Commit graph

16322 commits

Author SHA1 Message Date
Rémi Verschelde
7c02e067cc
Merge pull request #93611 from KoBeWi/path_rush
Optimize `get_path()` in EditorFileSystemDirectory
2024-08-28 00:11:16 +02:00
Rémi Verschelde
18895b8aac
Merge pull request #93017 from Chaosus/vs_mesh_emitter_drag_and_drop
Allow drag & drop Mesh to create MeshEmitter in visual shaders
2024-08-28 00:11:01 +02:00
Rémi Verschelde
48645f3d70
Merge pull request #87793 from ryevdokimov/hide-transform-gizmo
Add ability to hide editor transform gizmo
2024-08-28 00:10:32 +02:00
Rémi Verschelde
cf2782911f
Merge pull request #87787 from aaronfranke/scene-import-type
ResourceImporterScene: Replace animation bool with an import type string enum
2024-08-28 00:10:27 +02:00
Rémi Verschelde
109203d472
Merge pull request #85331 from RobProductions/customize-navigation-controls
Add full customization of 3D navigation controls
2024-08-28 00:10:19 +02:00
Aaron Franke
9dd71c6414
ResourceImporterScene: Replace animation bool with an import type string enum 2024-08-27 14:58:18 -07:00
Rémi Verschelde
a2f097d603
Merge pull request #96176 from adamscott/fix-wrong-plural-method-debugger
Fix weird plural of public method names of `EditorDebuggerNode`
2024-08-27 22:27:55 +02:00
Rémi Verschelde
012ccbc301
Merge pull request #95048 from KoBeWi/keep_the_party_going
Add `keep_screen_on` editor setting
2024-08-27 22:27:35 +02:00
Rémi Verschelde
d35bee9cdd
Merge pull request #94002 from kitbdev/fix-goto-error
Fix goto line issues in code editor
2024-08-27 22:27:25 +02:00
Adam Scott
dfe7ef7964
Fix weird plural public method names 2024-08-27 13:37:37 -04:00
Rémi Verschelde
431c5839fe
Merge pull request #96168 from CreatedBySeb/remove-user-prefix
Remove confusing USER prefix from script-logged errors
2024-08-27 17:52:40 +02:00
Rémi Verschelde
ae241abde7
Merge pull request #95259 from kleonc/polygon2d_uv_editor_fix_zoomed_snapping
Fix snapping when zoomed in `Polygon2D` UV editor
2024-08-27 17:52:33 +02:00
kleonc
1b7626f391 Fix snapping when zoomed in Polygon2D UV editor 2024-08-27 17:01:41 +02:00
Rémi Verschelde
8e80c10704
Merge pull request #96162 from passivestar/missing-date
Fix missing project date showing the unix epoch
2024-08-27 16:55:34 +02:00
Rémi Verschelde
046ed80340
Merge pull request #96141 from jsjtxietian/custom-node-doc
Support opening custom class documentation with "Open Documentation" menu entry
2024-08-27 16:55:23 +02:00
Rémi Verschelde
23a0dac7d8
Merge pull request #96136 from SaracenOne/auto_mapper_fix
Prevent automapper throwing obscure error.
2024-08-27 16:55:19 +02:00
Rémi Verschelde
61f2a33353
Merge pull request #96007 from kitbdev/fix-external-script-reloading
Fix script overwriting with external editor
2024-08-27 16:55:11 +02:00
Rémi Verschelde
9dfc41568a
Merge pull request #95984 from timothyqiu/what-identifier
Add `String.is_valid_unicode_identifier()`
2024-08-27 16:55:06 +02:00
Rémi Verschelde
3db976bdb7
Merge pull request #95906 from larspet/change-2d-zoom
Add a zoom speed setting to the 2D editor
2024-08-27 16:55:02 +02:00
Rémi Verschelde
1b29f8bbaa
Merge pull request #95738 from SomeRanDev/shader_editor_context_menu
Add a context menu for the shader editor file list
2024-08-27 16:54:58 +02:00
Rémi Verschelde
21bcff00e9
Merge pull request #95126 from Chaosus/shader_cubemap_fix
Allow setting a cubemap as default parameter to shader
2024-08-27 16:54:50 +02:00
Rémi Verschelde
58beed3495
Merge pull request #95057 from Chaosus/shader_clip_space_far
Add `CLIP_SPACE_FAR` built-in to spatial shader
2024-08-27 16:54:46 +02:00
Rémi Verschelde
5a61e10e09
Merge pull request #89265 from davthedev/spinbox-buttons-refactor
Improve SpinBox interaction, split arrows, add theme attributes
2024-08-27 16:54:39 +02:00
Sébastien Dunne Fulmer
c3ed8a842c
Remove confusing USER prefix from script-logged errors 2024-08-27 15:00:48 +01:00
jsjtxietian
b5fa2a3d3a Support opening custom class documentation with "Open Documentation" menu entry 2024-08-27 21:52:07 +08:00
passivestar
6ed54ab9ba Fix missing project date showing the unix epoch 2024-08-27 16:03:19 +04:00
Chaosus
db251a3f99 Allow setting a cubemap as default parameter to shader 2024-08-27 09:43:05 +03:00
Chaosus
f538376c3b Add CLIP_SPACE_FAR built-in to spatial shader 2024-08-27 08:48:46 +03:00
Robert Borghese
8a087c7ec4 Add context menu for shader editor list 2024-08-27 01:18:03 -04:00
Haoyu Qiu
8bf4ecc026 Add String.is_valid_unicode_identifier()
- Adds `is_valid_unicode_identifier()`
- Adds `is_valid_ascii_identifier()`
- Deprecates `is_valid_identifier()`
- Renames `validate_identifier()` to `validate_ascii_identifier()`
2024-08-27 11:34:08 +08:00
Saracen
3caba6e4fb Prevent automapper throwing obscure error.
Add check to prevent the skeleton auto-mapper throwing a cryptic
error when neither a head or neck bone could initially be detected.
2024-08-26 23:45:03 +01:00
Rémi Verschelde
34779211e0
Merge pull request #95891 from KoBeWi/kilometer_long_tree_branch
Disable text trimming in SceneTreeEditor
2024-08-26 23:29:10 +02:00
Rémi Verschelde
0125b0eb03
Merge pull request #94215 from Chaosus/vs_preview_and_param_list
Add a material preview to visual shader editor
2024-08-26 23:28:46 +02:00
Rémi Verschelde
a041772ecf
Merge pull request #93940 from Mickeon/deprecate_RichTextLabel_is_ready
Add RichTextLabel `is_finished()`, deprecate `is_ready()`
2024-08-26 23:28:42 +02:00
Rémi Verschelde
056bc6f279
Merge pull request #92540 from BlueCube3310/layered-texture-info
Improve layered texture preview
2024-08-26 23:28:19 +02:00
Rémi Verschelde
ac5a528620
Merge pull request #84944 from KoBeWi/legacy_of_ancient_godots
Fix some legacy code
2024-08-26 23:28:14 +02:00
Rémi Verschelde
347700cd95
Merge pull request #83443 from Chaosus/vs_fix_input_sorting
Fix visual shader inputs to follow the alphabet order
2024-08-26 23:28:04 +02:00
Rémi Verschelde
b34aa7b44d
Merge pull request #76085 from spanzeri/better_remember_editor_window
Remember editor window mode, screen, size and position on restart
2024-08-26 23:27:55 +02:00
Rémi Verschelde
7e8fffa008
Merge pull request #96122 from SaracenOne/fix_post_import_regression
Prevent empty post-import script paths throwing errors.
2024-08-26 22:46:14 +02:00
Rémi Verschelde
b99222e57d
Merge pull request #96095 from SaracenOne/revert_advanced_importer_scale_fix
Revert scaled armature advanced importer preview fix.
2024-08-26 22:46:01 +02:00
Rémi Verschelde
002847f29c
Merge pull request #95958 from bruvzg/no_spec_ttr
Remove spaces and punctuation from the beginning of translatable strings.
2024-08-26 22:45:42 +02:00
Rémi Verschelde
4d353063f5
Merge pull request #95475 from TheSofox/sprite-sheet-guess-feature
Enable `SpriteFramesEditor` to "guess" the amount of rows and columns of a sprite sheet when loading it for the first time
2024-08-26 22:45:23 +02:00
Rémi Verschelde
0f16336be0
Merge pull request #93526 from m4gr3d/add_apksigner_util
[Android Editor] Add support for exporting platform binaries
2024-08-26 22:45:09 +02:00
Rémi Verschelde
b78da13e2a
Merge pull request #93064 from Hilderin/fix-fileSystem-dock-wont-show-any-file-folders
Fix FileSystem dock won't show any file folders (v2)
2024-08-26 22:45:04 +02:00
Rémi Verschelde
a5e157dd37
Merge pull request #91854 from ImpishOaths/PullReady
Don't lose in/out handles when bezier keyframe inserted on top of existing keyframe
2024-08-26 22:44:52 +02:00
Saracen
2453911013
Revert "Fix importer preview for models with scaled armatures"
This reverts commit 06709e6865.
2024-08-26 22:25:25 +02:00
Sofox
eccd1452fa Enable SpriteFramesEditor to guess the amount of rows and columns of a sprite sheet when loading it for the first time 2024-08-26 20:48:04 +01:00
Fredia Huya-Kouadio
a5897d579b Update the GodotHost interface to support signing and verifying Android apks
Update the export logic to enable apk generation and signing for Android editor builds

Note: Only legacy builds are supported. Gradle builds are not supported at this point in time.
2024-08-26 11:16:38 -07:00
Saracen
064f471103 Prevent empty post-import script paths throwing errors. 2024-08-26 16:42:39 +01:00
Daniel Lowe
67a5932a4f Update AnimationPlayer in real-time when keyframe properties change 2024-08-26 07:19:01 -04:00
Rémi Verschelde
abce2babe1
Merge pull request #94429 from mihe/animation-res-ref
Fix animation library copy-paste not preserving resource reference
2024-08-26 10:51:31 +02:00
Rémi Verschelde
04f6321ecc
Merge pull request #91166 from raulsntos/gdextension/loader
GDExtension: Implement `GDExtensionLoader` concept
2024-08-26 10:51:21 +02:00
Rémi Verschelde
e63e8453da
Merge pull request #84063 from jsjtxietian/add-shortcuts-for-text-shader-editor
Add several shortcuts for text shader editor
2024-08-26 10:51:07 +02:00
jsjtxietian
5d7f87603d Add several shortcuts for text shader editor 2024-08-26 11:38:58 +08:00
Rémi Verschelde
ac4410ce34
Merge pull request #96079 from adamscott/relative-import-script-path
Add import tab `import_script/path` relative path support
2024-08-25 22:24:28 +02:00
Rémi Verschelde
5beb4ee691
Merge pull request #92684 from smix8/mesh_conv_dialog
Add confirm dialog for render mesh to navigation mesh conversion
2024-08-25 22:24:10 +02:00
Rémi Verschelde
bc2d0e9f39
Merge pull request #96067 from SaracenOne/advanced_importer_scale_fix
Fix importer preview for models with scaled armatures.
2024-08-25 20:18:46 +02:00
Adam Scott
7e580150f9
Add import tab "import_script/path" relative path support 2024-08-25 12:50:50 -04:00
Saracen
06709e6865 Fix importer preview for models with scaled armatures. 2024-08-25 13:15:26 +01:00
kit
23927c3d9b Fix script overwriting with external editor 2024-08-23 16:34:24 -04:00
David Giardi
e371587147 Improve SpinBox interaction, split arrows, add theme attributes 2024-08-23 18:21:20 +02:00
Lars Pettersson
dfdf7ebcda
Add a zoom speed setting to the 2D editor 2024-08-23 07:13:16 +02:00
bruvzg
fba7ad8c7b
Remove spaces and punctuation from the beginning of translatable strings. 2024-08-22 20:51:13 +03:00
passivestar
155033384c Fix animation timeline resize widget allowing impossible internal values 2024-08-22 16:32:38 +04:00
Raul Santos
4dd6e8eca5
GDExtension: Implement GDExtensionLoader concept
- Implements the concept of GDExtension loaders that can be used to customize how GDExtensions are loaded and initialized.
- Moves the parsing of `.gdextension` config files to the new `GDExtensionLibraryLoader`.
- `GDExtensionManager` is now meant to be the main way to load/unload extensions and can optionally take a `GDExtensionLoader`.
- `EditorFileSystem` avoids unloading extensions if the file still exists, this should prevent unloading extensions that are outside the user project.
2024-08-22 05:29:11 +02:00
Rémi Verschelde
720615a913
Merge pull request #95898 from KoBeWi/capital_of_nonexistent_properties
Remove references to deleted `capitalize_properties` setting
2024-08-22 00:10:50 +02:00
Rémi Verschelde
9396e058f5
Merge pull request #95874 from tetrapod00/remember-view-grid
Remember "View Grid" (per-viewport) setting between editor sessions
2024-08-22 00:10:43 +02:00
Rémi Verschelde
091212b4f1
Merge pull request #93602 from aaronp64/inspector_latency
Improve Editor Inspector/Theme item lookup performance
2024-08-22 00:10:26 +02:00
Rémi Verschelde
3b81db3bf0
Merge pull request #93577 from passivestar/themable-animation-editor
Allow theming animation editor
2024-08-22 00:10:22 +02:00
Rémi Verschelde
d4b6bd5b60
Merge pull request #91172 from clayjohn/detect-rd
Disable creating RD projects in project manager if RD is not supported
2024-08-22 00:10:15 +02:00
kobewi
b314a9105a Remove references to deleted capitalize_properties setting 2024-08-21 17:27:54 +02:00
passivestar
6120786ddc Allow theming animation editor 2024-08-21 15:29:27 +04:00
kobewi
d917d88b5b Disable text trimming in SceneTreeEditor 2024-08-21 11:08:33 +02:00
Rémi Verschelde
4b8946102b
Merge pull request #91535 from BlueCube3310/betsy-bc6h
Add Betsy to speed up BC6 compression
2024-08-21 06:38:03 +02:00
Hilderin
1b0c5cbc01 Fix FileSystem dock won't show any file folders (v2) 2024-08-20 21:23:13 -04:00
tetrapod00
080acd7246 Remember "View Grid" (per-viewport) setting between editor sessions 2024-08-20 15:59:07 -07:00
Yuri Rubinsky
eef236db63 Fix visual shader inputs to follow the alphabet order 2024-08-20 20:51:47 +03:00
aaronp64
7593e55527 Improve Editor Inspector/Theme item lookup performance
Changes to reduce the latency between changing node selection in the editor and seeing the new node reflected in the Inspector tab

- Use Vector instead of List for ThemeOwner::get_theme_type_dependencies and related functions
- Use Vector instead of List for ThemeContext::themes, set_themes(), and get_themes()
- Add ClassDB:get_inheritance_chain_nocheck to get all parent/ancestor classes at once, to avoid repeated ClassDB locking overhead
- Update BIND_THEME_ITEM macros and ThemeDB::update_class_instance_items to use provided StringNames for call to ThemeItemSetter, instead of creating a new StringName in each call

These changes reduce the time taken by EditorInspector::update_tree by around 30-35%
2024-08-20 13:39:40 -04:00
Stuart Carnie
2d0165574d
Add Metal support for macOS (arm64) and iOS 2024-08-20 12:11:06 +02:00
Rémi Verschelde
49e4ad1460
Merge pull request #95691 from Hilderin/fix-display-dialog-while-saving-scene
Fix display dialog while saving scene
2024-08-20 12:08:49 +02:00
Rémi Verschelde
8dfb8efaa9
Merge pull request #95849 from bruvzg/sys_theme_check
[Editor] Prevent unnecessary editor theme regeneration on unrelated system setting update.
2024-08-20 10:03:13 +02:00
Rémi Verschelde
fbbc527de6
Merge pull request #95816 from matheusmdx/fix-autocomplete-icon
Fallback to theme icon when no custom icon is set in autocompletion
2024-08-20 10:02:53 +02:00
Rémi Verschelde
26e87f4fbd
Merge pull request #95687 from aryan-11825114/fix-small-graph-editor-pins
Fix small graph editor pins at higher display scales
2024-08-20 10:02:18 +02:00
Rémi Verschelde
a55b6a4ac0
Merge pull request #95518 from mihe/bezier-delete-errors
Fix errors about `UndoRedo` history mismatch when deleting bezier track
2024-08-20 10:02:12 +02:00
Rémi Verschelde
8acd82f70e
Merge pull request #89919 from BlueCube3310/bicubic-lightmap
Implement bicubic sampling for lightmaps
2024-08-20 10:01:41 +02:00
Rémi Verschelde
554dc002b5
Merge pull request #85108 from theDrake/pick-main-scene-punctuation
Adjust `pick_main_scene` dialog punctuation
2024-08-20 10:01:28 +02:00
Rémi Verschelde
7f8b4364e8
Merge pull request #82093 from jsjtxietian/add-support-for-drag-a-shader-to-material
Add support for dragging a shader to user exported material property
2024-08-20 10:01:19 +02:00
bruvzg
97085358ce [Editor] Prevent unnecessary editor theme regeneration on unrelated system setting update. 2024-08-20 10:23:00 +03:00
jsjtxietian
da5f7c6b40 Add support for dragging a shader to user exported material property 2024-08-20 11:05:52 +08:00
matheusmdx
e8254dc3f4 Fallback to theme icon when no custom icon is set in autocompletion 2024-08-19 16:16:06 -03:00
Mikael Hermansson
4db3e6e6cd Fix errors about UndoRedo history mismatch when deleting bezier track 2024-08-19 17:53:49 +02:00
Rémi Verschelde
da5f39889f
Merge pull request #95763 from gongpha/audiostreamplayer-icons-improvement
Improve AudioStreamPlayer icons
2024-08-19 16:05:30 +02:00
Rémi Verschelde
93fe5c6598
Merge pull request #94553 from juanjp600/gizmo-bvh
Fix gizmos without visible geometry not being selectable
2024-08-19 16:05:11 +02:00
Rémi Verschelde
80933392f3
Merge pull request #87135 from ryevdokimov/do-not-apply-material-on-ui-cancel
Clear drag preview material on `NOTIFICATION_DRAG_END`
2024-08-19 16:04:28 +02:00
oeelis
bf9fdc5b96
Ignore locked nodes when click selecting in 3d editor
When selecting 3d nodes with a single click, the node closest to the
camera is selected. If the closest node was locked, it would block the
selection, even when there was unlocked nodes behind the locked node.

This PR replaces the `_select_ray` method call used to find the closest
node with the similar `_find_items_at_pos` method, which can skip any
locked nodes.

Fixes #84764
2024-08-19 14:56:02 +02:00
Rémi Verschelde
3241b440ef
Merge pull request #94911 from yahkr/91542-fix
Fix for folding "Editable Children" nodes in Scene tree not being saved
2024-08-19 14:33:58 +02:00
Rémi Verschelde
219eba940f
Merge pull request #94773 from Hilderin/fix-add-child-node-problem-no-auto-expand
Fix scene node selection problem when no auto expand
2024-08-19 14:33:53 +02:00
Rémi Verschelde
955f1535c0
Merge pull request #94703 from fstxz/fix_get_selected_paths
Fix `EditorInterface.get_selected_paths()` working incorrectly when FileSystemDock is in split mode
2024-08-19 14:33:48 +02:00
Mikael Hermansson
351f454a94 Allow keying properties with multiple nodes selected 2024-08-19 14:05:33 +02:00
Rémi Verschelde
7a4a6fbc03
Merge pull request #95768 from AThousandShips/fix_far
Fix compilation issues caused by `far` identifier
2024-08-19 12:09:43 +02:00