 18:13:29 +02:00
风青山
e825a6fb01
Make the inherited scene root node unable to change type
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Make the inherited scene root behave like other children from the
inherited scene.
2024-04-11 22:29:18 +08:00
Fabio Alessandrelli
c985b74d89
mbedTLS: Add patch to fix build errors with some MSVC versions
2024-04-11 16:11:54 +02:00
smix8
1c134f4a3d
Add navigation path simplification
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Adds navigation path simplification for NavigationServer and NavigationAgent.
2024-04-11 12:32:21 +02:00
kobewi
ece38cbe14
Improve custom_minimum_size description
2024-04-11 11:34:43 +02:00
Rémi Verschelde
b2f425fe68
Merge pull request #90514 from jsjtxietian/connection-dialog
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Fix connection dialog raise error when it was previously opened in another scene
2024-04-11 11:03:00 +02:00
Rémi Verschelde
2e5d2333b7
Merge pull request #90505 from aaronp64/gltfdocument_crash
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Fix `GLTFDocument.append_from_scene` crash on null node
2024-04-11 11:02:57 +02:00
Rémi Verschelde
2395b465d8
Merge pull request #90504 from smix8/sourcegeo_crash
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Fix NavigationMeshSourceGeometryData merge crash
2024-04-11 11:02:54 +02:00
Rémi Verschelde
e911fcda1b
Merge pull request #90503 from rburing/gridmap_has_it_rough
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GridMap: Fix `physics_material` property
2024-04-11 11:02:50 +02:00
Rémi Verschelde
58f8a227b9
Merge pull request #90482 from Faless/mbedtls/3.6.0-tls
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mbedTLS: Update to new LTS v3.6.0
2024-04-11 11:02:46 +02:00
Rémi Verschelde
8ec0372f01
Merge pull request #90470 from RandomShaper/fix_cmd_queue_mt_reentrancy
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CommandQueueMT: Fix flush re-entrancy
2024-04-11 11:02:42 +02:00
Rémi Verschelde
17665ec6f2
Merge pull request #89808 from timothyqiu/ok-i-know
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Don't error multiple times when trying to load missing default bus layout
2024-04-11 11:02:39 +02:00
Rémi Verschelde
b70450871e
Merge pull request #89124 from wheatear-dev/test-json-rpc
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Add unit tests for JSONRPC
2024-04-11 11:02:34 +02:00
Rémi Verschelde
e73f40e260
Merge pull request #87117 from DmitriySalnikov/rename_pdb
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Add renaming of PDB files to avoid blocking them
2024-04-11 11:02:31 +02:00
Rémi Verschelde
5a386287d3
Merge pull request #81742 from toastedbreadandomelette/regex_additional_tests
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Add additional tests for RegEx
2024-04-11 11:02:27 +02:00
Rémi Verschelde
76c4ed95d2
Merge pull request #48652 from alexbilledeaux/geometry-2d-tests
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Add `closest_points_between_segments()` basis path tests for Geometry2D
2024-04-11 11:02:21 +02:00
jsjtxietian
4aa5c80c07
Fix connection dialog raise error when it was previously opened in another scene
2024-04-11 12:57:58 +08:00
smix8
2bc2b52bd1
Use threads for baking navigation mesh inside editor
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Enables threaded navigation mesh baking inside the editor.
2024-04-11 03:53:26 +02:00