bruvzg
a28e8f0c8d
[TextServer] Make free
calls thread safe.
2023-01-02 21:59:05 +02:00
bruvzg
20d9457f9d
Scale MSDF font outline with the font size and MSDF source size to match dynamic font behavior.
2022-12-17 22:47:54 +02:00
Haoyu Qiu
207e52c161
Fix String::word_wrap() for long words
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- Changes `TextServer.string_get_word_breaks()`
- Returns pairs of boundary start and end offsets
- Accepts `chars_per_line` to return line breaks
- Removes `String::word_wrap()`
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2022-12-16 13:18:57 +08:00
bruvzg
53c76fa5d1
[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables.
2022-12-15 23:16:02 +02:00
bruvzg
3395539ed4
[TextServer] Do not clean up font texture cache when setting allow_system_fallback
property.
2022-12-10 17:07:42 +02:00
bruvzg
ecec415988
Use system fonts as fallback and improve system font handling.
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Add support for font weight and stretch selection when using system fonts.
Add function to get system fallback font from a font name, style, text, and language code.
Implement system font support for Android.
Use system fonts as a last resort fallback.
2022-12-04 18:44:20 +02:00
bruvzg
d77902f33a
Implement SVG in OT support.
2022-11-04 14:10:54 +02:00
Rémi Verschelde
cd25e48456
Merge pull request #67562 from bruvzg/improve_font_packing
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Improve font glyph cache packing shelf best height fit heuristic.
2022-10-31 14:26:13 +01:00
Rémi Verschelde
ae81a569b9
Merge pull request #67409 from bruvzg/fix_oversampling_rounding
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[TextServer] Do not round glyph advances / coordinates if font oversampling or bitmap glyph scaling is used.
2022-10-31 14:21:56 +01:00
kobewi
e48c5daddf
Unify usage of GLOBAL/EDITOR_GET
2022-10-18 19:01:48 +02:00
bruvzg
c1af9d57a3
Improve font glyph cache packing shelf best height fit heuristic.
2022-10-18 18:42:04 +03:00
Rémi Verschelde
3c4b110ae0
Merge pull request #67521 from nikitalita/speed_up_texture_pos
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Speed up `find_texture_pos_for_glyph()`
2022-10-17 17:31:54 +02:00
bruvzg
68ec84cded
[TextServer] Do not round glyph advances / coordinates if font oversampling or bitmap glyph scaling is used.
2022-10-17 10:57:49 +03:00
nikitalita
21341ddaed
Speed up find_texture_pos_for_glyph()
2022-10-16 22:29:26 -07:00
Haoyu Qiu
6db8e79eed
Fix memory leak when _ensure_cache_for_size()
fails
2022-10-17 12:47:38 +08:00
kobewi
072f6feaba
Make some Image methods static
2022-10-14 14:34:15 +02:00
Rémi Verschelde
24b36354ff
Merge pull request #66532 from bruvzg/mipmap_change
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[Text Server] Clear textures after "generate mipmaps" property change.
2022-09-28 17:13:57 +02:00
bruvzg
51978dde5a
[Text Server] Clear textures after "generate mipmaps" property change.
2022-09-28 12:43:34 +03:00
bruvzg
8f5d56e04a
[GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions.
2022-09-28 10:04:11 +03:00
bruvzg
8cdb482738
[TextServer] Always prefer main font over fallbacks, regardless of script/language support.
2022-09-25 23:07:30 +03:00
Rémi Verschelde
a0c85c11c6
Merge pull request #65914 from bruvzg/fix_trim_wo_space
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Fix line trim/ellipsis when line do not have space or newline at the end.
2022-09-21 18:55:44 +02:00
Haoyu Qiu
2d0d6e4f63
Fix crash when executing FontFile.get_face_count
2022-09-18 14:38:57 +08:00
bruvzg
19443a7fef
Fix line trim/ellipsis when line do not have space or newline at the end.
2022-09-16 19:46:26 +03:00
Rémi Verschelde
3a62c294c7
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
2022-09-02 13:57:02 +02:00
kobewi
7adc8376ed
Change Array arguments to TypedArray
2022-09-01 13:13:19 +02:00
bruvzg
d83b6b1e1c
[TextServer] Fix LCD AA fonts reading wrong glyphs.
2022-09-01 08:10:33 +03:00
bruvzg
fbcb98855d
Fix MSDF fonts color modulation.
2022-08-30 20:28:53 +03:00
Rémi Verschelde
7013c68619
Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0
2022-08-26 11:59:07 +02:00
Rémi Verschelde
62c3e72b6f
Merge pull request #63959 from KoBeWi/typo_arrray
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Replace Array return types with TypedArray (part 1)
2022-08-23 08:52:13 +02:00
bruvzg
bcc3643989
Add font LCD sub-pixel anti-aliasing support.
2022-08-23 08:47:21 +03:00
kobewi
8be27dc59e
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
bruvzg
1c5a50fac6
Fix color modulation of the grayscale glyphs in font with mixed color / grayscale data.
2022-08-22 21:01:22 +03:00
bruvzg
bf1cc6326a
Allow MSDF rendering for system fonts, fix crash on loading damaged / unsupported font files.
2022-08-09 14:21:09 +03:00
bruvzg
80c9a44492
Fix overrun flag check and HarfBuzz safe to break flag check.
2022-08-04 22:58:28 +03:00
Juan Linietsky
c7255388e1
Remove ThreadWorkPool, replace by WorkerThreadPool
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The former needs to be allocated once per usage. The later is shared for all threads, which is more efficient.
It can also be better debugged.
2022-07-25 15:39:50 +02:00
bruvzg
cbe3a2dcb7
Use BitField hint for the TextServer enums. Add missing parts for BitField support to the GDextension API.
2022-07-15 08:49:50 +03:00
kobewi
d2900429e8
Add static methods for creating Image and ImageTexture
2022-07-08 13:40:47 +02:00
bruvzg
344ba0ffaf
Refactor Font configuration and import UI, and Font resources.
2022-07-06 14:12:36 +03:00
bruvzg
b5c96df277
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
2022-06-16 16:49:37 +03:00
Rémi Verschelde
632b933a03
Merge pull request #61934 from Geometror/hashfuncs
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Hash function improvements
2022-06-15 07:34:43 +02:00
Hendrik Brucker
8c61470fa9
Hash function improvements
2022-06-15 00:32:10 +02:00
bruvzg
6e4cdad3ac
[TextServer] Adds support for TrueType / OpenType collection files (*.TTC, *.OTC).
2022-06-07 11:35:59 +03:00
bruvzg
cfcdfc38e2
[RTL] Add support for shaping in background thread.
2022-05-19 09:34:44 +03:00
bruvzg
05963674a7
Implement TextMesh resource.
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Apply simulated slant and embolden to the TextServer `gont_get_glyph_contours` results.
2022-05-13 08:20:22 +03:00
bruvzg
6783d55ce4
Use new HashMap implementation in the TextServer, and Font.
2022-05-12 13:42:25 +03:00
reduz
8b7c7f5a75
Add a new HashMap implementation
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Adds a new, cleaned up, HashMap implementation.
* Uses Robin Hood Hashing (https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing ).
* Keeps elements in a double linked list for simpler, ordered, iteration.
* Allows keeping iterators for later use in removal (Unlike Map<>, it does not do much
for performance vs keeping the key, but helps replace old code).
* Uses a more modern C++ iterator API, deprecates the old one.
* Supports custom allocator (in case there is a wish to use a paged one).
This class aims to unify all the associative template usage and replace it by this one:
* Map<> (whereas key order does not matter, which is 99% of cases)
* HashMap<>
* OrderedHashMap<>
* OAHashMap<>
2022-05-12 11:21:29 +02:00
bruvzg
68304bec47
[TextServer] Fix incorrect oversampled font scaling.
2022-05-10 13:57:18 +03:00
Rémi Verschelde
c273ddc3ee
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
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Didn't commit all the changes where it wants to initialize a struct
with `{}`. Should be reviewed in a separate PR.
Option `IgnoreArrays` enabled for now to be conservative, can be
disabled to see if it proposes more useful changes.
Also fixed manually a handful of other missing initializations / moved
some from constructors.
2022-05-02 16:28:25 +02:00
bruvzg
6ab672d1ef
Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows.
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Implement TextServer word break method.
2022-04-28 14:35:41 +03:00
bruvzg
be611c1c05
Implement Label3D node.
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Add "generate_mipmap" font import option.
Add some missing features to the Sprite3D.
Move BiDi override code from Control to TextServer.
Add functions to access TextServer font cache textures.
Add MSDF related flags and shader to the standard material.
Change standard material cache to use HashMap instead of Vector.
2022-04-22 12:08:46 +03:00