Rémi Verschelde
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00d8f86044
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i18n: Second pass at proofreading
Mostly removing commented out strings, plus a few critical ones
that should not be translated.
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2016-05-21 01:27:27 +02:00 |
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Juan Linietsky
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567cb691ec
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Modified editor strings to be translatable in the future
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2016-05-03 22:25:37 -03:00 |
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Hubert Jarosz
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4a4f247914
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
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Juan Linietsky
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84f96eb523
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-New reparent option "keep global transform" on reparent dialog. It is enabled by default. Closes #2284
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2016-01-02 11:57:47 -03:00 |
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George Marques
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5be9ff7b67
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
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Franklin Sobrinho
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4523a591d3
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Double-click item for reparent and choose a node in NodePath dialog
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2015-12-13 08:47:54 -03:00 |
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reduz
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422929e87f
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Large improvements on scene packing and management
-Ability to edit and keep changes of instanced scenes and sub-scenes
-Ability to inherit from other scenes
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2015-10-10 09:09:09 -03:00 |
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Juan Linietsky
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8228fea02f
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missing changes
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2015-06-14 02:13:47 -03:00 |
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Juan Linietsky
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fdaa2920eb
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
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Juan Linietsky
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0dbedd18fc
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SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-
*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree
Other stuff:
-Shower of bullets demo
-Fixes all around
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2014-11-05 21:20:42 -03:00 |
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Juan Linietsky
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0b806ee0fc
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
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