Max Hilbrunner
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ec3f5218e8
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[DOCS] Net.MultiplayerEnet: List returned errors
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2018-03-13 15:55:52 +01:00 |
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Max Hilbrunner
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5aae17a6fb
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[DOCS] NetworkedMultiplayerENet
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2018-03-02 05:03:03 +01:00 |
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Rémi Verschelde
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3fa77b3172
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doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
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2018-02-27 13:40:49 +01:00 |
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Rémi Verschelde
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3c7a39b40c
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doc: Update version string in header
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2018-02-19 10:46:33 +01:00 |
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Rémi Verschelde
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d516aab8fa
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doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
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2018-01-25 08:50:56 +01:00 |
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Rémi Verschelde
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e28cdc4654
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doc: Update version string in XML
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2018-01-13 11:43:42 +01:00 |
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Bojidar Marinov
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ad79c70300
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Update docs
[ci skip]
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2018-01-12 00:58:22 +02:00 |
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Rémi Verschelde
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7dfba3cda9
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doc: Fix enum tags thanks to 2bc6db6
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2017-11-24 23:16:30 +01:00 |
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Rémi Verschelde
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bc75fae579
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doc: Update header version for 3.0-beta
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2017-11-24 09:16:52 +01:00 |
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Rémi Verschelde
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677e95d8d1
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doc: Make all module docs self-contained
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2017-11-15 21:29:33 +01:00 |
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