Commit graph

42749 commits

Author SHA1 Message Date
Rémi Verschelde
f62f36cd91
Merge pull request #53573 from Klowner/53568-safelist-leak-fix 2022-04-11 17:55:35 +02:00
Josh Kabo
1570bcd03b catch null profile_def causing crash on startup 2022-04-11 08:55:23 -07:00
Rémi Verschelde
bbd8651d87
Merge pull request #60020 from KoBeWi/yeet_bg 2022-04-11 17:54:58 +02:00
Eric McGuirk
b1441bbcfc Fix toggling GraphEdit's minimap with minimap_enabled
Fixes #53831.
2022-04-11 17:52:04 +02:00
Rémi Verschelde
df51e5fab0
Merge pull request #60046 from Zylann/print_line_function 2022-04-11 17:51:10 +02:00
Rémi Verschelde
b936359e07
Merge pull request #60026 from ConteZero/shortcut_keys_enabled 2022-04-11 17:50:41 +02:00
Rémi Verschelde
9528aa42be
Merge pull request #60102 from KoBeWi/graphememe 2022-04-11 17:49:46 +02:00
Rémi Verschelde
2507b2b006
Merge pull request #54191 from Ev1lbl0w/bugfix-window_popup_ratio 2022-04-11 17:49:20 +02:00
Rémi Verschelde
0fb3d69bb7
Merge pull request #60137 from JFonS/fix_default_shadow_tex
Fix Vulkan validation errors on default depth textures
2022-04-11 17:38:21 +02:00
Yuri Rubinsky
31d2304ac4
Merge pull request #57899 from Chaosus/fix_aa 2022-04-11 18:29:54 +03:00
Rémi Verschelde
dcdc6954f8
Merge pull request #60138 from JFonS/fix_spec_constants 2022-04-11 14:18:50 +02:00
Rémi Verschelde
4ab86c6731
Merge pull request #59980 from reduz/animation-libraries 2022-04-11 14:18:35 +02:00
Rémi Verschelde
5613ac37d6
Merge pull request #59440 from bruvzg/fd_ref_counted 2022-04-11 14:12:18 +02:00
Rémi Verschelde
2ec68599a4
Merge pull request #60111 from KoBeWi/the_files_have_landed 2022-04-11 12:52:51 +02:00
Rémi Verschelde
f44e5dba6d
Merge pull request #60124 from KoBeWi/sepyt_noitcennoc_dilav 2022-04-11 12:52:13 +02:00
reduz
6f401439f8 Implement Animation Libraries
* Instead of containing single animations, AnimationPlayer now contains libraries.
* Libraries, in turn, contain the animations.

This paves the way for implementing the possibility of importing scenes as animation libraries, finally allowing to import animations separate from the 3D models.

Missing (will be done on separate PRs):

* Make it possible to import scenes (dae/fbx/gltf) as animation libraries.
* Make it possible for AnimationTree to import animation libraries on its own, so it does not rely on AnimationPlayer for everything.
2022-04-11 12:51:54 +02:00
Rémi Verschelde
596e529a59
Merge pull request #60125 from Calinou/makerst-improve-error-reporting 2022-04-11 12:51:31 +02:00
jfons
c4c0ef116a Fix specialization constant updates in color passes
The color pass specialization constants were not being updated after splitting them to their own array.
2022-04-11 12:40:17 +02:00
Rémi Verschelde
aba84275ae
Merge pull request #59514 from EricEzaM/input-editor-fixes 2022-04-11 12:37:10 +02:00
bruvzg
9381acb6a4
Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
Rémi Verschelde
b80a6abaeb
Merge pull request #60136 from bruvzg/long_select 2022-04-11 12:21:17 +02:00
Rémi Verschelde
ca9372622f
Merge pull request #60104 from ConteZero/shortcut_keys 2022-04-11 12:02:42 +02:00
Rémi Verschelde
8e1d551f03
Merge pull request #60129 from timothyqiu/title-unnamed 2022-04-11 11:58:49 +02:00
jfons
bdc239a5a9 Fix Vulkan validation errors on default depth textures
The validation layers were complaining that we use DEFAULT_RD_TEXTURE_WHITE (which is RGBA8) in places where it's sampled as a depth texture. This commit adds the new default texture DEFAULT_RD_TEXTURE_DEPTH and uses it where needed.
2022-04-11 11:53:49 +02:00
Rémi Verschelde
831dc74b1f
Merge pull request #59940 from BastiaanOlij/xr_new_controllers_20220405 2022-04-11 11:38:39 +02:00
bruvzg
75eec38772
[TextServer] Fix long selection performance. 2022-04-11 11:37:38 +03:00
Haoyu Qiu
35d0878139 Localize unnamed project name in editor window title 2022-04-11 12:50:10 +08:00
Hugo Locurcio
f0b860fbad
makerst: Improve error reporting
- List file names before error descriptions, as is common in linters.
- Print the number of errors reported at the end of the list.
- Use double quotes instead of single quotes in messages.
2022-04-11 02:34:37 +02:00
kobewi
63de41b996 Improvements to files_dropped signal 2022-04-11 00:37:06 +02:00
kobewi
b29aff8dac Fix GraphEdit's valid connections being reversed 2022-04-11 00:34:59 +02:00
Hugo Locurcio
f9c0a66d6e
Hide SSIL properties when SSIL is disabled in the Environment resource
- Hide Tonemap White property when the tonemapper is Linear
  (as linear tonemapping does not use a whitepoint).
2022-04-10 23:44:19 +02:00
ConteZero
addadaaa24 Add select_all() to RichTextLabel 2022-04-10 18:03:10 +02:00
kobewi
2c85599218 Improve shaped_text_get_word_breaks() 2022-04-10 17:43:52 +02:00
Ev1lbl0w
139c1eb655
Clamp ratio from popup_centered_ratio 2022-04-10 11:10:21 +01:00
Michael Alexsander
335068e89b Draw relationship lines for items offscreen 2022-04-09 20:59:17 -03:00
Bartłomiej T. Listwon
6dfcfecd3d Remove get_data() from CowData 2022-04-09 21:25:31 +02:00
Hugo Locurcio
d15b69118d
Fix 3D scaling enum size in the editor and improve descriptions 2022-04-09 17:53:45 +02:00
Rémi Verschelde
83d2673772
Merge pull request #60059 from fabriceci/fix-up-direction-doc 2022-04-09 17:13:21 +02:00
fabriceci
09efb1f726 Fix up direction doc description 2022-04-09 12:59:24 +02:00
Haoyu Qiu
90782a18b7 Improve Select Frames dialog of SpriteFrames editor 2022-04-09 17:30:00 +08:00
Marc Gilleron
cc29d39800 Changed print_line macro to a function 2022-04-09 00:45:34 +01:00
Rémi Verschelde
eb6ebdc4af
Merge pull request #59995 from Scony/fix-threaded-navmesh-baking
Fix navmesh baking
2022-04-09 01:27:55 +02:00
Rémi Verschelde
7fff6432a5
Merge pull request #60029 from vnen/gdscript-static-methods-fix
GDScript: Fix method call on singletons
2022-04-09 01:26:25 +02:00
ConteZero
ee8fc125bf Fix editor_log text copy 2022-04-08 22:13:48 +02:00
Pawel Lampe
fcd26b8841 Fix navmesh baking
- improved mesh data calculation from standalone static colliders so that no
  VisualServer calls are performed - and thus no VS mutexes need to
  be locked in case of on-thread baking
- improved the same for GridMap's static colliders
2022-04-08 21:01:59 +02:00
Hugo Locurcio
2252663163
Allow size values as low as 0.001 in Camera3D's orthogonal/frustum mode
This allows for lower field of view (or higher zoom) in orthogonal
and frustum camera modes.

The property hint also allows setting the size with greater precision.
2022-04-08 18:49:45 +02:00
George Marques
cdbd6056ef
GDScript: Fix method call on singletons 2022-04-08 12:20:57 -03:00
kobewi
216fe8f8d9 Fix 2D editor menu position 2022-04-08 17:09:40 +02:00
Aaron Record
dc4bf7f6e6 Add tutorial links to Signal's documentation 2022-04-08 08:25:45 -06:00
Mark Riedesel
4f3769fd75 add SafeList destructor which calls maybe_cleanup() to prevent mem leak 2022-04-08 09:50:49 -04:00