Michael Alexsander Silva Dias
78b9b7c42b
Restore previous scroll position when reopening the search help dialog with a old search
2018-11-26 13:40:59 -02:00
Kanabenki
99ffd748f1
Add suggestions ignoring case at the end of the code autocomplete
2018-11-26 16:36:46 +01:00
Guillaume Laforte
675dc00d04
Generate the tangents without de-indexing and re-indexing the vertices.
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The support for shape keys / blend shapes depends on a consistent order for the vertices.
Fixes https://github.com/godotengine/godot/issues/19195 .
2018-11-26 10:09:52 -05:00
bruvzg
56b26c4369
Fix macOS icon export (add 1024px PNG icon and 32px/16px RLE icons).
2018-11-26 16:12:36 +02:00
Rémi Verschelde
942855a9ee
Merge pull request #23961 from Faless/lws_poll_all
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Websocket LWS keep servicing till no CB are left
2018-11-26 11:48:31 +01:00
Naoto Kondo
577e547b6a
[macOS] Fixed a problem sdk path could not be detected
2018-11-26 19:42:17 +09:00
Rémi Verschelde
3e1e508b64
Merge pull request #23962 from Windfisch/arvr_conf_warn
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Update ARVR{Anchor,Controller}'s configuration warning
2018-11-26 11:35:14 +01:00
Rémi Verschelde
f30745bd85
Fixup to typo and indentation in 81c86e8
2018-11-26 11:21:06 +01:00
Rémi Verschelde
e8e3a780be
Merge pull request #23965 from marcelofg55/pa_device_bugfix
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Fix possible error when switching audio devices with PulseAudio
2018-11-26 11:01:36 +01:00
Rémi Verschelde
73551a1edc
Merge pull request #23964 from allkhor/text_edit_clear_selection
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TextEdit: remove selection when clear happens.
2018-11-26 11:00:54 +01:00
Rémi Verschelde
af92b7dc14
Merge pull request #23060 from willnationsdev/inherit-non-class-script
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Fix Script -> Script Class not in CreateDialog
2018-11-26 10:52:52 +01:00
Rémi Verschelde
9f50cbc6ed
Merge pull request #23949 from Kanabenki/shader-mul-assign-vec-mat
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Allow *= operator between vec and mat types in shaders
2018-11-26 10:49:52 +01:00
Rémi Verschelde
3747909fd4
Merge pull request #23944 from Calinou/remove-unused-script
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Remove an unused script
2018-11-26 10:47:46 +01:00
Rémi Verschelde
f98a38540d
Merge pull request #23943 from Paulb23/fix_smoothscroll_jitter_issue_23314
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Fix scroll bar lock when smooth scroll enabled, issue 23314
2018-11-26 10:45:35 +01:00
Rémi Verschelde
7b2ac28326
Merge pull request #23959 from RandomShaper/fix-dangling-script-fix
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Fix dangling script fix
2018-11-26 10:13:00 +01:00
clayjohn
d22bc7413c
construct transform from transform2d bug
2018-11-25 21:14:45 -08:00
Juan Linietsky
815557c812
Do not normalize normal map when disabled, fixes #20761
2018-11-25 17:05:35 -03:00
Juan Linietsky
81c86e8047
Improved bindings and added documentation for AnimationNode, closes #20720
2018-11-25 16:57:23 -03:00
Marcelo Fernandez
b33464d1ae
Fix possible error when switching audio devices with PulseAudio
2018-11-25 14:57:31 -03:00
Florian Jung
0c4ffae40c
Update ARVR{Anchor,Controller}'s configuration warning
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Updates their config warning upon change of `controller_id`
or `anchor_id`, respectively.
fixes godotengine/godot#23881
2018-11-25 18:27:02 +01:00
allkhor
594e0261f3
TextEdit: remove selection when clear happens.
2018-11-25 23:24:49 +06:00
Fabio Alessandrelli
c3d3f1dedb
Websocket LWS keep servicing till no CB are left
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Apparently, only a single WRITABLE/READABLE callback is called at each
servicing. For this reason, we want to keep servicing until we end up
not receiving any callback.
When that happens, we can assume that we can't (or don't want to) write
more, and that there is nothing left to read in the socket buffer.
2018-11-25 17:25:03 +01:00
Ignacio Etcheverry
95d604b9cd
Merge pull request #23515 from cart/fix-mono-parse
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Parse C# generics and type constraints correctly
2018-11-25 17:05:04 +01:00
Juan Linietsky
0d69da8c0e
Rewrite code for unfolding and make it automatic on scene load, which works better.
2018-11-25 10:47:33 -03:00
Pedro J. Estébanez
06b6cea62e
Fix crash on signal/resume to dangling target
2018-11-25 13:16:45 +01:00
Carter Anderson
d339824f15
Parse C# generics and type constraints correctly
2018-11-24 18:29:23 -08:00
Pedro J. Estébanez
b499537e68
Revert "Fix crash on signal/resume to dangling target"
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This reverts commit 54bdc1e1f6
.
2018-11-24 23:46:13 +01:00
Kanabenki
33a7fae127
Allow *= operator between vec and mat types in shaders
2018-11-24 18:57:29 +01:00
David Sichma
1a7d1d88f8
Fixed black artifacts on SpatialMaterial [GLES2]
2018-11-24 16:51:32 +01:00
Hugo Locurcio
8c7087ff7f
Remove an unused script
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[ci skip]
2018-11-24 16:33:31 +01:00
Paulb23
9e57c359b7
Fix scroll bar lock when smooth scroll enabled, issue 23314
2018-11-24 14:03:54 +00:00
Rémi Verschelde
8348aca118
Merge pull request #23934 from allkhor/rich_text_label_scroll_offset
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RichTextLabel: clear the scroll offset.
2018-11-24 10:28:44 +01:00
Rémi Verschelde
9587861662
Merge pull request #23936 from akien-mga/glad-glapientry
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Remove GLAPIENTRY defines from rasterizer, now included in glad.h
2018-11-23 21:35:45 +01:00
Rémi Verschelde
c5ebf38490
Prevent GLAPIENTRY redefine in rasterizer, now included in glad.h
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We otherwise had conflicting defines since 1a41daf3
.
2018-11-23 21:19:59 +01:00
Rémi Verschelde
aa63b86feb
Merge pull request #23930 from zer0problem/master
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AnimatedSprite: Fixed signal animation_finished
2018-11-23 21:02:27 +01:00
allkhor
970dc91cb7
RichTextLabel: clear the scroll offset.
2018-11-23 23:54:49 +06:00
zer0problem
1c75603ff5
Fixed signal animation_finished
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The signal animation_finished is now fired after all values have been changed so changes to the animation can be done without animation_finished without generating unexpected behavior.
2018-11-23 16:53:25 +01:00
Juan Linietsky
c48027af92
Ensure no crash happens when skeleton is removed, closes #20677
2018-11-23 09:35:43 -03:00
Juan Linietsky
a397d3a46a
Avoid voxel cone trace from going full 180 degrees, fixes #20716
2018-11-23 08:42:35 -03:00
Juan Linietsky
8ba0d513fa
Added missing path verification on Unix, closes #20762
2018-11-22 23:21:03 -03:00
Juan Linietsky
cdafb7bce2
Properly show 2D bone previews in 2D skeleton UV editor, fixes #20950
2018-11-22 22:23:19 -03:00
Rémi Verschelde
1c169413ff
Merge pull request #23740 from ttencate/unused_argument_22139
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Prevent unused_argument warning when passing arg to parent constructor
2018-11-23 01:07:22 +01:00
Rémi Verschelde
412612abfc
doc: Sync classref with current source
2018-11-23 01:06:24 +01:00
Italo Vieira
a8a92ec114
Fixing wrong type hint on CPUParticles and CPUParticles2D's color ramp
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Fixes #22795
2018-11-23 00:54:25 +01:00
Rémi Verschelde
1a41daf3d8
glad: Sync with upstream 0.1.28
2018-11-23 00:53:45 +01:00
Rémi Verschelde
b74f04273b
Merge pull request #23914 from YeldhamDev/unified_help_button_focus
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Make the buttons in the unified help dialog not steal focus
2018-11-23 00:38:58 +01:00
Rémi Verschelde
81cb545b10
Merge pull request #21716 from bit-shift-io/imageloader-fix
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Improved support for custom image loaders
2018-11-23 00:25:17 +01:00
Michael Alexsander Silva Dias
4abd90cdff
Make the buttons in the unified help dialog not steal focus
2018-11-22 21:20:57 -02:00
Rémi Verschelde
f673bd017d
Merge pull request #23885 from glaforte/bugfix/22848-attempt2
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Avoids error messages when importing zero scale transforms in the COLLADA importer
2018-11-22 23:30:19 +01:00
Rémi Verschelde
20b6f104ff
Merge pull request #23907 from YeldhamDev/unified_help_fixes
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General fixes for the new unified help search
2018-11-22 23:29:55 +01:00