Rémi Verschelde
a6c350718a
Merge pull request #95548 from TokageItLab/fix-warn-skeleton-modifier
...
Fix incorrect warning on SkeletonModifier
2024-08-16 10:36:45 +02:00
Rémi Verschelde
e43a328f8e
Merge pull request #95464 from tetrapod00/visual-shader-inspector-spatial-node3d-rename
...
Fix wrong name for Spatial shader mode in VisualShader resource inspector
2024-08-16 10:36:22 +02:00
Rémi Verschelde
987635b508
Merge pull request #95374 from raulsntos/gdextension/expose-property-accessors/ShapeCast
...
Expose `ShapeCast{2D,3D}::get_collision_result`
2024-08-16 10:35:38 +02:00
Rémi Verschelde
cba8e3bf3d
Merge pull request #95000 from Calinou/lightmapgi-environment-fix-custom-rotation-bake
...
Fix LightmapGI not taking environment sky rotation into account when baking
2024-08-16 10:35:13 +02:00
Rémi Verschelde
5960555f9b
Merge pull request #94726 from BastiaanOlij/primitive_texel_size_update
...
Make primitive meshes react to texel size change
2024-08-16 10:34:35 +02:00
Rémi Verschelde
f3ba14be60
Merge pull request #93837 from Calinou/gpuparticles-fix-inherit-velocity-physics
...
Fix GPUParticles Inherit Velocity breaking with physics movement
2024-08-16 10:34:10 +02:00
Rémi Verschelde
e58a7530aa
Merge pull request #93727 from zeux/raycast-opt
...
Disable normal raycaster for LOD generation by default
2024-08-16 10:34:03 +02:00
Rémi Verschelde
46c6865979
Merge pull request #92391 from rburing/fti_3d
...
Physics interpolation (3D)
2024-08-16 10:33:37 +02:00
Rémi Verschelde
a86c3e44dd
Merge pull request #91965 from aaronp64/tooltip_size
...
Fix tooltip content being cut off at some display scales
2024-08-16 10:33:25 +02:00
Rémi Verschelde
a3266e28be
Merge pull request #83497 from grenappels/probe_distance_fix
...
Fix generated light probes placing too close to manual light probes
2024-08-16 10:33:12 +02:00
Raul Santos
e47ff98451
Expose ShapeCast{2D,3D}::get_collision_result
2024-08-15 16:20:13 +02:00
Silc Lizard (Tokage) Renew
4727c4f783
Fix incorrect warning on SkeletonModifier
2024-08-15 16:53:18 +09:00
tetrapod00
b9876b626d
Change "Node3D" to "Spatial" in VisualShader resource
2024-08-12 21:04:13 -07:00
bruvzg
7f6c14522c
Stop popup release timeout on click.
2024-08-12 19:35:20 +03:00
Rémi Verschelde
ece2e6d23b
Merge pull request #95377 from raulsntos/gdextension/expose-property-accessors/Animation
...
Make `Animation::capture_included` read-only
2024-08-12 14:10:37 +02:00
Raul Santos
415331f474
Make Animation::capture_included
read-only
...
The `PROPERTY_USAGE_READ_ONLY` flag only makes the property read-only in the inspector, but the property also has the `PROPERTY_USAGE_NO_EDITOR` flag which means it won't show up in the inspector. So it does nothing, while still making it editable from scripting.
To make it read-only for scripting too, this PR removes the setter from the `PropertyInfo`. And since the `set_capture_included` method is now unused, it was also removed.
2024-08-10 18:53:45 +02:00
Rémi Verschelde
2edf9b95b3
AudioStreamPolyphonic: Implement stopping with sample playback
...
Fixes #94724 .
2024-08-09 10:57:50 +02:00
Rémi Verschelde
1e8bfdcd4f
Merge pull request #95239 from AThousandShips/skeleton_internal_fix
...
Make `Skeleton3D` bone simulator an internal child
2024-08-07 12:08:12 +02:00
Rémi Verschelde
5e7592a342
Merge pull request #95232 from bruvzg/popup_time_up
...
[PopupMenu] Increase mouse button release timeout and reset it from `post_popup`.
2024-08-07 12:07:57 +02:00
A Thousand Ships
602a348ab1
Make Skeleton3D
bone simulator an internal child
2024-08-07 11:38:16 +02:00
Hugo Locurcio
5bc4b49f0b
Document converting a TileMap node to TileMapLayer using the editor
2024-08-07 11:15:29 +02:00
bruvzg
460b538746
[PopupMenu] Increase mouse button release timeout and reset it from post_popup
.
2024-08-07 10:22:12 +03:00
Rémi Verschelde
c81aa6e1fc
Merge pull request #95122 from kleonc/tab_bar_clear_close_button_rect
...
Clear `TabBar` tab close button's rect after it's hidden
2024-08-06 12:31:57 +02:00
Rémi Verschelde
20eee3edd3
Merge pull request #95083 from bruvzg/base_font_loops
...
[Font] Add check for cyclic base font dependencies.
2024-08-06 12:31:42 +02:00
Rémi Verschelde
b27e9f0b3b
Merge pull request #95059 from Geometror/fix-graphedit-port-snapping-again
...
Fix GraphEdit port snapping in certain edge cases
2024-08-06 12:31:17 +02:00
Hugo Locurcio
661cf1f351
Fix LightmapGI not taking environment sky rotation into account when baking
...
The sky rotation now affects the baked environment lighting as it should,
making it match how real-time ambient light rendering works.
Co-authored-by: Per Melin <git@melin.net>
2024-08-05 17:54:11 +02:00
kleonc
d1740e6cbf
Clear TabBar tab close button's rect after it's hidden
2024-08-04 11:59:37 +02:00
bruvzg
5c8a8c57be
[Font] Add check for cyclic base font dependencies.
2024-08-03 00:00:11 +03:00
Hendrik Brucker
1f0eddca70
Fix GraphEdit port snapping in certain edge cases
2024-08-02 12:38:53 +02:00
Silc Lizard (Tokage) Renew
8323c3891d
Snap current position to the edge on animation finished
2024-08-01 23:57:47 +09:00
Rémi Verschelde
6e50da8a37
Merge pull request #94931 from KoBeWi/1_window_1_hack
...
Use legacy color picking in single window mode
2024-08-01 00:06:38 +02:00
kit
fce60c2b3f
Fix update mouse cursor state wrong mouse position
2024-07-31 14:10:40 -04:00
Rémi Verschelde
5271a39279
Merge pull request #94810 from maidopi-usagi/graphedit_signal_fix
...
[GraphEdit] Correctly disconnect signal to `connection_layer`
2024-07-30 12:28:55 +02:00
kobewi
385284311a
Use legacy color picking in single window mode
2024-07-29 23:44:01 +02:00
Rémi Verschelde
46aff5ce10
Merge pull request #94848 from kitbdev/fix-placeholder-fit-content
...
Fix TextEdit placeholder fit content height
2024-07-29 15:17:32 +02:00
Rémi Verschelde
88d9325065
Merge pull request #94859 from TokageItLab/unstorage-node-time-info
...
Make NodeTimeInfo be not stored in tscn to prevent AnimationTree version control contamination
2024-07-28 17:47:12 +02:00
Rémi Verschelde
7aba10b170
Merge pull request #94858 from TokageItLab/early-break-loop-at-end
...
Determine `break_loop_at_end` 1 frame earlier using prediction by delta
2024-07-28 17:47:09 +02:00
Silc Lizard (Tokage) Renew
4de79fed45
Determine break_loop_at_end 1 frame earlier using prediction by delta
2024-07-28 15:55:41 +09:00
Silc Lizard (Tokage) Renew
e16808cd69
Make NodeTimeInfo be not stored in tscn
2024-07-28 15:00:50 +09:00
kit
b6c054e793
Fix TextEdit placeholder fit content height
2024-07-27 17:14:51 -04:00
kit
36677798f1
Fix TextEdit scroll properties editor hint suffix
2024-07-26 18:18:29 -04:00
maidopi-usagi
04705d2899
Fix leaked signal connection to connection_layer.
2024-07-27 01:34:03 +08:00
Rémi Verschelde
13c6c0cdb7
Merge pull request #94706 from alvinhochun/window-set-transient-parent-on-create
...
Pass window exclusive and transient properties for subwindow creation
2024-07-26 13:44:03 +02:00
Bastiaan Olij
b9790cef47
Make primitive meshes react to texel size change
2024-07-26 13:54:11 +10:00
Silc Lizard (Tokage) Renew
7c4bc0a378
Fix processed_hashes type to Animation::TypeHash from int
2024-07-25 16:21:59 +09:00
Rémi Verschelde
f0e20efb33
Merge pull request #94716 from TokageItLab/fix-total-weight
...
Fix total weight calculation to separate track types
2024-07-25 09:15:15 +02:00
Rémi Verschelde
73bcfec23a
Merge pull request #94621 from Giganzo/scroll-container-rtl-fix
...
ScrollContainer: Fix RTL on follow focus
2024-07-25 09:15:06 +02:00
Silc Lizard (Tokage) Renew
04ac6a74df
Fix total weight calculation to separate track types
2024-07-25 11:23:15 +09:00
Alvin Wong
97aa278edb
Pass window exclusive and transient properties for subwindow creation
...
On Windows this allows to avoid having to change the owner of the window
after it has been created, which in rare circumstances may cause the
window to bug out.
2024-07-25 00:27:27 +08:00
Rémi Verschelde
543e4388d5
Merge pull request #94682 from zeux/lod-uv-mirror
...
Fix LOD generation for meshes with tangents & mirrored UVs
2024-07-24 09:59:45 +02:00