Rémi Verschelde
5a74ce9a56
Merge pull request #81557 from YuriSizov/editor-toolbars-divided
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Improve the looks of 2D/3D viewport contextual toolbars
2023-09-14 23:40:33 +02:00
Yuri Sizov
f542dffb39
Improve the looks of 2D/3D viewport contextual toolbars
2023-09-13 13:04:55 +02:00
Jean-Michel Bernard
67dce301aa
Add code region folding to CodeEdit
2023-09-11 18:36:40 +02:00
Hendrik Brucker
5afe78bd9c
Clean up/refactor GraphNode and make it more flexible
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Split GraphNode into GraphElement and GraphNode, add custom
titlebar, and adjust theming.
2023-09-07 17:29:06 +02:00
kobewi
6de34fde27
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
Rémi Verschelde
5588980e47
Merge pull request #80184 from MewPurPur/gray=abstract
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Use the gray color for all abstract classes
2023-09-01 16:00:58 +02:00
MewPurPur
398ca4e71a
Use the gray color for all abstract classes
2023-08-31 12:59:18 +03:00
Rémi Verschelde
8df1d90336
Merge pull request #81065 from YuriSizov/themable-chairs
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Move default theme files to `scene/theme`
2023-08-28 15:05:04 +02:00
Yuri Sizov
fd2ec47ec9
Move default theme files to scene/theme
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This also puts the default theme icons into their own folder.
2023-08-28 00:23:38 +02:00
Yuri Sizov
4b7d0c84a1
Fix multiple usability issues in the texture region editor
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- Correctly display atlas textures when used by other objects.
- Make region handles easier to hit in ninepatchable objects.
- Correctly initialize and restore various visual properties.
- Improve code quality.
2023-08-27 14:25:49 +02:00
Rémi Verschelde
d3b69c09ad
Merge pull request #78297 from aganm/contrast
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Change light themes default contrast from -0.08 to -0.06
2023-08-17 12:27:53 +02:00
Rémi Verschelde
f6b9d445b5
Merge pull request #80285 from YeldhamDev/just_a_little_bit
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Further separate icon from text of buttons in both editor and default themes
2023-08-09 15:20:25 +02:00
Rémi Verschelde
60d6e14323
Merge pull request #78744 from KoBeWi/easy_peasy_routine_refactor_stuff
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Standardize dialog input validation as a new class
2023-08-08 16:55:55 +02:00
Rémi Verschelde
14256a2395
Merge pull request #78468 from KoBeWi/enmarginalization
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Fix ColorPicker margin theme property
2023-08-08 16:55:32 +02:00
kobewi
7f41403a6f
Standardize dialog input validation as a new class
2023-08-08 16:14:35 +02:00
Michael Alexsander
98bdb56815
Further separate icon from text of buttons in both editor and default themes
2023-08-07 13:22:39 -03:00
Rémi Verschelde
02709d57ee
Merge pull request #78858 from MewPurPur/tweak-mesh-preview
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Improve material and mesh preview buttons
2023-08-07 14:44:34 +02:00
MewPurPur
50f4c298e6
Improve material and mesh preview buttons
2023-08-04 01:47:32 +03:00
Michael Alexsander
2883a40aa1
Fix spacing between icon and "Output" button
2023-07-26 15:22:44 -03:00
Hendrik Brucker
a38fd09669
Clean up/refactor GraphEdit
2023-07-24 18:37:23 +02:00
Yuri Sizov
91258e52be
Merge pull request #79307 from Geometror/remove-graph-node-comment
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Remove GraphNode's comment property and related functionality
2023-07-24 16:56:41 +02:00
Hendrik Brucker
a29a680920
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
Hendrik Brucker
7e21eb7e00
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
Markus Sauermann
576980f960
Add a default theme for unfocused Windows
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At the moment it is impossible to distinguish between focused and
unfocused embedded Windows.
Add a new `theme_item` that is used for coloring the border of
unfocused Windows.
2023-07-12 22:35:03 +02:00
Yuri Sizov
19f3303357
Merge pull request #79262 from Geometror/vs-port-icon-size-override
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Keep `GraphNode` port icons crisp at high zoom levels and remove artifacts
2023-07-12 17:17:02 +02:00
Yuri Sizov
6960a1d0e8
Merge pull request #78248 from felaugmar/load-svg-adjustable-scale
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Added `Image::load_svg_from_(buffer|string)`
2023-07-12 15:09:03 +02:00
Yuri Sizov
b4a11294e6
Merge pull request #75460 from joao-pedro-braz/add_new_item_stylebox_to_the_tree_control
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Add a new "inner_item_margin" Theme constant to the Tree control
2023-07-12 15:08:36 +02:00
Hendrik Brucker
662d8c76b3
Remove GraphNode's comment property and related functionality
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(this functionality will be reintroduced in a new and more flexible way)
2023-07-11 02:05:25 +02:00
Hendrik Brucker
1bea64a295
[Graph editors] Keep port icons crisp at high zoom levels, remove rim artifacts
2023-07-10 15:09:40 +02:00
Felipe Augusto Marques
26eb3db234
Added Image's load_svg_from_(buffer|string)
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No core dependency to the svg module.
2023-06-23 00:43:43 -03:00
kobewi
9c3afcc898
Fix ColorPicker margin theme property
2023-06-20 12:47:52 +02:00
Michael Aganier
f563d24689
Change light themes default contrast from -0.08 to -0.06
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-0.08 overblows the highlights, -0.06 looks much better.
2023-06-15 19:20:21 -04:00
João Pedro Braz
670b7bec9a
Add the "inner_item_margin" Theme constant to the Tree control
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This PR adds the "inner_item_margin" Theme constant to the Tree Control.
It behaves like a horizontal padding (in CSS), but only in the active
writing direction (So on LTR it'll apply a left padding and on RTL right
padding).
The Editor Theme has been updated to make use of this and a result items
in Trees and ItemLists no longer "hugs" their border, expressing a proper
spacing instead.
2023-06-02 11:32:40 +02:00
David Giardi
a8fc343f80
Make main editor window border margin controllable by theme
2023-05-30 19:19:39 +02:00
kobewi
e767ff5695
Add project tags
2023-05-30 00:53:02 +02:00
VolTer
47a81a79aa
Add a few InputEvent icons
2023-05-25 17:43:32 +02:00
Fredia Huya-Kouadio
831b4a5366
Improve startup benchmarking
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Move the benchmarking measuring methods from `Engine` to `OS` to allow for platform specific overrides (e.g: can be used to hook into platform specific benchmarking and tracing capabilities).
2023-05-23 13:22:35 -07:00
Yuri Sizov
edf47f1ee4
Delay initialization of the visual shader editor UI
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This makes sure that the theme is ready to be used before the
methods is called.
Also add missing icons (and update some existing).
Co-authored-by: Samuel Wilson <yokomeshi@gmail.com>
2023-05-23 15:20:42 +02:00
trollodel
b4d6b47c17
Add multi window code and shader editors
2023-05-10 09:14:21 +02:00
Fredia Huya-Kouadio
30824e9818
Adds a scale_gizmo_handles
entry to the Touchscreen
editor settings
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When enabled, this scales the editor icons to improve usability on touchscreen devices.
In addition this commit fixes touch detection for the collision_shape_2d_editor_plugin so it scales with the icons size.
2023-05-07 15:55:28 -07:00
Rémi Verschelde
cedd3378f5
Merge pull request #69053 from KoBeWi/grabbercentrism
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Add center_grabber theme property to Slider
2023-04-27 08:18:37 +02:00
Rémi Verschelde
dfee04ae2a
Merge pull request #74632 from davthedev/tabs-hover
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Add theming support for hovered tabs
2023-04-24 16:42:38 +02:00
kobewi
14cb9b5b26
Add center_grabber property to Slider
2023-04-22 17:53:17 +02:00
David Giardi
9f1e18e64c
Add theming support for hovered tabs
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Tabs can now be styled differently when hovered by the mouse pointer.
2023-04-19 01:38:09 +02:00
David Giardi
142990d60a
Add hovered item style to ItemList
2023-04-18 22:52:39 +02:00
kobewi
f462efd7f1
Add missing LineEdit constants in editor theme
2023-04-17 22:55:27 +02:00
Rémi Verschelde
12f2c753fe
Merge pull request #75923 from dalexeev/editor-rtl-selection-color
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Editor Theme: Set `selection_color` property of `RichTextLabel`
2023-04-11 19:40:59 +02:00
Rémi Verschelde
fff0ee0fc4
Merge pull request #75822 from YeldhamDev/no_multi_zero
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Remove unnecessary zero multiplications
2023-04-11 19:40:40 +02:00
Danil Alexeev
306308d957
Editor Theme: Set selection_color
property of RichTextLabel
2023-04-11 10:53:42 +03:00
Michael Alexsander
2ea4f8bc78
Fix bottom of LineEdit
s in the editor being rounded
2023-04-08 09:50:17 -03:00