Hugo Locurcio
d54b5da940
Tweak some help texts in the build system
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This also removes `unix_global_settings_path` from SConstruct
since it is no longer used.
2018-06-07 21:40:54 +02:00
Guilherme Felipe
c8e0ec0580
Change position of validation in set_custom_mouse_cursor
2018-05-28 09:36:30 -03:00
Max Hilbrunner
856d945248
Merge pull request #19210 from guilhermefelipecgs/fix_invalid_image
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Add validation in set_custom_mouse_cursor
2018-05-28 12:52:10 +02:00
Guilherme Felipe
aad6bdad94
Add validation in set_custom_mouse_cursor
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Check if the image is valid.
2018-05-27 20:55:05 -03:00
Guilherme Felipe
aa174d963d
Fix memory leak in set_custom_mouse_cursor
2018-05-26 15:56:35 -03:00
Guilherme Felipe
8c17d8e6fe
More fixes to set_borderless_window
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[x11] Preserve window size when calling this method.
[osx] Make sure it don't make the window resizable if it's not needed.
[windows] clean up the code.
2018-05-23 17:42:31 -03:00
Max Hilbrunner
0980991e64
Merge pull request #19070 from guilhermefelipecgs/fix_19033
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Fix mouse confined and set_borderless_window
2018-05-21 18:30:11 +02:00
Fabio Alessandrelli
875d822d77
Fix OSXCROSS build with clang-6.0
2018-05-21 16:16:16 +02:00
Guilherme Felipe
28d24c4f66
Fix #19033
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- Fix a bug when mouse is confined don't update the cursor shape.
- Don't let the mouse leave the window when resizing to a smaller
resolution when MOUSE_MODE_CONFINED.
- Fix set_borderless_window to preserve the actual video_mode.widht/height.
2018-05-20 20:53:04 -03:00
Max Hilbrunner
0db3d1d2a7
Merge pull request #15739 from poke1024/macos-catch-exception
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Catch NSException in macOS run loop to prevent crashs
2018-05-13 23:51:20 +02:00
bruvzg
096eb38fb0
[macOS] Fix numeric keys scan-codes remapping.
2018-05-13 22:19:08 +03:00
Rémi Verschelde
0902915c33
Merge pull request #18751 from guilhermefelipecgs/fix_cursor_osx
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Fix custom cursor disappearing on osx
2018-05-11 14:23:13 +02:00
Guilherme Felipe
50a0220d2d
Reset the cursor with Input.set_custom_mouse_cursor(null)
2018-05-10 20:02:12 -03:00
Guilherme Felipe
48f9e6a05b
Fix custom cursor disappearing on osx
2018-05-09 20:06:59 -03:00
Guilherme Felipe
8ead09342d
Add support for atlas texture on set_custom_mouse_cursor
2018-05-09 12:44:43 +00:00
Hein-Pieter van Braam
e668757aa9
Merge pull request #14622 from bruvzg/non-rectangular-windows
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Experimental support for windows with per-pixel transparency.
2018-05-08 16:44:35 +02:00
Guilherme Felipe
62b835a2cd
Fix custom cursor when it's hidden
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[Linux] Ensures that the custom cursor will be used when changing to
MOUSE_MODE_VISIBLE. Fix #3086
[Windows] Fix cursor flickering when MOUSE_MODE_HIDDEN.
[Mac] Fix possible cursor flicker when MOUSE_MODE_HIDDEN.
2018-04-09 10:28:20 -03:00
bruvzg
ddae098dee
Experimental support for windows with per-pixel transparency (macOS, X11 and Windows).
2018-04-07 17:11:45 +03:00
Guilherme Felipe
dc57632d66
Remove size restriction for mouse cursor
2018-04-05 15:41:09 -03:00
Rémi Verschelde
866254343b
Merge pull request #17827 from bruvzg/macos_shortcut_key_remapping_fix
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[macOS] Fix keyboard shortcuts on non QWERTY keyboard layouts.
2018-04-05 13:22:52 +02:00
Rémi Verschelde
7e9aa89fb8
Merge pull request #17777 from bruvzg/macos_exit_code
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[macOS] Return exit code specified by `OS.exit_code` parameter.
2018-04-04 22:35:40 +02:00
bruvzg
5ba984fc8c
[macOS] Fix keyboard shortcuts on non QWERTY keyboard layouts.
2018-03-28 20:22:59 +03:00
Fabio Alessandrelli
e7b9e2f970
Fix IPhone and OSX cross compilation
2018-03-28 19:08:20 +02:00
bruvzg
1a38449ab9
[macOS] Return exit code specified by OS.exit_code
parameter.
2018-03-26 16:55:57 +03:00
bruvzg
d6c6a65438
Revert "Implement OS_OSX::execute"
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This reverts commit e42576548f
.
2018-03-23 11:56:05 +02:00
bruvzg
14597dc2b2
Fix dragging window from non-retina to retina display.
2018-03-22 18:24:09 +02:00
Marcelo Fernandez
35d21c0881
Fix several in-class initialization clang warning
2018-03-22 00:17:18 -03:00
bruvzg
e42576548f
Implement OS_OSX::execute
2018-03-19 12:56:03 +02:00
Marcelo Fernandez
0876502f72
Improved error checking at EditorExportPlatformPC::export_project
2018-03-06 14:23:17 -03:00
Marcelo Fernandez
d780d774aa
Clean and expose get_audio/video_driver_* funcs on OS class
2018-03-04 14:18:05 -03:00
Marcelo Fernandez
a42dfd7882
Modify OSX can_export logic to match the logic from EditorExportPlatformPC::can_export
2018-03-03 10:23:00 -03:00
bruvzg
506e17ee70
Hack to force macOS window activation for non-bundled app.
2018-03-03 13:28:59 +02:00
Rémi Verschelde
8d01b706ff
Merge pull request #17158 from bruvzg/gles2_driver_select
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[GLES2] Renderer selection improvement
2018-03-02 18:43:18 +01:00
bruvzg
a5a4f3714b
GLES2 renderer support on macOS.
2018-03-02 13:15:12 +02:00
bruvzg
f0d24de960
Fix --help
output, allow renderer override from command line (--video-driver
).
2018-03-02 10:05:14 +02:00
Rémi Verschelde
4bb98348a8
Merge pull request #17133 from bruvzg/macos_fix_webm_optim
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[Build] Fix WebM (libvpx) SIMD optimizations on macOS.
2018-03-01 16:36:24 +01:00
karroffel
eac4c984df
add GLES 2 renderer for 2D
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This commit adds a new rendering backend, GLES2, and adds a
project setting to enable it.
Currently this backend can only be used on the X11 platform,
but integrating into other platforms is planned.
2018-03-01 15:12:30 +01:00
bruvzg
eec0f83cf3
Fix WebM SIMD optimizations on macOS.
2018-03-01 09:21:58 +02:00
luz.paz
612ab4bbc6
Fix typos with codespell
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Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```
2018-02-21 19:46:06 +01:00
Rémi Verschelde
3e6f2b7d98
Fix previous commit, "bits" still needed for buildsystem
2018-02-19 23:36:34 +01:00
Rémi Verschelde
42c5af5e48
OSX: Remove unnecessary bits assignment
2018-02-19 23:34:11 +01:00
Rémi Verschelde
3925e6a543
Merge pull request #16696 from BTaskaya/master
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PEP3101 applied with changing old type string formatting as new ones
2018-02-19 20:38:37 +01:00
Rémi Verschelde
f04958cd5d
OSX: Remove support for 32-bit and fat binaries
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Mac OS X is 64-bit only since 10.7 (Lion), which has reached End-Of-Life in October 2014.
Therefore it no longer makes sense to support exporting 32-bit binaries for Mac OS X,
and we can now default to 64-bit instead of bigger "fat" binaries.
2018-02-19 12:53:28 +01:00
BTaskaya
78dba05fc0
PEP3101 applied with changing old type string formatting as new ones
2018-02-14 19:29:25 +03:00
Rémi Verschelde
e0f43e0678
Merge pull request #15564 from RandomShaper/adpod-topmost
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Add new window setting: always on top
2018-02-14 16:43:40 +01:00
Rémi Verschelde
7d7f8d9e54
Merge pull request #15864 from GodotExplorer/pr-get_unique_id-desktop-impl
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Implement more methods for OS on Desktop platforms
2018-02-14 16:11:53 +01:00
Marcelo Fernandez
ea1d726a46
Added OS::center_window to center the window precisely on desktop platforms
2018-02-12 15:45:41 -03:00
geequlim
5980bef672
OSX: implement OS.get_unique_id
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Update the documentations for OS.get_unique_id()
2018-02-01 23:29:39 +08:00
Pedro J. Estébanez
2e8c7824c0
Implement always-on-top for MacOS
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Courtesy of @bruvzg.
2018-01-30 20:39:53 +01:00
bruvzg
9ef0315b06
[macOS] Strip executable when separate_debug_symbols
is set to yes
2018-01-30 16:51:46 +02:00