Commit graph

191 commits

Author SHA1 Message Date
Hugo Locurcio
42b7739321
Document unsupported features in Mobile and Compatibility rendering methods 2023-02-13 22:17:02 +01:00
Yuri Sizov
8d55b4d3b3
Merge pull request #69728 from Calinou/doc-font-oversampling-exceptions
Document exceptions to font oversampling in Camera2D, CanvasItem and Control
2023-02-10 18:55:22 +03:00
Kabiir
17ee6fcf03 Fix description and argument name in Control._has_point 2023-02-07 02:29:28 +05:30
Raul Santos
7eb8325180
Fix C# examples in documentation
- Fix documentation after C# renames.
- Add missing `partial` in C# class declarations.
- Change `delta` parameter type to `double` in C#.
- Ensure parameters match base declaration.
- Use `$` string interpolation in C#.
- Fix invalid or outdated C# code.
- Changed some examples to follow our style guide more closely.
2023-01-31 19:04:07 +01:00
Rémi Verschelde
f8d80b406d
Merge pull request #66688 from Sauermann/fix-control-get-global-rect-coordinates
Fix Control rect coordinate system inconsistency
2023-01-26 15:59:35 +01:00
Hugo Locurcio
91e2d699b4
Silence warp_mouse() warning in favor of documentation
This warning was spammed in the Android editor when using the
navigation joysticks in the 3D viewport when the finger slid over
the viewport's edges.
2023-01-25 23:44:32 +01:00
bruvzg
5361ec9f43
Implement BiDi override mode for GDScript source. 2023-01-18 19:22:20 +02:00
Doug Thompson
a4c734ed32 Class reference: snake_case .gd filenames, _on_*
This is for:
https://github.com/godotengine/godot-docs/issues/6245
2023-01-15 13:26:29 +00:00
Juan Linietsky
e6a4debede Change set_drag_forwarding() to use callables.
* This solution is much cleaner than the one in 3.x thanks to the use of callables.
* Works without issues in any language (no need to worry about camel or snake case).
* Editor code uses a compatibility function (too much work to redo).

Fixes #59899
2023-01-10 14:09:24 +01:00
Juan Linietsky
47592927b3 Use BitField<> hint for ArrayFormat
This was missing in the conversion of bitflags to BitField<>.
2023-01-08 18:47:48 +01:00
Juan Linietsky
80b578b060 Restore 'rotation_degrees' properties.
By popular demand, restoring the helper properties to rotate objects in degrees.
Affected are local and global rotations for:

* Node2D
* Node3D
* Control
2022-12-19 10:59:47 +01:00
Yuri Sizov
29cc86fa6c Copy local theme overrides from Control to Window 2022-12-07 20:50:51 +03:00
Hugo Locurcio
34c38a425a
Document exceptions to font oversampling in Camera2D, CanvasItem and Control 2022-12-07 17:37:08 +01:00
bruvzg
3add6dcd89
Add Control::localize_numeral_system property to toggle automatic numeral system conversion. 2022-11-17 14:59:56 +02:00
Hana
b6b6c5107a fix "unknown document" classref links 2022-11-14 21:36:28 +01:00
Rémi Verschelde
f7c611ab71
Style: Misc docs and comment style and language fixes
- Removed empty paragraphs in XML.
- Consistently use bold style for "Example:", on a new line.
- Fix usage of `[code]` when hyperlinks could be used (`[member]`, `[constant]`).
- Fix invalid usage of backticks for inline code in BBCode.
- Fix some American/British English spelling inconsistencies.
- Other minor fixes spotted along the way, including typo fixes with codespell.
- Don't specify `@GlobalScope` for `enum` and `constant`.
2022-11-02 19:01:18 +01:00
Micky
9de7b1afce Doc consistency: "inspector" to "Inspector"
Also fixes a slightly misleading comment in `Node.print_tree_pretty`.
2022-10-27 18:41:20 +02:00
Markus Sauermann
99bb7ab692 Fix Control rect coordinate system inconsistency
Fix get_rect, get_global_rect and get_screen_rect to take Controls scale into
account.
Simplify get_screen_position and get_screen_rect
2022-10-22 01:47:52 +02:00
Max Hilbrunner
d148613bb1
Merge pull request #66279 from aaronfranke/control-min-size
Revert `custom_minimum_size` type back to `Vector2` instead of `Vector2i`
2022-10-19 22:40:52 +02:00
Max Hilbrunner
c660cc4adc
Merge pull request #66410 from RedMser/patch-1
Fix `Control.get_global_rect` documentation
2022-10-19 22:06:43 +02:00
Eric M
a3ed9e6f2c Move Shortcut Context to Control and ensure that shortcut_input adheres to contexts. Also ensure that controls with no context are only triggered AFTER nodes which do have a context. 2022-10-13 21:07:19 +10:00
RedMser
5ae012e6e9 Add documentation for viewport's input handling 2022-10-05 12:56:04 +02:00
Josh Anthony
4b0772fd5d update messaging for focus to be less keyboard-specific
Update doc/classes/Control.xml

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>

Update doc/classes/Control.xml

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-10-04 08:53:28 -05:00
Rémi Verschelde
166df0896c Fix typos with codespell
Using codespell 2.3-dev from current git.

And fix typo in `methods.py` for `vsproj=yes` option (still won't work
though).
2022-09-30 14:23:36 +02:00
RedMser
fd8097192f Fix Control.get_global_rect documentation
It uses `get_global_position` internally, which is relative to the
current canvas layer (unlike `get_screen_position`).
2022-09-28 15:14:14 +02:00
Aaron Franke
c3970f8fe5
Revert custom_minimum_size type back to Vector2 instead of Vector2i 2022-09-22 19:09:12 -05:00
Michael Alexsander
c4c9e41073 Make Vector2i values paired with EDSCALE be just Vector2 2022-09-08 14:46:32 -03:00
kobewi
188d5593e1 Mention that grab_focus is more reliable deferred 2022-08-30 14:20:43 +02:00
Rémi Verschelde
e60086f98b
Merge pull request #64119 from YuriSizov/theme-init-database 2022-08-29 14:02:21 +02:00
Micky
ef5b9a06a9 Rename hint_tooltip to tooltip_text & setget
`hint_tooltip` -> `tooltip_text`
`set_tooltip` -> `set_tooltip_text`
`_get_tooltip` -> `get_tooltip_text`

Updates documentation, too.
2022-08-27 01:35:01 +02:00
Yuri Sizov
6320a0fc18 Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
Aaron Record
74eb2a70bd Refactor and remove excessive calls of NOTIFICATION_THEME_CHANGED 2022-08-25 14:50:49 -06:00
kobewi
8be27dc59e Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
Andy Maloney
d32803fdd6 [doc] Use "param" instead of "code" to refer to parameters (7) 2022-08-12 13:19:48 -04:00
Yuri Sizov
c5d7115038 Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
FireForge
97dfbea6ad Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
Pierre-Thomas Meisels
5ad1a1b5e7 enhancement: rename exposed property Control::minimum_size to Control::custom_minimum_size 2022-06-23 18:06:10 +02:00
Rémi Verschelde
3aa83a0235
Merge pull request #61020 from timothyqiu/wait-busy 2022-05-19 15:41:41 +02:00
Gilles Roudière
6db8b7616d Keep input event as unhandled if they go through a control set to MOUSE_FILTER_PASS 2022-05-17 15:41:58 +02:00
Haoyu Qiu
ffd5362187 Swap the meaning of CURSOR_WAIT and CURSOR_BUSY 2022-05-14 10:13:42 +08:00
Rémi Verschelde
ac4e322ac8
Merge pull request #60472 from KoBeWi/dragging_rights 2022-04-25 16:56:57 +02:00
kobewi
31a23ab33f Improve descriptions for drag methods 2022-04-24 20:41:00 +02:00
bruvzg
be611c1c05
Implement Label3D node.
Add "generate_mipmap" font import option.
Add some missing features to the Sprite3D.
Move BiDi override code from Control to TextServer.
Add functions to access TextServer font cache textures.
Add MSDF related flags and shader to the standard material.
Change standard material cache to use HashMap instead of Vector.
2022-04-22 12:08:46 +03:00
Markus Sauermann
0494e024d8 Rename warp mouse functions to warp_mouse 2022-03-27 14:12:01 +02:00
kobewi
bcf13dc175 Expose methods for screen-space transforms 2022-03-13 16:05:08 +01:00
Marcel Admiraal
507f72db8e Rename Control's Rect properties to exclude rect_ part 2022-03-08 16:30:35 +00:00
Hugo Locurcio
b68dd2e189
Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00
Yuri Sizov
107b6f299c Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
Gilles Roudière
73e784de1e Remove get_focus_owner() from Control, replaced by get_viewport()->gui_get_focus_owner() 2022-02-03 11:59:32 +01:00
kobewi
4eec0032ea Improve description of mouse_exited signal 2022-01-12 12:49:21 +01:00