clayjohn
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2ec234ff67
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Add 2D shadows and canvas SDF to OpenGL3 renderer
This is an initial implementation based on the current RD implementation
Performance will improve later
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2022-10-28 11:33:23 -07:00 |
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clayjohn
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e600fb93a5
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Add 2D lights to OpenGL3 canvas renderer
This is an initial implementation using the same single-pass approach as the RenderingDevice.
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2022-10-12 17:55:01 -07:00 |
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Rémi Verschelde
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90019676b0
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Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
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2022-07-25 11:17:40 +02:00 |
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clayjohn
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3e20c1347d
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Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer
As well as significant consequent cleanup in the RenderTarget, Texture, and Canvas renderer code
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2022-05-24 11:00:34 -07:00 |
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