Fabio Alessandrelli
|
ee90da4acb
|
Allow setting websocket buffers sizes internally.
Needed by LSP.
|
2019-06-15 16:57:23 +02:00 |
|
Rémi Verschelde
|
b16c309f82
|
Update copyright statements to 2019
Happy new year to the wonderful Godot community!
|
2019-01-01 12:58:10 +01:00 |
|
Rémi Verschelde
|
d1f3b622f0
|
Fix missing/malformed license headers
|
2019-01-01 12:46:36 +01:00 |
|
Fabio Alessandrelli
|
77466285f2
|
Fix HTML5 WebSocket client buffers size.
|
2018-12-26 17:51:12 +01:00 |
|
Fabio Alessandrelli
|
c066db4d59
|
Convert WebSocket module to use PacketBuffer class
|
2018-11-12 22:55:17 +01:00 |
|
Fabio Alessandrelli
|
4b92956db7
|
Implement WebSocket clean close detection.
|
2018-09-24 01:50:37 +02:00 |
|
Fabio Alessandrelli
|
5d91e87c64
|
Implement WebSocket close notify.
|
2018-09-24 01:50:37 +02:00 |
|
Fabio Alessandrelli
|
6bc97cc7cc
|
Allow WebSocket connect with no sub-protocols.
|
2018-08-30 20:23:16 +02:00 |
|
Wilson E. Alvarez
|
a22e746bc3
|
Removed unnecessary assignments
|
2018-07-24 09:51:03 +02:00 |
|
Poommetee Ketson
|
ff070de986
|
s/2017/2018/g for gles2, websocket, linux appdata
|
2018-03-21 16:07:51 +07:00 |
|
Fabio Alessandrelli
|
658d71c3b9
|
Relicense module to the wondeful Godot community!
|
2018-02-06 14:10:13 +01:00 |
|
Fabio Alessandrelli
|
6a644d3ee1
|
Add websocket module.
Webassembly is client-only for obvious reasons.
Other platforms support both client and server using libwebsockets.
|
2018-02-06 14:10:13 +01:00 |
|