Commit graph

60 commits

Author SHA1 Message Date
clayjohn
3bb8e6a9fe SkyShaders working 2022-05-11 21:00:21 -07:00
clayjohn
fe49244611 Use Filament specular models and parametrization 2022-02-22 19:39:41 -08:00
Rémi Verschelde
b8b4580448
Style: Cleanup single-line blocks, semicolons, dead code
Remove currently unused implementation of TextureBasisU, could be re-added
later on if needed and ported.
2022-02-16 14:06:29 +01:00
Rémi Verschelde
f8f19b313d
Merge pull request #57562 from AnilBK/string-add-contains
String: Add contains().
2022-02-03 22:21:24 +01:00
Anilforextra
adbe948bda String: Add contains(). 2022-02-04 01:28:02 +05:45
Yuri Roubinsky
58696fd774 Allow multiple declarations in for loop in a shader 2022-02-03 11:35:38 +03:00
Yuri Roubinsky
36a82c8c69 Unify variable and array declarations in shaders 2022-01-18 12:42:39 +03:00
Yuri Roubinsky
0845b25497 Fix shader crashing when declaring matrix or array varyings 2022-01-14 10:37:39 +03:00
Yuri Roubinsky
422f7b280f Optimize include files to improve shader_language.h compilation speed 2022-01-12 14:19:12 +03:00
clayjohn
99064d57db New OpenGL batching canvas renderer 2022-01-11 22:26:18 -08:00
Renamed from servers/rendering/renderer_rd/shader_compiler_rd.cpp (Browse further)