clayjohn
1bf7f8fcd1
filled in docs for panorama sky
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filled in docs for panorama sky
2018-05-13 13:56:34 -07:00
Hein-Pieter van Braam
55d71e68aa
Merge pull request #18846 from godotengine/revert-17367-audio_playing_
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Revert "Use fake audio playing property in editor"
2018-05-13 21:37:25 +02:00
Hein-Pieter van Braam
3cfb9df325
Revert "Use fake audio playing property in editor"
2018-05-13 21:37:08 +02:00
Hein-Pieter van Braam
24dbe5e310
Merge pull request #17367 from ShyRed/audio_playing_
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Use fake audio playing property in editor
2018-05-13 21:35:44 +02:00
bruvzg
096eb38fb0
[macOS] Fix numeric keys scan-codes remapping.
2018-05-13 22:19:08 +03:00
Juan Linietsky
dc7060973c
Merge pull request #18764 from AndreaCatania/rag
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Improved API to active / deactive ragdoll
2018-05-13 15:34:48 -03:00
Rémi Verschelde
2014bb485a
Merge pull request #18810 from eska014/cmdline
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Fix command line II
2018-05-13 19:49:09 +02:00
Max Hilbrunner
5e29741615
Merge pull request #18830 from cbscribe/kcc_api_fixes
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[DOCS] Vector2/Vector3/TileMap wording fixes
2018-05-13 17:55:53 +02:00
Max Hilbrunner
30289e8831
Merge pull request #18832 from capnm/fix-editor-font-bold
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Editor: make custom bold font config work
2018-05-13 17:54:42 +02:00
Max Hilbrunner
0a3621ebaf
Merge pull request #18838 from eska014/freetype-build
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Fix duplicate definitions with FreeType
2018-05-13 17:52:01 +02:00
Leon Krause
b8c35b4078
Fix duplicate definitions with FreeType
2018-05-13 15:20:05 +02:00
Martin Capitanio
1b8146f77b
Editor: make custom bold font config working
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Fixes #18737
2018-05-13 05:58:16 +02:00
Chris Bradfield
8bc4882dd3
[DOCS] Vector2/Vector3/TileMap wording fixes
2018-05-12 17:58:45 -07:00
Max Hilbrunner
a0ea57b72c
Merge pull request #18827 from Faless/enet_channels
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Expose channels and ordered mode in NetworkedMultiplayerENet
2018-05-13 00:58:08 +02:00
Fabio Alessandrelli
f95e4c72df
Expose channels in NetworkedMultiplayerENet
2018-05-12 23:51:58 +02:00
Max Hilbrunner
ca10cb6eea
Merge pull request #18823 from Faless/multiplayer_raw
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Allow sending raw bytes via the Multiplayer API
2018-05-12 23:50:26 +02:00
Fabio Alessandrelli
0ad07a823c
Fix and improve docs, adds send_bytes
2018-05-12 23:22:09 +02:00
Fabio Alessandrelli
c7466eb144
Allow sending raw bytes through MultiplayerAPI
2018-05-12 23:17:24 +02:00
Pieter-Jan Briers
331b0e8526
Makes doc methods display enums.
2018-05-12 20:08:39 +02:00
tagcup
ed7aadcd87
Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation.
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Also even out Basis and Quat APIs a little.
2018-05-12 13:05:04 -04:00
Leon Krause
430d84769c
Change reused variable name in command line parsing
2018-05-12 13:31:03 +02:00
Leon Krause
5b4974f171
Remove dead branch in command line logic
2018-05-12 13:10:13 +02:00
Rémi Verschelde
81b1d3c846
Merge pull request #18807 from Orangestar12/master
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Correctly label vertical scroll position in tooltip as "vertical"
2018-05-12 12:57:50 +02:00
Leon Krause
3bdeb6f8a8
Revert "Fix custom resource path look-up per command line"
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This reverts commit 942f6dfbd6
.
2018-05-12 12:50:58 +02:00
Daniel "Orangestar" O
40ec56801b
Fix Error in the ScrollContainer Tooltips
2018-05-12 03:45:56 -05:00
Rémi Verschelde
fb8f71fe54
Merge pull request #18788 from Chaosus/fixblackpreviews
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Fix black script previews
2018-05-12 09:40:24 +02:00
Rémi Verschelde
d5a0d653c8
Merge pull request #18800 from dragmz/removefile
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fix for removing files
2018-05-12 09:40:14 +02:00
Rémi Verschelde
9af5cab32e
Merge pull request #18802 from bruvzg/fix_x11_arm_build
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Fix X11 build on ARM Linux
2018-05-12 09:39:51 +02:00
Rémi Verschelde
3d9deda8b3
Sync classref with current source
2018-05-12 09:38:00 +02:00
Josh Faust
5b639269a2
Fix scene import when platform=server
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Adds code in RasterizerStorageDummy to store off mesh surface information,
rather than just throwing it away. Without this, all surface arrays were
just defaulting to empty when the packed scene was written.
2018-05-11 14:12:04 -07:00
Max Hilbrunner
224d5371ff
Merge pull request #18742 from TailyFair/assetlib-fix
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Fix AssetLib icon if remote icon load fails
2018-05-11 22:46:40 +02:00
Karolis K
0711d865e2
Thumbnail overlay for videos in AssetLib
2018-05-11 23:43:59 +03:00
Marcin Zawiejski
9ecc26ce59
fix for removing files
2018-05-11 21:37:08 +02:00
Josh Faust
4e58db9f12
Fix crash on editor startup when running with platform=server
2018-05-11 11:20:27 -07:00
Chaosus
a081507be7
Fix black script previews
2018-05-11 20:08:17 +03:00
bruvzg
ce64c2a32e
Fix Linux/X11 build on ARMs.
2018-05-11 17:34:43 +03:00
Rémi Verschelde
0902915c33
Merge pull request #18751 from guilhermefelipecgs/fix_cursor_osx
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Fix custom cursor disappearing on osx
2018-05-11 14:23:13 +02:00
Rémi Verschelde
eaa6613f06
Merge pull request #18770 from eska014/cmdline
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Command line fixes
2018-05-11 14:20:50 +02:00
Rémi Verschelde
5676ab368a
Merge pull request #18771 from karroffel/gdnative-api-json-stuff
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changed GDNative API JSON format
2018-05-11 14:20:19 +02:00
Noshyaar
41e9e5501b
Fix docs regarding Color.from_hsv hue range [0,360] -> [0,1]
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Per changes in #17407
2018-05-11 18:57:11 +07:00
Rémi Verschelde
0f9fc47234
Merge pull request #18791 from endragor/fix-ios-lifecycle
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Proper focus in/out handling on iOS
2018-05-11 13:45:09 +02:00
Rémi Verschelde
0f942764ff
Merge pull request #18789 from endragor/fix-oversampled-outline-update
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Update oversampling of outlines after window size change
2018-05-11 13:43:51 +02:00
Julian Murgia
68b9fd79e4
Add button hbox with alphabetic sort toggle above methods outline.
2018-05-11 13:30:43 +02:00
Ruslan Mustakov
08a924bcee
Proper focus in/out handling on iOS
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PR #18675 (commit 96301e9
) revealed a problem with how iOS lifecycle
callbacks were handled by Godot. Before that PR it was possible to get
NOTIFICATION_WM_FOCUS_IN callback without getting the corresponding
NOTIFICATION_WM_FOCUS_OUT. That commit added a flag to ensure they are
always coupled, but now there is an issue when, for example, you open a
notification panel on iOS without moving the app to background.
It resulted in view.stopAnimation being called without the
corresponding startAnimation when the app moves to foreground again, so
it looked like the game hanged.
I changed focus out notification to be sent in applicationWillResignActive,
because it makes more sense than to do it in applicationDidEnterBackground,
because it is always called in pair with applicationDidBecomeActive, where
focus in is sent. applicationDidEnterBackground may not come under
circumstances that are now described as a comment in code.
2018-05-11 17:19:39 +07:00
Ruslan Mustakov
f34ea810fe
Update oversampling of outlines after window size change
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Fixes #18774 .
2018-05-11 13:59:56 +07:00
Rémi Verschelde
74796d9b6c
Merge pull request #18784 from YeldhamDev/ignore_tags
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Added "*.tags" (Made by Geany's Ctags plugin) to the ".gitignore" file
2018-05-11 08:29:27 +02:00
Rémi Verschelde
f8d2bc6a87
Merge pull request #18781 from toger5/bold_font_error_message
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fixed bold font error message
2018-05-11 08:20:20 +02:00
Rémi Verschelde
dbee4825f2
Merge pull request #18776 from guilhermefelipecgs/reset_cursor
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Reset the cursor with Input.set_custom_mouse_cursor(null)
2018-05-11 08:14:53 +02:00
Rémi Verschelde
b38905ae98
Merge pull request #18775 from yaakuro/master-gltf-image-fix
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Use mimeType according to glTF spec.
2018-05-11 08:13:28 +02:00
Michael Alexsander Silva Dias
6c5ac57ed7
Added "*.tags" (Made by Geany's Ctags plugin) to the ".gitignore" file.
2018-05-11 02:13:35 -03:00