Commit graph

64485 commits

Author SHA1 Message Date
patwork
2dedf6253b Fix -empty string- console log in web export 2024-05-28 12:32:46 +02:00
Saracen
596026a1ee Disallows selection of ownerless nodes:
Attempts to select first node owned by the edited scene instead.
2024-05-28 11:13:40 +01:00
Adriano Orioli
edd2e6e37f
make InstancePlaceholder in charge of node reference resolution 2024-05-28 11:51:49 +02:00
Yuri Rubinsky
246a760323 Fix completion of functions with struct param/return type in shaders 2024-05-28 12:13:25 +03:00
bruvzg
061ad36732
[RTL] Use real text/object height instead of line height for meta click/hover detection. 2024-05-28 11:46:56 +03:00
bruvzg
3e691e026b
Fix duplicate AcceptDialog cancel/confirm events. 2024-05-28 10:46:28 +03:00
ACB
9dd1268306 remove dead code from DisplayServerWindows::window_set_size 2024-05-28 08:55:15 +02:00
bruvzg
1a40cda95e
[macOS, X11] Fix duplicate close requests. 2024-05-28 09:41:04 +03:00
Christian Kaiser
dcc4bc267c Fix Light3D BakeMode enum documentation 2024-05-28 01:48:43 -03:00
Haoyu Qiu
77ea6db1e2 Fix PhysicsMaterial description being limited to 3D 2024-05-28 08:25:33 +08:00
Paweł
18243c5b7a Select text in SpriteFramesEditor spin boxes on focus 2024-05-27 21:50:15 +02:00
A Thousand Ships
f9901761be
[Editor] Fix crash when editing TileMap 2024-05-27 15:22:37 +02:00
A Thousand Ships
4ed62665a2
Replace .bind(...).call_deferred() with .call_deferred(...) 2024-05-27 13:29:57 +02:00
Mateus Elias
c622f202c0 Improve description of find_item_by_name() method in MeshLibrary class doc
Specify what the method find_item_by_name() returns if no item is found.
2024-05-27 05:51:30 -03:00
Gilles Roudière
1a380db62a Fix crash when baking TileMap navigation 2024-05-27 10:46:54 +02:00
Mateus Elias
ce10a660d1 Improve Mesh class description
- Bind MAX_MESH_SURFACES constant in RenderingServer::_bind_methods()
- Add MAX_MESH_SURFACES constant to RenderingServer class documentation
- Reference the constant RenderingServer.MAX_MESH_SURFACES in the description of Mesh class documentation
2024-05-26 21:52:39 -03:00
Ricardo Buring
efb6a1c23d Fix Parallax2D fixed timestep interpolation
The camera_screen_center value was stale in case of interpolation.
2024-05-26 23:08:35 +02:00
kobewi
d927d41f89 Optimize usage of position icon in 2D editor 2024-05-26 20:08:59 +02:00
Christian Kaiser
cd43627078 Fix profiler seek line color in light modes, update on theme change 2024-05-26 14:27:52 -03:00
A Thousand Ships
e6ab22d450
[GDScript LSP] Fix show_native_symbol_in_editor 2024-05-26 16:33:19 +02:00
Yuri Rubinsky
fc2b82188b Fix completion for new arguments 2024-05-26 13:47:22 +03:00
Ricardo Buring
b280bc0d7f Class reference: Add self-links to methods, properties, etc. 2024-05-26 09:54:17 +02:00
Patrick Sean Klein
44d1f1c85f
Fixes an index error in TileSet when caching transformed collision layers. 2024-05-26 00:14:31 +01:00
Riteo
9734feb449 Wayland: Implement is_window_transparency_available 2024-05-26 00:05:47 +02:00
Rémi Verschelde
be56cab58c
Merge pull request #92364 from bruvzg/rd_fix
Fix build with `vulkan=no` and `d3d12=no` after #91505.
2024-05-25 20:34:03 +02:00
rvenson
c8cab57079 Update velocity_computed signal description 2024-05-25 15:12:49 -03:00
bruvzg
fc89a0c118
Fix build with vuklan=no and d3d12=no after #91505. 2024-05-25 21:08:50 +03:00
Hugo Locurcio
0683677563
Fix outdated vsync_mode project setting documentation
Disabling V-Sync when using the Compatibility rendering method works
since Godot 4.2 at least.

This also documents the `--disable-vsync` command line argument.
2024-05-25 20:04:14 +02:00
Daniel Snd
1a9d95f933 Fix Multiplayer Spawner freeing node after client disconnected Issue 2024-05-25 13:34:33 -03:00
Gilles Roudière
85eac45513 Display custom data name instead of indices in TileData inspector 2024-05-25 17:21:31 +02:00
aaronp64
05cc8e7aaf Remove duplicate if/else code in TextEdit::_notification 2024-05-25 10:50:04 -04:00
Joel Winarske
f06dd46eb7 Enable build config wayland=yes use_sowrap=no
-wayland-egl.h was missing if opengl3=yes (default)

Signed-off-by: Joel Winarske <joel.winarske@gmail.com>
2024-05-25 07:15:57 -07:00
semensanyok
63554c7765 Fix TextureButton's click mask texture size ignored if missing normal texture 2024-05-25 15:40:09 +02:00
ajreckof
f764c5336a Fix crash on dictionary initialization after return to default in C#. 2024-05-25 11:12:10 +02:00
kobewi
b365a63403 Automatically use property count in PropertyListHelper 2024-05-25 10:51:37 +02:00
Mansur Isaev
e88095ed8f Fix method name for custom callable 2024-05-25 10:23:10 +04:00
Daylily-Zeleen
b941459719 Limit icon size in EditorDebuggerTree. 2024-05-25 14:13:13 +08:00
Mikael Hermansson
e312f147aa Fix ClassDB not checking for API_EDITOR_EXTENSION 2024-05-25 00:23:12 +02:00
Thaddeus Crews
18fb492afe
SCons: Fix RES race condition 2024-05-24 12:44:44 -05:00
Thaddeus Crews
5d265e9a7e
SCons: Minor fixes/adjustments for web compilation 2024-05-24 12:30:24 -05:00
bruvzg
64d789aba7
Fix get_position_with_decorations and get_size_with_decorations for embedded windows. 2024-05-24 20:10:36 +03:00
Aaron Franke
d3a58e57b8
Rename accessor GLTFType to GLTFAccessorType, fix verbose prints, doc 2024-05-24 03:21:13 -07:00
jsjtxietian
2546dada75 Fix null debug_shape being updated when CollisionObject3D's transform changed 2024-05-24 12:56:20 +08:00
Robert Wallis
0e97e1bc62 Fix crash during code editor folding and LSP 2024-05-23 20:01:11 -07:00
Haoyu Qiu
8652e9914f Fix theme StyleBox override parameter completion
Also added completion for remove_theme_*_override.
2024-05-24 08:12:53 +08:00
Rémi Verschelde
b7feebefab
Merge pull request #92288 from smix8/navregion_debug
Fix NavigationRegion3D not reacting to runtime debug enabled change
2024-05-23 23:26:04 +02:00
Rémi Verschelde
f25676cccf
Merge pull request #92284 from fire/vsk-bake-fps-4.3
Add `bake_fps` for FBXDocument, GLTFDocument and both import-export.
2024-05-23 23:26:01 +02:00
Rémi Verschelde
bceebdf212
Merge pull request #92275 from ajreckof/fix-bounding-box-glitch-
Fix bounding box glitch
2024-05-23 23:25:57 +02:00
Rémi Verschelde
73fdc30783
Merge pull request #92272 from timothyqiu/add-to-end
Explain `add_to_end` parameter of `add_property_editor()`
2024-05-23 23:25:55 +02:00
Rémi Verschelde
abfe8ba7d6
Merge pull request #92258 from DarioSamo/render_list_pass_alloc
Reduce allocations each time a render pass begins in RenderingDevice.
2024-05-23 23:25:51 +02:00