Commit graph

8 commits

Author SHA1 Message Date
Jan Haller
c89a57d4c2 CI: add C compile step for gdextension_interface.h
It has happened repeatedly that C++ code accidentally crept into the
GDExtension C header, a notable example being use of the `bool` type.
This change adds a CI step to check the header with a C-only compiler.
2024-09-02 19:03:35 +02:00
David Snopek
dd78ce4217 Update GDExtension related CI after Godot 4.3-stable's release 2024-08-15 07:38:49 -05:00
Rémi Verschelde
a63c37dca1
SCons: Bump min version to 3.1.2, test it on CI with one Linux job
The min SCons version had to be bumped as SCons 3.0 before 3.0.3 seems
broken (see #92043), and there's little gain from supporting 3.0.3-3.0.5.

3.1.2 is also the first version to avoid ambiguities between Python 2
and Python 3 usage, so we finally use it as the minimum baseline.

Also test against Python 3.6 which is also our minimum supported version.
This should help prevent regressions whenever we modernize the build scripts.
2024-05-17 11:18:57 +02:00
Aaron Franke
2b2dec1f60
CI: Enable submodules on the checkout action 2024-03-15 19:53:06 -07:00
David Snopek
39bd685814 Use godot-cpp 4.2 for the "Godot CPP" CI workflow 2024-02-23 15:16:09 -06:00
Rémi Verschelde
de14f1d295
CI: Bump version for actions/checkout@v4 and actions/setup-dotnet@v3 2023-09-04 16:05:57 +02:00
David Snopek
80126468fb Use godot-cpp 4.1 for the "Godot CPP" CI workflow to prevent circular dependency 2023-09-01 16:11:51 -05:00
Yuri Sizov
deb6025781 CI: Extract godot-cpp testing into its own job
This ensures that the godot-cpp job has plenty of resources
to run its build and avoid being affected by the main build.

Additionally:
- Extract test tasks into dedicated actions.
- Upload artifacts as early as possible.
- Ensure that we check master cache before random cache.
2023-08-01 20:41:45 +02:00