Commit graph

14722 commits

Author SHA1 Message Date
Haoyu Qiu
b2d5a06828 Fix buttons offset to the right when dialog is at minsize 2024-04-18 21:12:34 +08:00
Rémi Verschelde
2543d192c3
Merge pull request #90842 from timothyqiu/revert-79792
Revert "Correctly display tooltips for buttons in Tree when they overlap cell content
2024-04-18 12:25:08 +02:00
Rémi Verschelde
a202027efe
Merge pull request #90838 from bruvzg/btn_theme_rounding
[Button] Fix theme elements size rounding errors not keeping sufficient space for the text.
2024-04-18 12:25:05 +02:00
Rémi Verschelde
2d884ba70c
Merge pull request #90797 from Geometror/vsnode-comment-compat
[Compatibility] Add stub for VisualShaderNodeComment
2024-04-18 12:24:50 +02:00
Rémi Verschelde
be9b298317
Merge pull request #90780 from lyuma/skeletonik3d_compat
Add SkeletonIK3D `get`/`set_interpolation` compat from #87888
2024-04-18 12:24:44 +02:00
Rémi Verschelde
6a70a69d1f
Merge pull request #90702 from permelin/fix-lightmap-warnings
LightmapGI: Reduce warnings and increase probe accuracy
2024-04-18 12:24:37 +02:00
Rémi Verschelde
d2ec3714d7
Merge pull request #90584 from BMagnu/fix_global_rotation_matrix
Fix `Node3D.set_global_rotation()` resetting node scale.
2024-04-18 12:24:27 +02:00
Rémi Verschelde
0dfb48e58d
Merge pull request #89693 from Calinou/dialogs-add-button-minimum-size
Add minimum width/height to dialog buttons
2024-04-18 12:24:20 +02:00
Rémi Verschelde
043ca7c63c
Merge pull request #88306 from KoBeWi/PropertyListHelper_will_come_for_you
Add PropertyListHelper in all simple cases
2024-04-18 12:24:17 +02:00
Rémi Verschelde
3a88373a4c
Merge pull request #86553 from Koyper/fix_popup_panel_content_scaling
Fix non-embedded tooltips, popups and dialogs resizing to match Viewport content scale factors != 1.0
2024-04-18 12:24:11 +02:00
Haoyu Qiu
00f0043227 Revert "Correctly display tooltips for buttons in Tree when they overlap cell content"
This reverts commit 8278a5f274.
2024-04-18 17:35:26 +08:00
Lyuma
cb7ef2b8de Add SkeletonIK3D get/set_interpolation compat from #87888 2024-04-18 01:49:12 -07:00
bruvzg
45bde2b5b0
[Button] Fix theme elements size rounding errors not keeping sufficient space for the text. 2024-04-18 11:48:46 +03:00
Hendrik Brucker
735c45dc8e [Compatibility] Add stub for VisualShaderNodeComment 2024-04-18 02:39:29 +02:00
Hugo Locurcio
1e8526659c
Add minimum width/height to dialog buttons
This makes buttons with short texts such as "OK" or "Close"
easier to click, especially on a touchscreen.

This is exposed to projects via `buttons_min_width` and `buttons_min_height`
theme items in AcceptDialog (and therefore ConfirmationDialog and FileDialog),
with the default values being 0 to preserve compatibility with existing projects.
2024-04-17 23:48:05 +02:00
Rémi Verschelde
54ba8d6882
Merge pull request #90810 from Arnklit/particles_processing_ring_shape_emission_axis_fix
Fix shader crash on zero vector and negative x vector in particles processing
2024-04-17 20:26:50 +02:00
Kasper Frandsen
f8d08a8376 fix: avoid shader crash on null vector and negative x vector 2024-04-17 17:33:30 +01:00
Koyper
0881c81c13 Fix non-embedded Windows resizing to match Viewport content scale factor 2024-04-17 09:30:16 -05:00
yds
4077129f9d Fix RayCast3D's debug draw transform not updating 2024-04-17 11:21:53 -03:00
Rémi Verschelde
01eb81ba48
Merge pull request #90752 from groud/fix_tilemap_y_sort
Fix TileMap enabling Y-sort on child nodes
2024-04-17 10:59:04 +02:00
Rémi Verschelde
ce0744866d
Merge pull request #90747 from smix8/remove_constrain_avoidance
Remove experimental `constrain_avoidance` from `NavigationRegion2D`
2024-04-17 10:58:55 +02:00
Rémi Verschelde
fad6897af0
Merge pull request #90639 from YeldhamDev/stay_open_please
Fix submenus erroneously closing on some occasions
2024-04-17 10:58:46 +02:00
smix8
df66a55ef3 Remove experimental constrain_avoidance from NavigationRegion2D
Removes experimental constrain_avoidance feature from NavigationRegion2D.
2024-04-16 18:02:53 +02:00
Gilles Roudière
96b6199de9 Fix TileMap enabling Y-sort on child nodes 2024-04-16 16:02:55 +02:00
Birk Magnussen
dd97ff44ab
Fixes the issue where setting global rotation would reset scale.
This was caused because the basis for the target global transform was entirely recreated. This process did not account for the scale of the basis of the current global transform.
This PR amends this by scaling the recreated basis for the global transform by the current global scale of the Node3D.
Note that this scaling has to be done from the current global scale and not from the local scale of the Node3D, otherwise issues would arise if parents of this Node3D would be scaled.
2024-04-16 13:43:00 +02:00
Rémi Verschelde
dc8e82b00a
Merge pull request #90730 from timothyqiu/root-auto-translate
Add project setting for root node auto translate mode
2024-04-16 13:31:00 +02:00
Rémi Verschelde
09825bcc1a
Merge pull request #90729 from aaronfranke/move-nav-msgd
Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders
2024-04-16 13:30:57 +02:00
Rémi Verschelde
ac25b3dd6a
Merge pull request #90438 from TokageItLab/vl-vs-bz
Separate value/bezier track caching process in AnimationMixer
2024-04-16 13:30:44 +02:00
Haoyu Qiu
8d1cb7e74c Add project setting for root node auto translate mode 2024-04-16 11:02:04 +08:00
Aaron Franke
77e35cf781
Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders 2024-04-15 18:40:43 -07:00
Per Melin
a990e42207 LightmapGI: Reduce warnings and increase probe accuracy 2024-04-15 18:57:53 +02:00
Rémi Verschelde
e1dd1f49c0
Merge pull request #90571 from KoBeWi/you're_too_old,_upgrade_to_newer_format
Improve error when scene/resource is saved with newer format
2024-04-15 13:41:15 +02:00
kobewi
445302a4b2 Improve error when scene/resource is saved with newer format 2024-04-15 12:08:35 +02:00
bruvzg
524a20f460
[RTL] Add support for character code bb tag. 2024-04-15 11:25:50 +03:00
Rémi Verschelde
c951421c99
Merge pull request #90268 from RandomShaper/wtp_servers
Use WorkerThreadPool for Server threads (enhanced)
2024-04-15 10:12:00 +02:00
Rémi Verschelde
a44b0b6dc1
Merge pull request #90685 from timothyqiu/auto-translate-legacy
Don't store deprecated `auto_translate` property
2024-04-15 10:00:38 +02:00
Rémi Verschelde
4e1ed6bc23
Merge pull request #90668 from timothyqiu/owner-id
Store `ObjectID` instead of pointer for KinematicCollision owner
2024-04-15 10:00:32 +02:00
Rémi Verschelde
88033ea8c6
Merge pull request #90637 from aaronp64/force_native_crash
Fix `Window.hide()` crash when `force_native` changes
2024-04-15 10:00:29 +02:00
Rémi Verschelde
673e770a8d
Merge pull request #90575 from TokageItLab/boneattachment-performance
Remove `bone_pose_updated` signal and replace it with the `skeleton_updated` signal
2024-04-15 10:00:26 +02:00
Rémi Verschelde
fac55137a1
Merge pull request #89627 from markdibarry/parallax2d_scroll_scale
Account for scale in scroll logic for `Parallax2D`
2024-04-15 10:00:15 +02:00
Haoyu Qiu
48f1e5b561 Don't store deprecated auto-translate property 2024-04-15 14:23:24 +08:00
Haoyu Qiu
4176102a5e Store ObjectID instead of pointer for KinematicCollision owner 2024-04-15 12:28:36 +08:00
Rémi Verschelde
41fc152232
Merge pull request #90633 from YeldhamDev/the_popup_is_not_wearing_any_panels
Remove `Popup`'s unused "panel" style
2024-04-14 14:39:15 +02:00
Michael Alexsander
7c75355541
Remove Popup's unused "panel" style 2024-04-13 15:18:12 -03:00
Michael Alexsander
978ffb39bf
Fix submenus erroneously closing on some occasions 2024-04-13 15:10:19 -03:00
aaronp64
4ed51933f9 Fix Window.hide() crash when force_native changed
Moved force_native = p_force_native assignment to after is_visible() check, to prevent value from changing after window is shown.

Fixes #90609
2024-04-13 14:03:29 -04:00
Aaron Franke
6dd4a68797
Reorganize some code to have 2D things grouped together 2024-04-13 02:56:50 -07:00
Bernat Arlandis
0a68876348 Remove some unused SceneTree properties 2024-04-13 00:56:01 +02:00
Silc Lizard (Tokage) Renew
78a5ef4158 replace bone_pose_updated to skeleton_updated signal 2024-04-13 05:48:42 +09:00
kobewi
e95e954c68 Add PropertyListHelper in all simple cases 2024-04-11 18:13:29 +02:00