Rhathe
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88b1802132
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Enable setting of collision iterations in PhysicsServer2D
This allows fine-tuning of collision iterations for more
accurate collision physics with a performance cost.
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2021-05-19 10:54:10 -04:00 |
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rafallus
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cfa06f0f76
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Unexpose _direct_state_changed in PhysicsBody
Removed _direct_state_changed bindings
Affects 2D and 3D nodes
Callbacks now use Callable
Tests were changed accordingly
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2021-04-22 23:20:58 -05:00 |
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Bhuvan Vemula
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e3fed7bde8
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Added Additional Description for PhysicsServer2D->area_create() method.
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2021-03-09 09:03:10 +05:30 |
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Rémi Verschelde
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0d1d719178
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doc: Sync classref with current source
And fix various bogus bindings following previous PRs.
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2021-02-19 14:39:14 +01:00 |
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Tomasz Chabora
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255129a5d9
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Mention that body_set_state is deferred
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2020-08-21 13:31:33 +02:00 |
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Rémi Verschelde
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67e4082b1e
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Merge pull request #37350 from aaronfranke/force-impulse
Refactor physics force and impulse code to use (force, position) order
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2020-07-02 18:39:16 +02:00 |
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Marcel Admiraal
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b5e31b70dc
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Correct misspellings of damped spring.
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2020-06-04 18:07:24 +01:00 |
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Aaron Franke
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ba27deef06
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Refactor physics force and impulse code
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2020-06-02 23:18:59 -04:00 |
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Rémi Verschelde
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eaaee63b62
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doc: Update classref with node renames
A few extra renames for classes which were missed in last week's PRs.
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2020-03-30 18:23:02 +02:00 |
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