Lightning_A
b6af2a29eb
Rename is_valid_integer()
to is_valid_int()
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Method from `String`
2021-06-16 10:32:22 -06:00
Rémi Verschelde
34e308e044
Merge pull request #47639 from timothyqiu/abbr
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Don't use the abbrevation "Sep." in UI text
2021-06-16 15:51:21 +02:00
Rémi Verschelde
37a0f4cefb
i18n: Sync translations with Weblate
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(cherry picked from commit a812779cc5
)
2021-06-16 13:48:32 +02:00
Haoyu Qiu
5046a7d1b1
Don't use the abbrevation "Sep." in UI text
2021-06-16 19:40:12 +08:00
Rémi Verschelde
80d057269f
Revert "Fix SceneTreeDock::_selection_changed to handle to single selection from Multiple Selection"
2021-06-16 02:12:01 +02:00
Rémi Verschelde
e312df0972
Fix build after merge of #48598
2021-06-15 18:37:12 +02:00
Rémi Verschelde
3f01b38185
Merge pull request #48597 from Calinou/editor-scale-auto-portrait
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Handle portrait mode monitors in the automatic editor scale detection
2021-06-15 18:27:48 +02:00
Rémi Verschelde
5bd0692d0c
Merge pull request #48598 from Calinou/animation-track-editor-improve-scrolling
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Improve scrolling actions in the animation track editor
2021-06-15 18:27:06 +02:00
Rémi Verschelde
9f1f59570c
Merge pull request #48619 from Calinou/editor-autoload-rename-singleton
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Rename "Singleton" to "Global Variable" in the AutoLoad editor
2021-06-15 18:25:38 +02:00
Rémi Verschelde
fed31b1827
Merge pull request #49616 from BastiaanOlij/more_rename_transform
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Adding some more missing renames for Transform3D and Quaternion
2021-06-15 16:50:52 +02:00
Rémi Verschelde
acdcd37ad2
Merge pull request #49003 from Calinou/editor-freelook-fix-redrawing-when-not-moving
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Fix editor constantly redrawing when freelook is active with still camera
2021-06-15 16:27:08 +02:00
Bastiaan Olij
2161fd117b
Adding some more missing renames for Transform3D and Quaternion
2021-06-15 16:01:50 +02:00
Rémi Verschelde
69553166ea
Merge pull request #49083 from foxydevloper/make-easing-line-smooth
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Make easing properties drawn with anti aliasing
2021-06-15 15:44:39 +02:00
Rémi Verschelde
fbdb1e0bab
Merge pull request #49108 from LightningAA/reload-current-project-4.0
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Add the ability to reload the current project
2021-06-15 15:40:52 +02:00
Rémi Verschelde
9f8d892e4e
Merge pull request #49310 from foxydevloper/add-drag-threshold-select-mode
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Prevent accidental drags by adding drag distance threshold
2021-06-15 15:34:28 +02:00
Rémi Verschelde
be787e140e
Merge pull request #49482 from unsignedFoo/49451-fix-selection-changed-multinodeeditor
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Fix SceneTreeDock::_selection_changed to handle to single selection from Multiple Selection
2021-06-15 15:07:52 +02:00
Rémi Verschelde
3942ea68a8
Merge pull request #49604 from pfertyk/issue-49453-wrong-recent-directory-names
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Remove trailing slash from recent dir if needed
2021-06-15 14:58:05 +02:00
Rémi Verschelde
db0816e129
Merge pull request #49459 from akien-mga/fixup-editor-paths-settings
2021-06-15 14:35:37 +02:00
Yuri Sizov
d0e86c7afc
Overhaul the theme editor and improve user experience
2021-06-14 21:46:30 +03:00
Rémi Verschelde
1074017f04
Refactor editor paths validation in EditorPaths and EditorSettings
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- EditorSettings: Ensure that `create()` makes a valid singleton.
Fixes #49179 , fixes #49450 .
- EditorPaths: Cleanup code, properly set `paths_valid`.
- EditorPaths: Move more paths validation (check, mkdir) from
EditorSettings for a better separation of concerns.
- EditorPaths: Move EditorFileSystem creation of `.godot/imported`
next to other paths.
2021-06-14 19:56:20 +02:00
Rémi Verschelde
07b8fffa7c
Merge pull request #49458 from JFonS/fix_unwrap_xform
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Rename get_parent_spatial() to get_parent_node_3d()
2021-06-14 18:32:33 +02:00
Paweł Fertyk
709e71ae9c
Remove trailing slash from recent dir if needed
2021-06-14 17:51:57 +02:00
jfons
ee702334a1
Rename get_parent_spatial() to get_parent_node3d()
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Renames get_parent_spatial() to get_parent_node3d() and changes its
implementation. Before it was not returning a correct pointer if the
node wasn't added to a SceneTree. Now it uses the same implementation as
CanvasItem, which will be correct even for nodes outside a SceneTree.
2021-06-14 14:05:13 +02:00
Rémi Verschelde
12e0f10c74
Merge pull request #49227 from pycbouh/editor-theme-freeze-changes
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Prevent `Theme` resource from emitting changes during bulk operations
2021-06-13 15:44:32 +02:00
Rémi Verschelde
ef7974f3d9
Merge pull request #49526 from Chaosus/fix_textureregion_errors
2021-06-13 14:44:50 +02:00
Haoyu Qiu
1a9e3edd30
Validate parameters when adding plugins
2021-06-13 17:25:39 +08:00
kobewi
3911e71a52
Fix some virtual methods
2021-06-13 02:02:39 +02:00
Rémi Verschelde
6d98f84abb
Merge pull request #48746 from KoBeWi/bane_of_all_virtual_compatibility
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Consistently prefix bound virtual methods with _
2021-06-12 23:00:40 +02:00
Rémi Verschelde
ac73059b56
Merge pull request #49123 from aaronfranke/it-is-time
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Add a Time singleton
2021-06-12 22:55:25 +02:00
Hugo Locurcio
d1c5dd5b68
Fix game camera override tooltips being swapped
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Previously, the wrong tooltip was shown.
This also tweaks the tooltips' texts to be clearer and remove
references to "game" (since Godot is used for more than just games).
2021-06-12 19:39:34 +02:00
Yuri Roubinsky
19afaa0203
Fixed a bunch of connection errors in TextureEditorPlugin
2021-06-12 08:01:02 +03:00
kobewi
7ff135b015
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
Rémi Verschelde
1b943dbea1
Merge pull request #49519 from Xrayez/filesystem-delete-for-everyone
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Use "Delete" in FileSystemDock on all platforms
2021-06-11 23:35:45 +02:00
Rémi Verschelde
530e069bc3
Merge pull request #49312 from RandomShaper/reference_to_ref_count
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Rename `Reference` to `RefCounted`
2021-06-11 19:46:25 +02:00
Andrii Doroshenko (Xrayez)
77daadac1d
Use "Delete" in FileSystemDock on all platforms
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The consensus is that the per-platform strings are not so useful in the
first place, so it's better to revert back to "Delete" for every platform.
2021-06-11 20:35:10 +03:00
Rémi Verschelde
50d1e0ea99
Merge pull request #47835 from mortarroad/master-lossless-webp
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Implement lossless WebP encoding
2021-06-11 19:34:36 +02:00
Pedro J. Estébanez
04688b92ff
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Morris Tabor
1bc1e94208
Implement lossless WebP encoding
2021-06-11 18:46:04 +02:00
Rémi Verschelde
8d4046929c
Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-io
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Core: Move DirAccess and FileAccess to `core/io`
2021-06-11 16:51:10 +02:00
Rémi Verschelde
6b0183ec89
Merge pull request #49279 from Calinou/rename-string-is-abs-path-method
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Rename `String.is_abs_path()` to `String.is_absolute_path()`
2021-06-11 15:58:16 +02:00
Aaron Franke
f64fea1b23
Add Time singleton
2021-06-11 09:32:39 -04:00
Rémi Verschelde
e82a1113ab
Merge pull request #49338 from Chaosus/fix_property_editor_remake
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Fix property editor to make changes if popup closed (remake)
2021-06-11 14:56:35 +02:00
Rémi Verschelde
9e328bb5b7
Core: Move DirAccess and FileAccess to core/io
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File handling APIs are typically considered part of I/O, and we did have most
`FileAccess` implementations in `core/io` already.
2021-06-11 14:52:39 +02:00
Aitor Cereceto
1ef9b8645c
[49451] fix: Control _selection_changed from Multiple Selection
2021-06-10 12:04:07 +02:00
Rémi Verschelde
58c1235111
Merge pull request #49265 from KoBeWi/keepfreplace_2_keepers_of_replace
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Move FindReplaceBar out of CodeTextEditor
2021-06-09 21:07:27 +02:00
Rémi Verschelde
0818a466c0
Merge pull request #49462 from TokageItLab/update-property-selector-icon-list
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update property selector's icon list
2021-06-09 17:54:59 +02:00
Silc 'Tokage' Renew
67689dac7b
update property selector's icon list and rename Quat.svg to Quaternion.svg
2021-06-09 23:50:29 +09:00
Rémi Verschelde
f178e7abd7
Merge pull request #48834 from daniel-mcclintock/fix-distraction-free-state-loss
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Fix out of sync ScriptEditor distraction mode when `Separate Distraction Mode` is Enabled
2021-06-09 11:28:19 +02:00
Rémi Verschelde
27cf525713
Merge pull request #42248 from Chaosus/vs_particles_shader
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Continuation of work on visual particles system
2021-06-09 11:15:41 +02:00
daniel-mcclintock
45fc6c4706
Fix out of sync separate distraction-free mode
2021-06-09 09:27:30 +10:00