Commit graph

62630 commits

Author SHA1 Message Date
Markus Mikonsaari
3f69af9e64 Fix separating axes for 3D cylinder-face collisions
When checking for lateral surfaces of a cylinder against the points on a
face, the axis projection does not remove the cylinder position. This
results in the axis pointing to the wrong direction and reports
collisions when there shouldn't be.
2024-04-01 21:47:54 +03:00
smix8
07bbaf267d Make physics debug respect outline setting inside editor
Make physics debug respect outline setting inside editor instead of always returning true no matter the actual setting.
2024-04-01 19:52:57 +02:00
Jiali Qiu
d78cb43ec2 Fix issue with moving maximized window in macOS
When opening the Godot editor and maximizing the window by double-clicking the
title bar, users are unable to drag the window with the mouse.

With this commit, `window_set_position` allows the maximized window to be moved
by dragging it. Only the fullscreen window won't be allowed to move.

Fixes #78758.
2024-04-01 17:07:24 +01:00
QbieShay
1d81068be7 Fixed INSTANCE_CUSTOM.w not being assigned correctly in CPUParticles 2D and 3D 2024-04-01 14:00:40 +02:00
RedMser
9cd30208d6 Improve SceneTreeEditor usability
- Mark contextually relevant node
- Remember/Clear selection as appropriate
- Scroll to marked/selected node
2024-03-31 21:35:10 +02:00
bruvzg
364f90512d
[Project Manager] Replace titlebar logo with color variant. 2024-03-31 21:35:43 +03:00
SirLich
c90b2b4299 Include project->tools in command palette 2024-03-31 20:03:51 +02:00
Haoyu Qiu
479b7afa8e Add context support for editor property name i18n 2024-03-31 18:40:14 +08:00
Lyuma
00cf862b54 Fix 2 bugs with scale of position tracks in rest fixer
Both bugs were related to how position animation tracks were adjusted in rest fixer.
First bug: motion scale is applied before subtracting the origin when applying bone roll
Second bug: armature scale was lost when converting basis to quaternion, leading an unscaled position offset to be added to the scaled origin.
2024-03-30 23:54:50 -07:00
Lyuma
b0ce274a52 Apply "Remove Immutable Tracks" after post-import.
Reimplements "Remove Immutable" by comparing to the skeleton rest.
It is necessary to delay removing animation tracks until after the correct rest pose is calculated in rest-fixer.
Preserves the original implementation in the GLTFDocument / FBXDocument API for compatibility.
2024-03-30 23:45:22 -07:00
AlexOtsuka
4d3319eceb Fix Set Animation Save Paths breaking on Windows 2024-03-31 00:46:25 +01:00
Markus Sauermann
d14a84a166 Add early return when setting transparent_bg
Fix memory leak on Mac.
2024-03-30 22:33:54 +01:00
A Thousand Ships
334449df70
[Animation] Expose SkeletonProfile.set/is_required 2024-03-30 20:57:55 +01:00
A Thousand Ships
0274877def
[Core] Fix ResourceLoader.load cache with relative paths
Paths were not simplified meaning that `res://foo.bar` was treated
differently from `./foo.bar` and similar
2024-03-30 12:50:08 +01:00
kit
860bff926e Allow docks to be closed 2024-03-29 22:03:59 -04:00
Aaron Franke
158fcf107c
Fix some uses of float and real_t in core/math 2024-03-29 16:44:12 -07:00
K. S. Ernest (iFire) Lee
15f1a0fba3 Fixed loop condition in bone mapping
Corrected the for-loop condition in the auto_mapping_process function. Previously, it was checking if children.size() is non-zero, which resulted in an infinite loop
2024-03-29 07:22:17 -07:00
melquiadess
70ea3e22a6 Use ?. (and ?.let) safe operators instead of !!
This PR prevents potential NPEs, and follows Kotlin conventions more closely
by replacing the unsafe !! operator with safe ?. (or ?.let) (usually
!! would only be used very rarely, and with a good reason - there is one
place left in this PR where !! makes sense), and by replacing Java style
'if (x != null)' with Kotlin's '?.'
2024-03-28 23:36:38 +00:00
Bo Thompson
75d65195ae
Remove a redundant MAX comparison within a loop in compute_image_metrics 2024-03-28 22:23:15 +01:00
Markus Sauermann
94e1943f02 Make TextEdit.clip_contents more transparent to users
Instead of ignoring `TextEdit.clip_contents`, use it with a default
value `true`. in the same way as `RichTextLabel`.
2024-03-28 21:07:27 +01:00
Markus Sauermann
48ea019322 Fix a special case for button masks
In certain situations it is possible that in a `Viewport` the same
mouse button is pressed twice in series without releasing it in
between.
In this case, focus stealing should happen to ensure, that the
mouse button is not sent unintentionally to the previously focused
Control node.
2024-03-28 20:22:49 +01:00
Rémi Verschelde
29b3d9e9e5
Merge pull request #89980 from AThousandShips/ci_better_fix
[CI] Improve fetching of changed files
2024-03-28 19:06:55 +01:00
Hugo Locurcio
1e4c7c8a57
Rename Official support level to Featured in the editor asset library
This paves the way for integrating hand-picked high-quality assets
to be displayed in the project manager when accepting the
"you don't have any projects yet" dialog.
2024-03-28 18:40:32 +01:00
Andre Franco
5c19fcbd57 Fix #88892: TreeItem shows cell edit in the wrong column when SelectMode=Row and TreeItem has multiple columns
Editor would not be brought up when clicking on all but the last column on a TreeItem with SelectMode=Row with
multiple columns and when the editor was being brought up when clicking on the last column, it was editing the first column

Fixed draw_item, gui_input and edit_selected functions by setting set_meta parameter for each column
Fixed select_single_item function by changing selected_col depending on input
2024-03-28 15:31:42 +00:00
A Thousand Ships
950743c3d8
[CI] Improve fetching of changed files
PRs always use a merge into the repo on checkout, so checking for
`HEAD^1` will show all the changes regardless of the number of commits
in a PR
2024-03-28 13:53:36 +01:00
Zae
361f693adc Editor: Disable auto-translation of titles in AssetLib. 2024-03-28 20:39:43 +08:00
jsjtxietian
41dce99831 Reset tab_closing_menu_option when cancel closing editor 2024-03-28 19:22:52 +08:00
bruvzg
61f7145f43
[Native File Dialog] Add support for using native dialogs in the editor. 2024-03-28 11:53:03 +02:00
Rémi Verschelde
86415f0245
Merge pull request #89963 from timothyqiu/auto-translation
Fix unexpected auto-translation of more editor components
2024-03-28 10:47:42 +01:00
Rémi Verschelde
af08342fd8
Merge pull request #89957 from warriormaster12/regress-dup
Fix regression when duplicating a node with a resource attached
2024-03-28 10:47:39 +01:00
Rémi Verschelde
3881778ebc
Merge pull request #89953 from bruvzg/macos_menu_shortcuts
[macOS] Fix non-global native menu shortcuts.
2024-03-28 10:47:34 +01:00
Rémi Verschelde
237479ffe8
Merge pull request #89946 from wlsnmrk/action-press-strength-clamp
Fix `Input.action_press()` accepting out-of-bounds strength values
2024-03-28 10:47:31 +01:00
Rémi Verschelde
669fc368ac
Merge pull request #89922 from brno32/override-gutter-icon-inner-class-method
Refactor check for overriden methods in inner classes
2024-03-28 10:47:28 +01:00
Rémi Verschelde
b23d7c3645
Merge pull request #89915 from KoBeWi/podzasób
Disable auto-translation in sub-resource list menu
2024-03-28 10:47:24 +01:00
Rémi Verschelde
af96671fa3
Merge pull request #89912 from timothyqiu/filtering
Fix wrong extension filter for dependency editor
2024-03-28 10:47:21 +01:00
Rémi Verschelde
4e4bc3b39a
Merge pull request #89911 from AThousandShips/peering_bit
[TileSet] Expose `TileData.is_valid_terrain_peering_bit`
2024-03-28 10:47:18 +01:00
Rémi Verschelde
7092230df6
Merge pull request #89907 from bruvzg/nat_dlg_ftr_flags
[DisplayServer] Add separate feature flags for different native dialog types.
2024-03-28 10:47:15 +01:00
Rémi Verschelde
df6f4ce5e9
Merge pull request #89851 from rburing/bind_6dof_enums
Bind constants related to 6DOF joints
2024-03-28 10:47:11 +01:00
Rémi Verschelde
d28fb26ab0
Merge pull request #89716 from theromis/master
[X11] Add more details to large icon size warning
2024-03-28 10:47:08 +01:00
Rémi Verschelde
1260ee661e
Merge pull request #89206 from bruvzg/pipe_api
Implement pipe API for executed processes IO redirection.
2024-03-28 10:47:00 +01:00
Hugo Locurcio
e334bf6df4
Tweak OpenXR alert to mention WMR only on Windows
WMR isn't supported on non-Windows platforms, so there's no point
in mentioning it in the error message as it's not a possible
cause for OpenXR not initializing.
2024-03-28 06:17:54 +01:00
Haoyu Qiu
f298aaa956 Fix unexpected auto-translation of more editor components 2024-03-28 10:50:57 +08:00
Jakub Mateusz Marcowski
c43eab55a4
embree: Update to 4.3.1 2024-03-27 22:10:35 +01:00
bruvzg
37e0be37d8
[macOS] Fix non-global native menu shortcuts. 2024-03-27 22:26:44 +02:00
Markus Sauermann
945babc619 Prohibit execution of delayed input events by different means
In some cases it can happen, that the order of input events and
window events is not followed, when input buffering or input accumulation
is active.

The display server order `InputEvent` => window-event gets changed to
window-event => `InputEvent` which becomes problematic in certain
situations.

This PR makes sure, that the order is adhered to by flushing input events
before a window event is sent.
Previously this problem was mitigated by discarding these delayed events.
But this solution was problematic in the setting of android input events.
2024-03-27 20:58:15 +01:00
Rémi Verschelde
d2f9245ddc
Merge pull request #89944 from AThousandShips/pr_fetch_fix
[CI] Work around diff size limit for static checks
2024-03-27 20:07:08 +01:00
A Thousand Ships
62531ea2d1
[CI] Work around diff size limit for static checks 2024-03-27 17:01:39 +01:00
Mark Wilson
41e70db8b1 Fix action_press() by clamping strength to 0, 1
Changed Input.action_press() treatment of strength parameter to match
behavior of InputEventAction and documentation, by clamping between 0
and 1. Fixes Input.get_action_strength() returning values over 1 when
large values are passed to Input.action_press().
2024-03-27 11:17:40 -04:00
warriormaster12
9533543aa5 Fix duplicating resources regression 2024-03-27 11:51:29 +02:00
bruvzg
082b420c0a
Implement OS.execute_with_pipe method to run process with redirected stdio.
Implement `pipe://*` path handling for creation of named pipes.
2024-03-27 11:41:16 +02:00