Commit graph

5224 commits

Author SHA1 Message Date
Rémi Verschelde
69b0835986 Merge pull request #5730 from neikeq/pr-issue-4856
CanvasItemEditor: Changed Frame Selection shortcut
2016-07-16 11:24:02 +02:00
Ignacio Etcheverry
71ee8eeb3f LineEdit: Fix rtl scrolling with mouse drag selection 2016-07-15 22:57:46 +02:00
Ignacio Etcheverry
2bba1bf770 CanvasItemEditor: Changed Frame Selection shortcut 2016-07-15 21:38:43 +02:00
Daniel J. Ramirez
b10b16ee49 Added documentation for color picker raw mode 2016-07-15 13:34:57 -05:00
Daniel J. Ramirez
7b846d62ac Color picker fixes:
- fixed alpha channel slider range in raw mode to go from 0 to 1 fixes #4396
 - fixed HS bars going outside the control area
 - fixed color text field changing to hex mode even if script mode was selected
2016-07-15 13:33:01 -05:00
Jamil Halabi
370ae3512d Added gyroscope support to Godot and Android 2016-07-16 01:43:32 +08:00
Paulb23
2c9468a46a Update docs with breakpoint_toggled signal 2016-07-15 15:05:57 +01:00
Paulb23
b550471a14 Fixed breakpoint gutter toggle not updating when game is running, issue 5712 2016-07-15 15:02:55 +01:00
Rémi Verschelde
4c4ab140b4 Merge pull request #5702 from Paulb23/zoom_shortcuts
Added code editor zoom shortcuts
2016-07-15 13:28:20 +02:00
Rémi Verschelde
eaeee58b9e Merge pull request #5705 from StraToN/doc-update
Docs-update: AnimatedSprite, AnimatedSprite3D (unfinished)
2016-07-15 13:04:22 +02:00
Rémi Verschelde
b781dcdb1a i18n: Merge translations with synced template 2016-07-15 08:58:49 +02:00
Rémi Verschelde
cfaad1ebe7 i18n: Sync template with current source
Also fix a space after : in a translated string.
2016-07-15 08:57:53 +02:00
Rémi Verschelde
fd5fdaba68 i18n: Pull translations from Weblate
Adds Bengali and Urdu (Pakistan) WIP translations.
2016-07-15 08:52:31 +02:00
Rémi Verschelde
d33bdd2891 Merge pull request #5715 from volzhs/issue-5659
Perform connect when double click a node on connecting signal window
2016-07-15 07:35:31 +02:00
volzhs
9ff7c5524f Perform connect when double click a node on connecting signal window 2016-07-15 14:29:14 +09:00
Julian Murgia
952cb12364 Written AnimatedSprite, AnimatedSprite3D (unfinished) 2016-07-14 22:03:14 +02:00
Paulb23
e6eae244d3 Added code editor zoom shortcuts 2016-07-14 20:03:40 +01:00
Rémi Verschelde
3e2c7bf797 Merge pull request #5697 from TheHX/issue-5664
Fix Orphan StringName on EditorAutoloadSettings class
2016-07-14 19:29:52 +02:00
George Marques
9a931e333c
Fix binding of File::get_sha256()
Fix #5698
2016-07-14 14:23:22 -03:00
George Marques
98eec177ae
Fix classes.xml structure
Fix the addition in #4854 which added elements in the wrong place.
2016-07-14 12:13:04 -03:00
Franklin Sobrinho
8772b8ea85 Fix Orphan StringName on EditorAutoloadSettings class 2016-07-14 12:08:40 -03:00
Rémi Verschelde
19d9fac4ed Merge pull request #5689 from kubecz3k/master
added KDevelop project files to gitignore file
2016-07-14 13:45:26 +02:00
Jakub Grzesik
280a75ac6c added KDevelop project files to gitignore 2016-07-14 13:28:39 +02:00
Rémi Verschelde
1f2110956b Merge pull request #5592 from volzhs/libwebp-0.5.1
Update webp driver to 0.5.1
2016-07-14 09:03:14 +02:00
Rémi Verschelde
26baaf447a WinRT: Add missing license file for ANGLE
Also drop the unused "All rights reserved" FunctionDiscoveryKeys_devpkey.h
Fixes #4859.
2016-07-14 08:49:02 +02:00
Rémi Verschelde
68fbb8f8ac Drop obsolete "webpold" backup of previous webp version
Fixes #5252
2016-07-14 08:36:06 +02:00
vamsi
b3cf4c73fc Fixed a crash in scenario where SSL is not available. 2016-07-13 18:25:05 +02:00
Juan Linietsky
1403fa18a9 Merge pull request #5677 from SaracenOne/animation_import_fix
Removes AnimationPlayer renaming on import.
2016-07-13 12:49:09 -03:00
Saracen
ca866803be Removes AnimationPlayer renaming on import. 2016-07-13 16:45:53 +01:00
Paulb23
20c7f2bded Added caret block mode to docs 2016-07-12 16:10:44 +01:00
Paulb23
54f720ac06 Added block caret to TextEdit 2016-07-12 16:07:17 +01:00
Rémi Verschelde
5545afd52b Bump version to 2.1-beta \o/ 2016-07-12 08:24:09 +02:00
Rémi Verschelde
b8c506be1c Merge pull request #5615 from Paulb23/shortcut_save_print
Removed shortcut saving print
2016-07-12 07:28:08 +02:00
Rémi Verschelde
c0e6395526 Merge pull request #5638 from TheHX/tree-buttons
Fix tree drawing the pressed stylebox in all buttons in the column
2016-07-12 07:28:02 +02:00
Rémi Verschelde
f82e7d3a97 Merge pull request #5641 from sanikoyes/Pr-fix-android-crash
Fix crash in FileAccessJAndroid::file_exists (does not free local ref)
2016-07-12 07:26:53 +02:00
Rémi Verschelde
480ac2bcfb Merge pull request #5648 from Paulb23/completion_box_colors
Added Completion box colors. Exposed show line numbers, highlight all occurrences, and updated theme.
2016-07-12 07:26:35 +02:00
Juan Linietsky
31ebac2bfb Downloaded templates from project manager can now be installed. 2016-07-11 21:34:50 -03:00
Rémi Verschelde
fbc5f1ecfb Merge pull request #5650 from TheHX/issue-5643
Fix "Play custom scene" keyboard shortcut
2016-07-11 19:56:39 +02:00
Franklin Sobrinho
aed2f5f938 Fix "Play custom scene" keyboard shortcut 2016-07-11 14:46:41 -03:00
Paulb23
12e3bb1f01 Removed duplicate color 2016-07-11 15:40:04 +01:00
Paulb23
a57c1da183 Update textedit docs with colors, show line number and highlight all occurences 2016-07-11 15:39:46 +01:00
Paulb23
28356a7d63 Expose highlight all occurrences 2016-07-11 15:20:01 +01:00
Paulb23
21385d9ecb Expose show line numbers 2016-07-11 15:11:35 +01:00
Paulb23
cc133c9289 Expose colors to theme 2016-07-11 14:57:32 +01:00
Paulb23
a9956be63d Added completion font colors 2016-07-11 14:25:56 +01:00
Paulb23
8e5c40b364 Added completion scroll color 2016-07-11 14:11:34 +01:00
Juan Linietsky
b41be2d1a9 Merge pull request #4854 from Razzlegames/screenToLocal
Conversion function for screen coords to local Canvas coords
2016-07-11 02:26:58 -03:00
sanikoyes
978cb0e884 Fix crash in FileAccessJAndroid::file_exists (does not free local ref) 2016-07-11 12:41:54 +08:00
Kyle Luce
605193b22f Conversion function for screen coords to local Canvas coords
- Useful if you need to Convert screen coords to the coordinate space of a
  CanvasItem, but don't have an associated InputEvent to use in
  #make_event_local.

For example, if you have a particular point on the screen you'd like to project
into World Space, for various reasons, you would use this function on the root
of the scene. This is analogous to ray casting from screen space in 3D.
2016-07-10 16:06:57 -07:00
Rémi Verschelde
9397458cc0 Merge pull request #5634 from vnen/assetlib-map-crash
Fix crash on asset lib install
2016-07-11 00:17:54 +02:00