kobewi
25553d7aca
Refactor how file cache entries are stored
2024-03-08 23:16:31 +01:00
kobewi
a62ccf3f1a
Fix custom resource icons in FileSystem
2024-03-08 22:31:15 +01:00
Danil Alexeev
87718d2a6e
Editor Help: Add syntax highlighting for code blocks
2024-03-09 00:02:31 +03:00
Kiisu_Master
8446084a20
Fix packed scene translation parser missing strings.
2024-03-08 20:43:19 +02:00
Yuri Rubinsky
d9292ea51e
Fix possible crash when converting a node to other in visual shader
2024-03-08 21:28:05 +03:00
Nathan Franke
2130f1121a
Automatically create folder in project manager create/import/install
2024-03-08 12:27:50 -06:00
passivestar
bcfca0295c
Add missing normal and hover states to EditorLogFilterButton
2024-03-08 20:10:49 +04:00
Mika Viskari
bfd1700971
Remember search text in Find/Replace in Files dialog
2024-03-08 17:43:31 +02:00
Rémi Verschelde
a658621cc5
Merge pull request #89264 from ryevdokimov/don't-update-snap-every-scan
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Move `snap_controls_to_pixels` from process to projects settings changed method
2024-03-08 13:09:46 +01:00
Rémi Verschelde
6db28c9fb7
Merge pull request #89204 from luevano/fix-cyclic-dep-on-drop
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Fix wrong undo-redo action when dropping files containing circular dependencies
2024-03-08 13:09:37 +01:00
Rémi Verschelde
476be3ab64
Merge pull request #88111 from Ryan-000/master
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Expose scene unique id functionality in Resource
2024-03-08 13:09:13 +01:00
Rémi Verschelde
2c0797b257
Merge pull request #87161 from ryevdokimov/do-not-commit
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Do not commit transforms and handles if no changes were made
2024-03-08 13:09:10 +01:00
Thaddeus Crews
9903e6779b
Enforce template syntax typename
over class
2024-03-07 22:39:09 -06:00
Aaron Franke
0700b807a2
Allow node visibility to work with custom user-provided node types
2024-03-07 17:25:06 -08:00
Robert Yevdokimov
f99de3f024
Move snap_controls_to_pixels
from process to projects settings changed method
2024-03-07 16:21:23 -05:00
David Luevano Alvarado
71426d0f5c
Fix wrong undo-redo action when dropping files containing circular dependencies
2024-03-07 12:20:49 -06:00
kobewi
7319b612f3
Speed up inspector updates for TileMap
2024-03-07 18:01:30 +01:00
Rémi Verschelde
dd90c3c30c
Merge pull request #89240 from adamscott/create-folder-project-dialog
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Add `FolderCreate` icon to the project dialog
2024-03-07 15:24:01 +01:00
Rémi Verschelde
0fefbe85fb
Merge pull request #89086 from Mickeon/documentation-ProjectSettings-members-display-nice
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Improve how Project & Editor Settings look in built-in docs
2024-03-07 15:23:54 +01:00
Ryan
42ce14043e
Expose scene unique id functionality in Resource
2024-03-07 14:53:58 +01:00
Rémi Verschelde
24f775089e
Merge pull request #89236 from Calinou/export-template-manager-no-mirrors-development
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Don't refresh mirrors for development builds in editor export template manager
2024-03-07 10:04:40 +01:00
Rémi Verschelde
1c8d082a3d
Merge pull request #89234 from akien-mga/cmdline-export-fix-exit-code
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Fix reporting exit code when command line export fails
2024-03-07 10:04:37 +01:00
Rémi Verschelde
26a6f810d2
Merge pull request #87886 from ryevdokimov/don't-use-physics-process
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Do not use `NOTIFICATION_PHYSICS_PROCESS` for 2D Editor
2024-03-07 10:04:31 +01:00
Adam Scott
b91cb14197
Add FolderCreate
icon to the project dialog
2024-03-06 21:36:44 -05:00
Hugo Locurcio
4f52c49006
Don't refresh mirrors for development builds in editor export template manager
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Export template downloads are only available for official (pre)-releases,
not development builds.
This prevents an error popup from displaying every time you open
the export template manager on a development build. UI elements
that are non-functional in development builds are now disabled as well.
2024-03-07 01:17:04 +01:00
Rémi Verschelde
51bfda9446
Fix reporting exit code when command line export fails
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Fixes #83042 .
2024-03-07 01:01:04 +01:00
Rémi Verschelde
7e65fd8725
Merge pull request #89214 from bruvzg/pack_rel_off
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[Export] Use relative file base offset for embedded PCK.
2024-03-07 00:24:00 +01:00
Rémi Verschelde
47429b674b
Merge pull request #88197 from passivestar/version-vertical-alignment
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Fix vertical alignment of editor version `LinkButton` in the bottom panel
2024-03-07 00:23:52 +01:00
Rémi Verschelde
9d8e267131
Merge pull request #87989 from ryevdokimov/fix-editor-tool-tooltips
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Show modifier key functionality on all the editor tools
2024-03-07 00:23:49 +01:00
David Nikdel
5e6adb4a2d
Merge uid_cache.bin and global_script_class_cache.cfg after mounting PCKs
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fixes godotengine#82061
fixes godotengine#61556
Also, distinguish between main pack and DLC packs.
It's desirable to downloaded content to be as small as possible. This change avoids bloating non-main pack files with new versions of resources that are all read on startup and never used again. They have no effect if loaded after startup.
- project.godot/project.binary file
- extension_list.cfg
- app icon and boot_splash
- .ico and .icns files (these can still be opted in for DLC by listing them explicitly in the include filter)
2024-03-06 12:14:21 -05:00
passivestar
a03315e3d9
Fix vertical alignment of editor version LinkButton
in the bottom panel
2024-03-06 17:48:21 +04:00
Rémi Verschelde
13954fc33e
Merge pull request #87452 from bruvzg/native_menu
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Move `global_menu_*` methods to a separate `NativeMenu` class.
2024-03-06 13:16:52 +01:00
bruvzg
bf8ec7b81b
[Export] Use relative file base offset for embedded PCK.
2024-03-06 14:02:01 +02:00
Rémi Verschelde
72a31722fd
Merge pull request #89132 from jsjtxietian/lock-update
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Update lock and group button state when selection changed in CanvasItemEditor
2024-03-06 09:50:23 +01:00
Rémi Verschelde
0acc4276b6
Merge pull request #82952 from AbelToy/gds-export-array
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Allow `@export`ed Arrays to set property hints for their elements
2024-03-06 09:49:53 +01:00
Abel Toy
882441a0ad
Support Array and PackedArray in @export_*
2024-03-06 16:17:54 +09:00
jsjtxietian
b047206619
Update lock and group button state when selection changed
2024-03-06 10:24:18 +08:00
Rémi Verschelde
1b2e0b32d7
Merge pull request #89200 from KoBeWi/e
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Fix AssetLibrary not going online when clicking button
2024-03-05 23:44:49 +01:00
Rémi Verschelde
3dff0e9eed
Merge pull request #89184 from Calinou/shader-globals-editor-add-enter-shortcut
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Add Enter shortcut to add a shader global in the editor
2024-03-05 23:44:39 +01:00
Rémi Verschelde
0975e2941c
Merge pull request #88413 from LeulMulugeta/dont_reset_select_frames
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Remember frames when selecting `SpriteFrame` frames
2024-03-05 23:44:33 +01:00
Rémi Verschelde
4bb219321e
Merge pull request #88081 from Calinou/editor-add-bottom-panel-shortcuts
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Add editor shortcuts to toggle bottom panel visibility
2024-03-05 23:44:21 +01:00
kobewi
6caa24b1b8
Fix AssetLibrary not going online when clicking button
2024-03-05 21:27:08 +01:00
Hugo Locurcio
305192072f
Add Enter shortcut to add a shader global in the editor
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- Clear the shader global name field when adding a new shader global
to match the behavior of other tabs in the Project Settings dialog.
2024-03-05 19:22:52 +01:00
Hugo Locurcio
8221e7546b
Add editor shortcuts to toggle bottom panel visibility
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Default shortcuts use the first or second letter of each word.
This also adds a new shortcut to toggle the last opened bottom panel.
On editor startup, this defaults to the first panel in the list
(which is the Output panel).
2024-03-05 15:53:15 +01:00
Rémi Verschelde
c3daa041e0
Merge pull request #89177 from luevano/match-89126-3D
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Match #89126 for 3D: check for `Resource` type instead of extension
2024-03-05 14:55:32 +01:00
Rémi Verschelde
6399fae16d
Merge pull request #88951 from Geometror/vs-prop-ed-fixes
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Make editing properties more intuitive in VisualShader
2024-03-05 14:55:21 +01:00
Leul Mulugeta
effad7be0c
Remember frames when selecting SpriteFrame frames
2024-03-05 16:50:06 +03:00
Hendrik Brucker
d32e0f808c
Make editing properties more intuitive in VisualShader
2024-03-05 13:27:33 +01:00
David Luevano Alvarado
a918c7c5fe
Match #89126 for 3D: check Resource
type instead of extension
2024-03-05 06:08:35 -06:00
Rémi Verschelde
2d408f48e7
Merge pull request #88546 from bruvzg/indent_wrap
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[TextEdit] Add support for optional wrapped line indentation.
2024-03-05 09:55:51 +01:00
Rémi Verschelde
9e13b90ce8
Merge pull request #81177 from Calinou/filedialog-focus-path-shortcut
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Add Ctrl + L / Cmd + Shift + G shortcut to focus path bar in FileDialog
2024-03-05 09:55:36 +01:00
RedMser
2bd714e34e
Allow configuring the script filename casing rule
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Defaults to "Auto", which detects the casing based on the
preference of the currently selected language (C# for example
prefers PascalCase whereas GDScript prefers snake_case).
2024-03-05 09:43:29 +01:00
Hugo Locurcio
4f8d7cae26
Add Ctrl + L / Cmd + Shift + G shortcut to focus path bar in FileDialog
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This also tweaks EditorFileDialog to use the same shortcut,
while making it select the path text after focusing
(like in most file managers).
Ctrl + L / Cmd + Shift + G can also now be used to focus on the
property name in the project settings editor, as well in the
Input Map, Autoload, Shader Globals and Global Groups tabs.
2024-03-05 00:02:09 +01:00
bruvzg
c65a667924
Move global_menu_*
methods to a separate NativeMenu
class.
2024-03-04 23:41:41 +02:00
Rémi Verschelde
a07dd0d6a5
Merge pull request #87363 from Mickeon/documentation-copy-codeblock-button
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Add copy codeblock button to built-in documentation
2024-03-04 21:30:11 +01:00
Rémi Verschelde
cc3457b125
Merge pull request #89142 from miv391/shortcut-to-editable-children
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Change Editable Children menu action to be keyboard shortcuttable
2024-03-04 20:43:57 +01:00
Rémi Verschelde
c4a46e00f8
Merge pull request #89126 from luevano/fix-89093-followup
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Fix editor crash when unsupported `Resource` is dropped in scene
2024-03-04 20:43:49 +01:00
Rémi Verschelde
82fbbc94fc
Merge pull request #88913 from Cass-dev-web/macos-shortcut-savior
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Modify shortcut for closing scene on macOS only
2024-03-04 20:43:38 +01:00
Rémi Verschelde
4320d53a2b
Merge pull request #84907 from miv391/fix-gutter-error
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Do not bother with line colors if `line_number_gutter` is not yet calculated
2024-03-04 20:43:30 +01:00
Rémi Verschelde
9f4a764985
Merge pull request #69087 from KoBeWi/million_of_names
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Allow easily renaming multiple nodes
2024-03-04 20:43:20 +01:00
Micky
f739f78871
Add copy codeblock button to built-in documentation
2024-03-04 20:07:46 +01:00
Micky
8e1024530c
Improve how Project & Editor Settings look in built-in docs
2024-03-04 18:12:28 +01:00
Mika Viskari
3c0b66bf8f
Changed Editable Children menu action to be keyboard shortcuttable
2024-03-04 18:32:15 +02:00
David Luevano Alvarado
c0467aa1f9
Fix editor crash when unsupported Resource
is dropped in scene
2024-03-04 10:06:05 -06:00
Rémi Verschelde
01dc5c5b58
i18n: Sync translations with Weblate
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Adds 'extractable' strings after #86222 .
2024-03-04 16:16:19 +01:00
Rémi Verschelde
95085cdcdb
Merge pull request #89121 from KoBeWi/replace_node_type
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Fix undo action names for node replacement
2024-03-04 13:34:35 +01:00
Rémi Verschelde
faafccbd34
Merge pull request #89110 from rsubtil/fix_missing_field_on_dap_req
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Add missing `variablesReference` field to DAP `evaluate` request
2024-03-04 13:34:26 +01:00
Rémi Verschelde
2d4c923307
Merge pull request #89099 from chrisl8/no_custom_cursor_error_in_headless
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Do not attempt to set cursor shape in headless mode.
2024-03-04 13:34:09 +01:00
Rémi Verschelde
b811e9a74e
Merge pull request #89071 from DeeJayLSP/cubicres
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WAV importer: Use cubic interpolation on resampler
2024-03-04 13:34:02 +01:00
Rémi Verschelde
2af237b2d5
Merge pull request #89044 from akien-mga/linux-export-preset-name-compat
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Linux: Handle export preset compat with 'Linux/X11' platform name
2024-03-04 13:33:29 +01:00
Rémi Verschelde
1a9c0ee5fe
Merge pull request #87391 from markdibarry/new_node_parallax_2d
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Add new Parallax2D node
2024-03-04 13:33:09 +01:00
Rémi Verschelde
8eb08522b3
Merge pull request #85494 from Hobitus/Allow-multi-selection-of-frames-in-the-SpriteFrames-animation-editor
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Add multi-selection for `SpriteFramesEditor`
2024-03-04 13:32:44 +01:00
Rémi Verschelde
5d3369e095
Merge pull request #85153 from Repiteo/scons-improve-logs
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SCons: Add two new `COMSTR` environment variables
2024-03-04 13:32:38 +01:00
Rémi Verschelde
314efe9bec
Merge pull request #79387 from HolonProduction/completion-update-keep-open
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Update completion menu even if no options exist
2024-03-04 13:32:25 +01:00
DeeJayLSP
7fa3431dca
WAV importer: use cubic interpolation on resampler
2024-03-04 00:05:48 -03:00
markdibarry
a62870956a
Add new Parallax2D node
2024-03-03 15:46:40 -05:00
kobewi
c1cce6bb69
Fix undo action names for node replacement
2024-03-03 19:09:25 +01:00
kobewi
ffadba0b08
Allow to easily rename multiple nodes
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Co-authored-by: ajreckof <tbonhoure@ymail.Com>
2024-03-03 13:16:21 +01:00
Ricardo Subtil
c07991ef36
Add missing variablesReference
field to DAP evaluate
request
2024-03-03 11:22:01 +00:00
Christen Lofland
e6d0bf32e9
Do not attempt to set cursor shape when that feature is not available.
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Co-authored-by: Riteo <riteo@posteo.net>
2024-03-02 17:44:55 -06:00
Thaddeus Crews
0ce9b6fd1d
Add two new COMSTR environment variables
2024-03-01 12:44:03 -06:00
Mika Viskari
0fbc857e3f
Do not call _validate_script if editor is not enabled
2024-03-01 19:48:48 +02:00
Rémi Verschelde
dad6c774b0
Merge pull request #89048 from KoBeWi/iBug
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Fix `update_property()` in particle material editor
2024-03-01 17:22:25 +01:00
Rémi Verschelde
7c3090ed4a
Merge pull request #89043 from Mickeon/autocomplete-EditorSettings
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Add autocompletion for EditorSettings' methods
2024-03-01 17:22:21 +01:00
kobewi
24b210d1c8
Fix update_property() in particle material editor
2024-03-01 16:03:53 +01:00
Rémi Verschelde
ace8284231
Linux: Handle export preset compat with 'Linux/X11' platform name
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Fixes #89012 .
2024-03-01 15:12:54 +01:00
Rémi Verschelde
6149462008
Merge pull request #88833 from emre0altan/save-scene-and-global-checkbox-options-in-history-window
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Save scene and global checkbox options of History window
2024-03-01 15:00:24 +01:00
Rémi Verschelde
06d4023884
Merge pull request #87301 from Mickeon/documentation-leading-spaces-to-tabulation
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Replace built-in docs codeblock's leading spaces with tabs
2024-03-01 14:59:38 +01:00
Micky
adbe238332
Add autocompletion for EditorSettings' methods
2024-03-01 14:58:28 +01:00
Rémi Verschelde
c1377920cd
Merge pull request #86743 from Mickeon/autocompletion-optimise-object
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Optimise comparisons for Object's `get_argument_options`
2024-03-01 14:56:06 +01:00
Rémi Verschelde
1e950dea5a
Merge pull request #86398 from reach-satori/prof-visibility-fix
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Fix internal profiling button being visible when disabled in settings
2024-03-01 14:56:02 +01:00
Dominic Marier
8faba242a4
Added multi-selection for sprite_frame_editor
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use multi-selection for copy/paste
move up or down
frame duration set while multi-selected
2024-02-29 20:01:00 -05:00
emre0altan
0f26ae93f2
Save scene and global checkbox options of History window, fixes #88432
2024-02-29 22:51:18 +00:00
Micky
cd2032a90b
Optimise Object's get_argument_options
2024-02-29 18:00:54 +01:00
Micky
9d3768d2d7
Replace built-in docs codeblock's leading spaces with tabs
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Replace built-in docs codeblock's leading spaces with tabs
2024-02-29 17:18:41 +01:00
Rémi Verschelde
c84188b694
Merge pull request #88980 from Calinou/visualshader-remainder-add-percent-sign
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Add percent (`%`) sign to Remainder node name in visual shaders
2024-02-29 13:55:01 +01:00
Rémi Verschelde
d194378043
Merge pull request #88904 from akien-mga/efs-tell-me-what-you-import
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EditorFileSystem: Add verbose print for file being (re)imported
2024-02-29 13:54:14 +01:00
Rémi Verschelde
da916221a7
Merge pull request #88577 from davthedev/itemlist-light-refactor
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Fix item positioning, text alignment & unwanted clipping of ItemList items
2024-02-29 13:54:03 +01:00
Rémi Verschelde
16bdd83ea4
Merge pull request #86705 from KoBeWi/resourception
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Improve saving of built-in resources
2024-02-29 13:53:44 +01:00
Hugo Locurcio
07c4baded7
Add percent (%
) sign to Remainder node name in visual shaders
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This makes the node easier to search in the Create New Node dialog.
2024-02-28 20:39:12 +01:00