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virtualx-engine
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2.2
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lawnjelly
da3c95f325
Mesh merging - refactor to be backward compatible for CPU / GPU storage
...
Allows the old `merge_meshes()` function to work from the editor.
2024-05-19 07:44:36 +01:00
lawnjelly
8b79135538
Add MergeGroup node to simplify merging Meshes at runtime
2024-01-31 08:28:51 +00:00