Ignacio Etcheverry
f2a2293709
Mono/C#: Fix class parser incorrectly handling nested namespaces
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It would incorrectly error thinking the nested namespace is being declared inside a struct/class. This was because of an incorrect nesting level being used for classes and structs.
2019-12-13 19:55:32 +01:00
Ignacio Etcheverry
c1ab956dd0
Mono/C#: Fix class parser bug with 'where T : struct'
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The struct decl parsing was outdated. Make both struct decl and class declparsing share the same code.
2019-12-13 19:50:42 +01:00
Ignacio Etcheverry
c55ce204b3
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'modules/mono'
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And 'CRASH_*_MSG' as well.
Also make error messages puntuation and quotation more consistent.
2019-08-09 12:13:21 +02:00
Sebastian Hartte
34366bc27f
Fix parsing of generic type declarations in C# source files.
2019-03-20 17:23:11 +01:00
Ignacio Etcheverry
42c57eef13
C#: Fix parsing of class full name when the base has generics
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Also we no longer ignore base classes with generics, since we don't really care about that.
2019-03-01 00:23:23 +01:00
marxin
aff84ec55d
Fix -Wsuggest-attribute=format warnings.
2019-02-27 06:56:50 +01:00
marxin
8d51618949
Add -Wshadow=local to warnings and fix reported issues.
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Fixes #25316 .
2019-02-20 19:44:12 +01:00
Rémi Verschelde
b16c309f82
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Rémi Verschelde
d1f3b622f0
Fix missing/malformed license headers
2019-01-01 12:46:36 +01:00
Carter Anderson
d339824f15
Parse C# generics and type constraints correctly
2018-11-24 18:29:23 -08:00
Ignacio Etcheverry
2cf02f302f
Fix C# parsing the full name of base types
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Previously it would fail if the type name included its namespace.
2018-10-28 01:31:27 +02:00
Ignacio Etcheverry
1aac95a737
Parse C# script namespace and class
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- Added a very simple parser that can extract the namespace and class name of a C# script.
2018-10-25 18:00:24 +02:00