Ignacio Etcheverry
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78619a5866
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Fixes method definitions with extra number of arguments
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2017-08-10 07:17:51 +02:00 |
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Ignacio Etcheverry
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2f290038d6
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Removes type information from method binds
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2017-08-10 07:17:50 +02:00 |
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Yakov Borevich
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b2ca500545
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Add expand stretch/ascpect - no more black bars
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2017-08-09 12:26:33 +03:00 |
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Juan Linietsky
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2a6cdfaf91
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-Fixed BoneAttachment delay, closes #3966
-Fixed skeleton crash, probably fixes other issues
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2017-08-07 22:18:12 -03:00 |
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Indah Sylvia
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5ae78fdf6a
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
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Rémi Verschelde
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374cffaa11
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Merge pull request #9764 from Noshyaar/pr-fix2
Add object type hint for docs
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2017-07-24 08:07:32 +02:00 |
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Poommetee Ketson
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2777f81d29
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Add object type hint for docs
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2017-07-23 18:57:03 +07:00 |
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Juan Linietsky
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772485cdb3
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Several changes to better run in mobile.
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2017-07-22 14:08:17 -03:00 |
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Juan Linietsky
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25678b1876
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
-Added system for feature overrides, it's pretty cool :)
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2017-07-19 17:06:03 -03:00 |
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Juan Linietsky
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bbada82f80
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-Reorganized all properties of project settings (Sorry, Again).
(Lot's of bloat accumulated, so it was time for clean up.)
-Made EditorSettings and ProjectSettings search more useful (search in sections too)
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2017-07-17 22:18:58 -03:00 |
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Juan Linietsky
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e63c64e256
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Clean up normalmapping, make sure tangents are imported correctly.
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2017-07-03 10:45:34 -03:00 |
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Juan Linietsky
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db3b05d289
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Reworked translation system
-Label and Button reload translation on the fly
-Resources are loaded and reload depending on locale
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2017-06-28 17:01:35 -03:00 |
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Juan Linietsky
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3ce046ee0c
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-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
-Fixded BackBuffercopy object
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2017-06-26 22:58:46 -03:00 |
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