Juan Linietsky
af8d941c55
Added luminance capping to avoid glitches on small dots. closes #17996
2018-11-28 01:22:20 -03:00
Juan Linietsky
f2ae14f309
Attempt to avoid breaking people's workflows on the change from 8ba0d513fa
2018-11-27 18:13:36 -03:00
Juan Linietsky
e6bc152de8
NORMALMAP was not working (no normal being used detected), fixes #9263
2018-11-27 18:05:20 -03:00
khairul169
797bcfd44d
GLES2: clear color on scene render
2018-11-27 01:47:34 +07:00
Marcelo Fernandez
b33464d1ae
Fix possible error when switching audio devices with PulseAudio
2018-11-25 14:57:31 -03:00
David Sichma
1a7d1d88f8
Fixed black artifacts on SpatialMaterial [GLES2]
2018-11-24 16:51:32 +01:00
Rémi Verschelde
c5ebf38490
Prevent GLAPIENTRY redefine in rasterizer, now included in glad.h
...
We otherwise had conflicting defines since 1a41daf3
.
2018-11-23 21:19:59 +01:00
Juan Linietsky
a397d3a46a
Avoid voxel cone trace from going full 180 degrees, fixes #20716
2018-11-23 08:42:35 -03:00
Juan Linietsky
8ba0d513fa
Added missing path verification on Unix, closes #20762
2018-11-22 23:21:03 -03:00
QbieShay
09faac9e01
Added PROCESSED_UV for accessing ninepatch processed uv in the shader
2018-11-22 19:06:43 +01:00
Juan Linietsky
631cf676c3
Removed noperspective (not in GLSL ES 3.0), do not write smooth if not specified. Fixes #20435
2018-11-21 23:07:09 -03:00
Juan Linietsky
f150c5b4a0
Clean up code to make intention clear, fixes #20361
2018-11-21 22:32:05 -03:00
Juan Linietsky
78624ad22c
Ensure double sided normalmaps work, fixes #23760
2018-11-21 08:48:33 -03:00
Rémi Verschelde
296834955f
Remove debug print in RasterizerStorageGLES3
2018-11-20 07:58:26 +01:00
Juan Linietsky
78eae047c6
Fixed how floats are printed to the GLSL shader, closes #19803
2018-11-19 23:41:18 -03:00
Juan Linietsky
a78b42c058
Don't post process on tiny render targets, fixes #19628
2018-11-19 22:05:55 -03:00
Juan Linietsky
d5ad1ca1ae
Fix crash on canvas with BG_MODE_KEEP, closes #19590
2018-11-19 21:41:18 -03:00
Juan Linietsky
d304228003
Do not draw particles if they are not processing at all, fixes #19507
2018-11-19 20:34:29 -03:00
Juan Linietsky
634aa4fc24
Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281
2018-11-19 10:43:29 -03:00
Juan Linietsky
455f297671
Properly reset canvas state after drawing, fixes #18860
2018-11-18 16:34:20 -03:00
Fabio Alessandrelli
1ef9e9ef6a
Properly accept wildcard when binding IPv4 socket.
...
Also never return null for is_ipv4 to avoid crashes due to engine bug.
(better to get an error and a broken socket then seeing your game crash)
2018-11-18 14:54:40 +01:00
Rémi Verschelde
60ee61c7ff
Merge pull request #23742 from JFonS/fix_23698
...
Use hint_color when getting shader default params
2018-11-18 12:05:02 +01:00
Rémi Verschelde
ede4decd4e
Merge pull request #23793 from Rubonnek/remove-unnecessary-assignments
...
Removed unnecessary assignments
2018-11-18 11:25:21 +01:00
Wilson E. Alvarez
f8e0051420
Removed unnecessary assignments
2018-11-17 20:40:55 -05:00
Marcelo Fernandez
dbf7cad04f
Fix distorted sound with PulseAudio and uneven channels
2018-11-17 21:16:06 -03:00
Juan Linietsky
8aa38c9ad8
Fix shader bug likely introduced recently.
2018-11-16 14:30:34 -03:00
Juan Linietsky
e77afb8507
Ensure environment radiance is not used on refprobe interiors, fixes #17868
2018-11-16 11:46:21 -03:00
Juan Linietsky
bb9127a78b
Removed unnecesary normal multiplication (only culling was really needed), fixes #17776
2018-11-16 10:52:31 -03:00
Juan Linietsky
40e4f5bef4
Proxies were being mishandled, leading to the now fixed #17651
2018-11-16 09:33:33 -03:00
JFonS
fb92c7b0fa
Use hint_color when getting shader default params
2018-11-16 12:20:23 +01:00
Juan Linietsky
4d88721e62
Do not error on empty shader, just treat it as invalid by default. Fixes #15998 .
2018-11-14 10:58:16 -03:00
Juan Linietsky
55f5f4757e
Merge pull request #23248 from dlasalle/fog
...
Add parameters for fog end depth and use alpha as density.
2018-11-14 10:24:55 -03:00
Juan Linietsky
43b9ed64c8
Merge pull request #23702 from JFonS/fix_2d_particles_scale
...
Make 2D particles work OOTB (again)
2018-11-14 10:16:50 -03:00
Juan Linietsky
984063cf0b
Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617
2018-11-14 09:32:39 -03:00
Dominique LaSalle
6eae6247e4
Add parameter for fog max depth and use alpha as density.
2018-11-13 17:19:11 -08:00
JFonS
cbfb7bd613
Make 2D particles work OOTB (again)
2018-11-13 23:25:05 +01:00
Rémi Verschelde
8849d3b47d
Merge pull request #22639 from tagcup/opt
...
Avoid some unnecessary calculations in scene.glsl.
2018-11-12 21:22:57 +01:00
Rémi Verschelde
3bc7dfc856
Merge pull request #23254 from ibrahn/gles2-var-init-cleanup
...
Cleaning up some uninitialised variables in GLES2 stuff.
2018-11-12 20:47:19 +01:00
Juan Linietsky
3e128a6d8a
Was missing calling _mkid() in shader_gles2.cpp, regarding fix for #12880
2018-11-10 10:52:24 -03:00
Juan Linietsky
f00b522705
Avoid double underscore from breaking glsl compiler, fixes #12880
2018-11-10 10:48:18 -03:00
Rémi Verschelde
17b776e549
Merge pull request #23502 from Rubonnek/simplified-logic
...
Simplified boolean logic in GLES2/3 rasterizers
2018-11-05 08:31:14 +01:00
JFonS
85ce4a67ed
Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
...
Remove animation loop from ParticlesMaterial and move it to
SpatialMaterial for 3D particles and Particles2D for the 2D case.
Added animation to CPUParticles2D as well as the "Convert to
CPUParticles2D" to the PAarticles2D menu.
2018-11-04 15:58:12 +01:00
Wilson E. Alvarez
e4884cfc75
Simplified boolean logic in GLES2/3 rasterizers
2018-11-04 09:14:50 +00:00
Ibrahn Sahir
352b3c9c93
Cleaning up some uninitialised variables in GLES2 stuff.
...
Initialise keep_original_textures and use_fast_texture_filter in storage
config. Removed any other variables from storage config that were both unused
and uninitialised to avoid future confusion (if they're needed it's
easier to spot an uninitialised variable problem in a PR that adds the
variable again rather than just uses it).
Copied storage Texture struct constructor from GLES3 implementation
(except where variables were already initialised with different values).
Gives us sensible tested defaults for previously uninitialised vars.
Added assignments for state.current_main_tex based on same in GLES3.
2018-11-02 14:09:32 +00:00
Juan Linietsky
9c195b57a0
Merge pull request #23125 from JFonS/fix_texture_get_data
...
Implement rasterizer texture_get_data on OpenGL ES
2018-11-01 12:56:31 -03:00
JFonS
edcccaf8c1
Implement rasterizer texture_get_data on OpenGL ES
2018-11-01 11:30:49 +01:00
Rémi Verschelde
7771fe5d4a
Merge pull request #23388 from eska014/html5-stubexec
...
Add proper stubs for OS_JavaScript::execute(), get_process_id(), kill()
2018-10-29 23:40:17 +01:00
Rémi Verschelde
187507d4ba
Merge pull request #23386 from eska014/buffersubdata
...
Use BufferSubData instead of MapBufferRange in non-ES platforms
2018-10-29 23:39:29 +01:00
Leon Krause
5c2c47a174
Add proper stubs for OS_JavaScript::execute(), get_process_id(), kill()
...
Avoids linker warnings and errors about undefined references.
2018-10-29 21:41:59 +01:00
Rémi Verschelde
4d9b8a98ba
Merge pull request #23279 from marcelofg55/osx_server
...
Server platform works on OS X too
2018-10-29 21:25:46 +01:00
Leon Krause
92e7c8daf0
Use BufferSubData instead of MapBufferRange in HTML5 platform
...
WebGL does not support MapBufferRange or UnmapBuffer.
Also used in non-ES platforms where an extra-copy is avoided.
2018-10-29 21:01:39 +01:00
Marcelo Fernandez
fe93bb03fe
Server platform works on OS X too
2018-10-29 12:54:51 -03:00
Pedro J. Estébanez
11815a23dc
Fix GLES2 automatic texture lookup in canvas
...
After this change the color will only be fetched if the shader code doesn't use it explicitly, to match the GLES3 behaviour.
Fixes #23179 .
2018-10-28 02:37:34 +01:00
Rémi Verschelde
9de724f327
Merge pull request #23091 from aaronfranke/mingw-warnings
...
Fix some compile warnings for Windows from Linux
2018-10-25 15:09:11 +02:00
Rémi Verschelde
b9eb3a048e
GLES2: Fix shadows shader error for SpotLights
...
Fixes #23268 .
2018-10-25 12:14:02 +02:00
Rémi Verschelde
1169196f04
Merge pull request #22779 from Superwaitsum/LimitSettings
...
Limit several project settings
2018-10-25 11:38:06 +02:00
Superwaitsum
e5041ad0f5
Add some limits on the Editor Settings
2018-10-24 19:46:33 -05:00
Rémi Verschelde
cfa8ef1f77
Merge pull request #23186 from BastiaanOlij/fix_gles2_stereo_sky
...
Fixed stereoscopic (VR) sky in GLES2
2018-10-24 15:16:36 +02:00
Rémi Verschelde
8a113b9143
Merge pull request #23175 from marcelofg55/input_buffer_fix
...
Fix possible audio input buffer issues
2018-10-24 14:59:57 +02:00
Rémi Verschelde
053da2b487
GLES2: Fix typo in tangent calculation
...
Thanks @tagcup for the find.
Fixes #23234 .
2018-10-24 11:10:16 +02:00
Dominique LaSalle
f39d14dd61
Fix gles3 shader to actually multiply specular light by rev_amount for fog calculations.
2018-10-22 21:09:34 -07:00
Bastiaan Olij
ef06079ad1
Fixed stereoscopic (VR) sky in GLES2
2018-10-21 11:36:01 +11:00
Marcelo Fernandez
fa26a5511d
Fix possible audio input buffer issues
2018-10-20 12:13:40 -03:00
Aaron Franke
dc2e73499a
Fix compile warnings for Windows from Linux
...
At least the ones I got when I compiled it using Mingw64 POSIX on Xubuntu 18.04. Plus use the Size2 of get_window_size() directly, rather than reconstructing it.
2018-10-19 09:11:14 -04:00
Dualtagh Murray
b902a2f2a7
Fixing warnings generated by MSVC
...
Fixes #22684 .
2018-10-19 11:45:24 +02:00
Rémi Verschelde
df3fe9d781
Merge pull request #22980 from CakHuri/remove-include-dupl
...
Removed duplication of include(s)
2018-10-16 13:01:42 +02:00
M. Huri
55c8fda884
Removed duplication of include(s):
...
- "collision_solver_sat.h".
- "shaders/copy.glsl.gen.h"
2018-10-13 20:25:34 +07:00
Marcelo Fernandez
5e26829118
Fixed issues with audio input on some Macs
2018-10-12 19:20:28 -03:00
Rémi Verschelde
8b56ea3138
Merge pull request #22800 from QbieShay/depth_write
...
Added the ability to write to gl_FragDepth.
2018-10-11 17:31:50 +02:00
Ferenc Arn
35ea827e83
Avoid some unnecessary calculations in scene.glsl.
2018-10-11 10:34:37 -04:00
Juan Linietsky
14494dddd0
Fixes to CPU particles for performance and avoiding NaNs.
2018-10-08 00:55:43 -03:00
Juan Linietsky
e0871b0f52
Baker fixes
2018-10-07 11:18:44 -03:00
Fabio Alessandrelli
12124d2d44
Safer getcwd in DirAccess
...
Fix [-Wunused-result]
2018-10-07 14:50:14 +02:00
Fabio Alessandrelli
5393e7310d
Avoid possible overflow in OS_Unix readlink
...
Also fix [-Wunused-result]
2018-10-07 12:56:07 +02:00
Rémi Verschelde
bf6dcb9105
Merge pull request #22722 from akien-mga/fix-warnings
...
Fix more "may be used initialized" warnings from GCC 7
2018-10-07 11:07:13 +02:00
Rémi Verschelde
44d82b3a07
Merge pull request #22752 from aaronfranke/equals-redundant
...
Remove redundant "== true" and "== false" code
2018-10-07 10:58:45 +02:00
Rémi Verschelde
a406bf3e68
Merge pull request #22782 from eska014/gles2-uniform-precision
...
Fix GLES2 uniform precision
2018-10-07 10:11:40 +02:00
Aaron Franke
4f7b33cdcf
Remove redundant "== false" code
...
Some of this code has been re-organized.
f
2018-10-06 16:20:41 -04:00
Aaron Franke
37386f112b
Remove redundant "== true" code
...
If it can be compared to a boolean, it can be evaluated as one in-place.
2018-10-06 16:12:36 -04:00
QbieShay
ac04e14a51
Added the ability to write to gl_FragDepth. It doesn't affect the depth prepass.
2018-10-06 19:34:50 +02:00
Leon Krause
7a4d5ddb4d
Format GLES2 scene.glsl
2018-10-06 02:17:24 +02:00
Leon Krause
e869d53e6d
Fix GLES2 uniform precision
2018-10-06 02:15:04 +02:00
Leon Krause
5f45476dc1
Fix warnings in HTML5 build outside platform files
2018-10-06 00:08:17 +02:00
Marcelo Fernandez
cb99a15064
Fix CoreMidi warnings
2018-10-04 16:23:59 -03:00
Rémi Verschelde
3e9740ac93
Fix more "may be used initialized" warnings from GCC 7
...
Fixes the following GCC 7 warnings:
```
core/cowdata.h:269:47: warning: 'alloc_size' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/error_macros.h:163:26: warning: 'nearest_point' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/image.cpp:1579:5: warning: 'colormap_size' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/image.cpp:1582:12: warning: 'size_height' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/image.cpp:1590:23: warning: 'size_width' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/image.cpp:1599:29: warning: 'pixel_size' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/math/face3.cpp:207:15: warning: 'tri_max' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/math/face3.cpp:209:15: warning: 'tri_min' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/rasterizer_scene_gles3.cpp:665:22: warning: 'best_used_frame' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/rasterizer_storage_gles3.cpp:865:27: warning: 'blit_target' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/rasterizer_storage_gles3.cpp:980:29: warning: 'blit_target' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/shader_gles3.h:122:9: warning: '<anonymous>.ShaderGLES3::Version::frag_id' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/shader_gles3.h:122:9: warning: '<anonymous>.ShaderGLES3::Version::id' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/shader_gles3.h:122:9: warning: '<anonymous>.ShaderGLES3::Version::vert_id' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/plugins/script_editor_plugin.cpp:1980:31: warning: 'se' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/scene_tree_dock.cpp:840:30: warning: 'new_node' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4259:9: warning: 'a1' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4259:9: warning: 'lll' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4259:9: warning: 'lul' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4260:9: warning: 'a2' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4261:9: warning: 'a3' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4265:3: warning: 'enable_lin' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4294:3: warning: 'enable_ang' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4311:34: warning: 'll' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4311:34: warning: 'ul' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/3d/voxel_light_baker.cpp:1655:47: warning: 'cone_dirs' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/3d/voxel_light_baker.cpp:1656:73: warning: 'cone_weights' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/gui/texture_progress.cpp:181:6: warning: 'cp' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/gui/texture_progress.cpp:181:6: warning: 'cq' may be used uninitialized in this function [-Wmaybe-uninitialized]
servers/physics/shape_sw.cpp:1056:19: warning: 'support_max' may be used uninitialized in this function [-Wmaybe-uninitialized]
```
2018-10-04 18:54:20 +02:00
Rémi Verschelde
97b9697ea2
Fix some OSX and iOS Clang warnings
...
Fixes the following XCode 9.4.1 warnings:
```
core/os/memory.cpp:175:13: warning: unused variable 's' [-Wunused-variable]
drivers/coremidi/core_midi.cpp:68:14: warning: comparison between NULL and non-pointer ('MIDIEndpointRef' (aka 'unsigned int') and NULL) [-Wnull-arithmetic]
drivers/gles2/rasterizer_gles2.cpp:77:24: warning: unused function '_gl_debug_print' [-Wunused-function,34]
drivers/unix/thread_posix.cpp:106:12: warning: unused variable 'running_thread' [-Wunused-variable,34]
modules/gdnative/nativescript/nativescript.h:371:16: warning: in-class initialization of non-static data member is a C++11 extension [-Wc++11-extensions]
platform/iphone/gl_view.mm:56:14: warning: unused variable 'video_previous_volume' [-Wunused-variable,34]
platform/iphone/gl_view.mm:251:12: warning: unused function 'get_first_id' [-Wunused-function,34]
platform/iphone/main.m:45:15: warning: unused variable 'app' [-Wunused-variable,34]
platform/osx/os_osx.mm:79:15: warning: unused function 'convertRectToBacking' [-Wunused-function]
```
2018-10-04 11:50:16 +02:00
Jean-François Michaud
700d5d26c9
Fix #22591 : shader failed to compile when shadow enabled because of incompatible assignment of vec3 to a vec4.
2018-10-03 13:42:17 -04:00
Rémi Verschelde
95131e6f23
Fix warnings on release builds (not DEBUG_ENABLED)
...
Fixes the following Clang 5 warnings:
```
modules/bmp/image_loader_bmp.cpp:46:60: warning: comparison of unsigned expression < 0 is always false [-Wtautological-compare]
modules/bmp/image_loader_bmp.cpp:48:61: warning: comparison of unsigned expression < 0 is always false [-Wtautological-compare]
drivers/png/image_loader_png.cpp:231:20: warning: comparison of unsigned expression >= 0 is always true [-Wtautological-compare]
scene/gui/graph_edit.cpp:1045:8: warning: comparison of constant 0 with expression of type 'bool' is always false [-Wtautological-constant-out-of-range-compare]
core/class_db.cpp:812:13: warning: unused variable 'check' [-Wunused-variable]
core/io/file_access_pack.cpp:172:11: warning: unused variable 'ver_rev' [-Wunused-variable]
core/math/bsp_tree.cpp:195:13: warning: unused variable 'plane' [-Wunused-variable]
core/math/bsp_tree.cpp:168:6: warning: unused variable 'plane_count' [-Wunused-variable]
modules/gdscript/gdscript_function.cpp:685:10: warning: unused variable 'ok' [-Wunused-variable]
modules/gdscript/gdscript_function.cpp:706:10: warning: unused variable 'ok' [-Wunused-variable]
modules/gdscript/gdscript_function.cpp:755:19: warning: unused variable 'var_type' [-Wunused-variable]
modules/gdscript/gdscript_function.cpp:1306:12: warning: unused variable 'err' [-Wunused-variable]
modules/gdscript/gdscript_function.cpp:158:15: warning: unused function '_get_var_type' [-Wunused-function]
modules/gdscript/gdscript_parser.cpp:750:20: warning: unused variable 'lv' [-Wunused-variable]
modules/gdscript/gdscript_parser.cpp:59:15: warning: unused function '_find_function_name' [-Wunused-function]
scene/main/node.cpp:2489:13: warning: unused function '_Node_debug_sn' [-Wunused-function]
```
2018-10-03 17:34:55 +02:00
Rémi Verschelde
d952126caf
Fix warnings in Android platform
...
Fixes the following Clang 7 warnings:
```
platform/android/os_android.h:240:16: warning: 'OS_Android::native_video_play' hides overloaded virtual function [-Woverloaded-virtual]
platform/android/os_android.h:241:15: warning: 'OS_Android::native_video_is_playing' hides overloaded virtual function [-Woverloaded-virtual]
platform/android/audio_driver_opensl.cpp:104:3: warning: suggest braces around initialization of subobject [-Wmissing-braces]
platform/android/audio_driver_opensl.cpp:129:10: warning: unused variable 'numOutputs' [-Wunused-variable]
platform/android/audio_driver_opensl.cpp:130:11: warning: unused variable 'deviceID' [-Wunused-variable]
platform/android/java_glue.cpp:795:10: warning: unused variable 'clsio' [-Wunused-variable]
platform/android/java_glue.cpp:890:12: warning: unused variable 'gob' [-Wunused-variable]
platform/android/java_glue.cpp:592:13: warning: unused variable 'resized' [-Wunused-variable]
platform/android/java_glue.cpp:593:13: warning: unused variable 'resized_reload' [-Wunused-variable]
modules/mobile_vr/mobile_vr_interface.cpp:401:8: warning: unused variable 'aspect_ratio' [-Wunused-variable]
drivers/unix/dir_access_unix.cpp:394:2: warning: THIS IS BROKEN [-W#warnings]
```
2018-10-03 15:17:00 +02:00
Rémi Verschelde
f8484bb77d
Merge pull request #22672 from akien-mga/fix-warnings
...
Fix various warnings reported by CI in #22620
2018-10-03 15:09:00 +02:00
Rémi Verschelde
6ab78d9ffb
Fix some more warnings reported by CI
...
Fixes the following Clang 7 warnings:
```
core/io/marshalls.cpp:872:10: warning: unused variable 'f' [-Wunused-variable]
core/ustring.cpp:1831:2: warning: 'register' storage class specifier is deprecated and incompatible with C++17 [-Wdeprecated-register]
core/ustring.cpp:1832:2: warning: 'register' storage class specifier is deprecated and incompatible with C++17 [-Wdeprecated-register]
drivers/gles3/rasterizer_gles3.cpp:82:24: warning: unused function '_gl_debug_print' [-Wunused-function,34]
main/main.cpp:118:13: warning: unused variable 'auto_build_solutions' [-Wunused-variable]
modules/csg/csg_gizmos.cpp:225:46: warning: 'current' may be used uninitialized in this function [-Wmaybe-uninitialized]
```
2018-10-03 14:13:42 +02:00
Juan Linietsky
286b70839e
vertex lit optimization for fog.
2018-10-02 19:08:33 -03:00
Juan Linietsky
11f088279d
Implemented FOG support in GLES2.
2018-10-02 18:53:16 -03:00
Rémi Verschelde
45842c0ea9
Merge pull request #22627 from akien-mga/gles2-pixel-snap
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GLES2: Implement pixel snap 2D option
2018-10-02 19:09:34 +02:00
Ferenc Arn
658c2b6eee
Bring accidentally commented out lines back.
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Oversight by me in #22483 . GLES2 doesn't seem to be supporting anisotropy at the moment anyway ---in case it gets revived.
2018-10-02 12:44:31 -04:00
Rémi Verschelde
63e1c6dce3
Disable GLES2 debugging on iOS, fixes build
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Could be readded by someone who knows how to access an API
similar to EGL on iOS.
2018-10-02 16:34:31 +02:00
Rémi Verschelde
ac2a4771d5
GLES2: Implement pixel snap 2D option
2018-10-02 15:53:24 +02:00
Rémi Verschelde
8c9c1d6882
Merge pull request #21436 from CptPotato/tonemap-fixes
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tonemapping fixes
2018-10-02 15:42:15 +02:00
Rémi Verschelde
4d693fc3f0
Merge pull request #22455 from Calinou/reverse-cull-face-update-light
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Update lights when their reverse cull face mode is toggled
2018-10-02 15:23:24 +02:00
Rémi Verschelde
9c93a401b9
Merge pull request #22483 from tagcup/fresnel
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Restore the Fresnel term in the BRDF.
2018-10-02 15:18:31 +02:00