Rémi Verschelde
c47f059776
Merge pull request #57467 from webbuf/modules-initialize
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Initialized Member Variables in /modules
2022-02-03 20:41:29 +01:00
Rémi Verschelde
7191605324
Merge pull request #57587 from bruvzg/gde_fix_ptr_and_enum_returns
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[GDExtension] Fix registration of functions with enum or native pointer return type.
2022-02-03 20:36:59 +01:00
fire540
d5d05386a6
Add type icons to Project Settings, Array, and Dictionary editors
2022-02-03 13:02:18 -06:00
Fabio Alessandrelli
6d3d17651a
Revert "[HTML5] Better engine config parsing."
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This reverts commit 2f509f1b12
.
Breaks closure compiler builds.
And adds a warning for future readers.
2022-02-03 19:17:51 +01:00
Rémi Verschelde
bf0253bab9
Merge pull request #56764 from madmiraal/fix-45592-2
2022-02-03 18:10:30 +01:00
Rémi Verschelde
ffc828ac50
Merge pull request #57582 from akien-mga/editorproperty-range-fix-step
2022-02-03 17:51:16 +01:00
George Marques
ceafdf347e
GDScript: Treat enum values as int and enum types as dictionary
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Since enums resolve to a dictionary at runtime, calling dictionary
methods on an enum type is a valid use case. This ensures this is true
by adding test cases. This also makes enum values be treated as ints
when used in operations.
2022-02-03 13:32:34 -03:00
George Marques
b013c0d544
GDScript: Allow tests to run on release builds
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- Fix compilation issues by disabling warnings on release builds. This
also strips warnings from expected result before the comparison to
avoid false mismatches.
- Add a `#debug-only` flag to tests. Must be the first line of the test
script. Those won't run with release builds. Can be used for test
cases that rely on checks only available on debug builds.
2022-02-03 13:32:33 -03:00
George Marques
ad6e2e82a9
GDScript: Consolidate behavior for assigning enum types
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This makes sure that assigning values to enum-typed variables are
consistent. Same enum is always valid, different enum is always
invalid (without casting) and assigning `int` creates a warning
if there is no casting.
There are new test cases to ensure this behavior doesn't break in
the future.
2022-02-03 13:32:16 -03:00
Rémi Verschelde
5e39a8eded
Merge pull request #56992 from YeldhamDev/smarter_popmenu_focus
2022-02-03 17:15:06 +01:00
zwebb
466661c78f
initialized member variables in header
2022-02-03 11:14:42 -05:00
Rémi Verschelde
3004415bfc
Merge pull request #57565 from jmb462/split_offset
2022-02-03 17:04:49 +01:00
Rémi Verschelde
45d5aa5d47
Merge pull request #56365 from aaronfranke/default-shape-size
2022-02-03 16:59:07 +01:00
Rémi Verschelde
c0daec389d
Merge pull request #57589 from bruvzg/rtl_autowrap
2022-02-03 16:09:04 +01:00
Rémi Verschelde
6acbd5f774
Merge pull request #57102 from akien-mga/libwebp-1.2.2
2022-02-03 15:16:57 +01:00
Rémi Verschelde
c4f38813b4
Merge pull request #57577 from bruvzg/mac_export_tr
2022-02-03 15:16:46 +01:00
bruvzg
ead6f67670
Add auto-wrap mode property to the RichTextLabel, set default auto-wrap mode to AUTOWRAP_WORD_SMART to match 3.x behavior.
2022-02-03 16:04:07 +02:00
bruvzg
ddd96b3059
[GDExtension] Fix registration of functions with enum or native pointer return type.
2022-02-03 16:03:23 +02:00
Rémi Verschelde
17d33c0530
Merge pull request #57579 from Chaosus/shader_better_for_loop
2022-02-03 14:54:59 +01:00
Rémi Verschelde
7f93eb34cf
Merge pull request #57581 from groud/remove_get_fowus_owner
2022-02-03 13:35:19 +01:00
Rémi Verschelde
ebe9495b7d
EditorProperty: Fix range hint parsing with optional step
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This could lead to have a step of 0 when parsing e.g. "1,10,is_greater".
2022-02-03 12:57:59 +01:00
Rémi Verschelde
e165f18ae5
Merge pull request #57350 from NeilKleistGao/master
2022-02-03 12:36:23 +01:00
Gilles Roudière
73e784de1e
Remove get_focus_owner() from Control, replaced by get_viewport()->gui_get_focus_owner()
2022-02-03 11:59:32 +01:00
Rémi Verschelde
36880714e4
Merge pull request #57517 from groud/viewport_expose_gui_focus
2022-02-03 11:20:20 +01:00
Rémi Verschelde
309b9d3301
Merge pull request #57575 from timothyqiu/doc-stream-peer-buffer
2022-02-03 10:24:12 +01:00
Rémi Verschelde
bab1ac6dcb
Merge pull request #57570 from Faless/net/4.x_http_client_req_noblock
2022-02-03 10:06:13 +01:00
Max Hilbrunner
98d8c9acd7
Merge pull request #57568 from TechnicalSoup/TechnicalSoup-patch-1
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Expand description for warp_mouse_position method
2022-02-03 09:51:09 +01:00
Yuri Roubinsky
58696fd774
Allow multiple declarations in for loop in a shader
2022-02-03 11:35:38 +03:00
NeilKleistGao
1cf2b9a44b
Add warning for Windows export when rcedit is not configured
2022-02-03 16:25:00 +08:00
Haoyu Qiu
b30c566c19
Add documentation for StreamPeerBuffer
2022-02-03 16:00:55 +08:00
bruvzg
2eeff4caec
[macOS] Add empty translation files to the exported app bundle, to allow translation detection by the OS.
2022-02-03 09:56:10 +02:00
Fabio Alessandrelli
ac4fb2996b
[Net] Non-blocking request in HTTPClientTCP.
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HTTPClientJavaScript already supports non-blocking requests.
2022-02-03 02:45:30 +01:00
TechnicalSoup
3dc1fad262
Expand description for warp_mouse_position method
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Add more detail to the description for the warp_mouse_position method, clarifying that the vector is in screen coordinates and relative to an origin at the top of the game window.
2022-02-03 10:11:25 +11:00
Rémi Verschelde
339dcd80ae
libwebp: Sync with upstream 1.2.2
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Changes: https://chromium.googlesource.com/webm/libwebp/+/1.2.2/NEWS
2022-02-02 23:29:30 +01:00
Rémi Verschelde
6de5bafd2f
Merge pull request #57547 from akien-mga/editorhelp-tooltip-set-fit_content_height
2022-02-02 23:19:30 +01:00
Rémi Verschelde
969780cd2d
Merge pull request #57203 from bruvzg/ios_export_fix
2022-02-02 23:14:30 +01:00
jmb462
71fb89390f
Save script editor's function list split offset with the editor layout
2022-02-02 22:50:49 +01:00
Rémi Verschelde
5f3f0b5e00
Merge pull request #57563 from bruvzg/hb331
2022-02-02 22:17:43 +01:00
Rémi Verschelde
9f0a693b50
EditorHelpBit: Fix content height fit and RTL theme propagation
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This reverts #51619 and fixes the issue properly, as well as enabling
`fit_content_height` which is necessary following #57304 .
Fixes #57174 .
Also adds a placeholder for property and signal tooltips with no description,
factoring the code while at it.
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2022-02-02 22:16:46 +01:00
Rémi Verschelde
7be7623d69
Merge pull request #57494 from Geometror/project-and-editor-settings-fixes
2022-02-02 21:55:08 +01:00
bruvzg
5676b3c022
HarfBuzz: Update to version 3.3.1
2022-02-02 22:29:31 +02:00
Yuri Roubinsky
ca42bfb2a5
Merge pull request #57504 from Chaosus/vs_vector2
2022-02-02 21:12:45 +03:00
Fabio Alessandrelli
6ff753675a
Merge pull request #56771 from mhilbrunner/unacceptable
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Verify custom HTTP headers, fix off by one error
2022-02-02 18:28:30 +01:00
Yuri Roubinsky
59af063636
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
Max Hilbrunner
68e62fb5cd
Merge pull request #57540 from mhilbrunner/docs-object-set
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DOCS: Object.set() does nothing on type mismatch
2022-02-02 16:31:26 +01:00
Max Hilbrunner
c8ee8082f4
Merge pull request #57531 from Calinou/doc-area-overlaps
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Clarify Area2D/Area3D `overlaps_area()`/`overlaps_body()` documentation
2022-02-02 15:22:38 +01:00
Rémi Verschelde
bf12719cca
Merge pull request #57524 from Sauermann/fix-display-grid-fadeout
2022-02-02 11:51:07 +01:00
Rémi Verschelde
2daa3ae1fd
Merge pull request #57511 from bruvzg/ts_font_change
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Improve performance of the font change.
2022-02-02 11:39:54 +01:00
reduz
fbd9599b04
Add a signal to notify when children nodes enter or exit tree
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-Allows more fine grained notifications (hence better performance) than using the global scene tree signals (node added and removed).
-Required for #55950
2022-02-02 11:28:11 +01:00
Max Hilbrunner
bb7d003881
DOCS: Object.set() does nothing on type mismatch
2022-02-02 11:24:47 +01:00