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2 commits

Author SHA1 Message Date
VolTer
119456304b Reduce the total size of our SVGs by 15% 2023-06-04 15:11:48 +02:00
PouleyKetchoupp
ba13d23140 KinematicBody split between new CharacterBody and PhysicsBody
PhysicsBody now has methods move_and_collide/test_move and needed
properties for these methods: safe margin, locked axes (3D only).

Moved collision_exceptions from StaticBody to PhysicsBody for 3D
(same as 2D, and conforms to documentation).

RigidBody doesn't have test_motion method anymore, it's now redundant
with PhysicsBody.test_move.
2021-06-04 11:40:36 -07:00
Renamed from editor/icons/KinematicBody2D.svg (Browse further)