Commit graph

21568 commits

Author SHA1 Message Date
Michael Alexsander Silva Dias
553972453f Add button for toggling hidden files in EditorFileDialog 2019-06-10 00:27:37 -03:00
Michael Alexsander Silva Dias
be6d48fcad Add toggle for hidden file visibility in FileDialog 2019-06-10 00:20:24 -03:00
tree786
e9b8ff273d
Update VehicleWheel.xml
It seems (please correct me if you understand it otherwise) that the description for the `get_skidinfo()` function is the inverse of what actually happens. I have run some simple tests, and it looks like setting low `Friction Slip` (e.g. try `1` or `2`) causes more skidding and returns smaller values for `get_skidinfo()`, while when the `Friction Slip` is increased, the car skids less and values printed to the console increase (get closer to `1.0`). So it seems that a value of `0.0` means skidding, while a value of `1.0` means no skidding (the description says the exact opposite to this, from what I understood).
2019-06-10 03:36:29 +01:00
Michael Alexsander Silva Dias
307fe76089 Allow reselecting items in the "Favorites" and "Recent" lists in the create dialog 2019-06-09 22:44:31 -03:00
Michael Alexsander Silva Dias
53719b112a Make possible to reselect an item in the "Recent" list in the EditorFileDialog 2019-06-09 22:09:10 -03:00
Michael Alexsander Silva Dias
138a8f1a99
Merge pull request #29527 from YeldhamDev/orphan_dialog_dependencies_tooltip
Add tooltip for the dependencies buttons in the orphan explorer dialog
2019-06-09 18:37:48 -03:00
Hugo Locurcio
c9bc807ce4
Dim the project manager window while it's quitting
This makes it clearer that the project manager window is busy
while it's quitting (which can take a while on slower PCs).
This also makes it feel more responsive to user input.
2019-06-09 22:48:12 +02:00
Michael Alexsander Silva Dias
1f6a590959 Apply a better fix for the EditorFileDialog crash on favorite 2019-06-09 17:41:45 -03:00
Gilles Roudière
91b3daa8d6
Merge pull request #29629 from volzhs/editor-file-dialog
Fix crash when selecting favorate directory on EditorFileDialog
2019-06-09 18:13:46 +02:00
volzhs
15d284b281 Fix crash when selecting favorate directory on EditorFileDialog
The problem was that favorite tool button kept to change pressed
and unpressed state with toggled event.
This is a quick fix for crash.
EditorFileDialog might need to be refactor later.
2019-06-10 00:27:28 +09:00
qarmin
99ba021404 Fix invalid crash in mesh_add_surface 2019-06-09 14:49:59 +02:00
Michael Alexsander Silva Dias
bb1c5f5525 Enhancements for the audio bus editor 2019-06-09 00:23:08 -03:00
Hugo Locurcio
463d0988dd
Make humanized size rounding clearer by padding decimals with zeroes
For example, "5 MB" will now be displayed as "5.00 MB" to make the
rounding precision clear, regardless of the value being rounded.

This closes #29611.
2019-06-08 22:17:57 +02:00
Hugo Locurcio
746bfc3662
Fix display of large sizes in the editor monitors
Unlike the old custom method, the `String::humanize_size()`
method works well with file sizes above 2 GB.

This also tweaks the suffixes for spacing consistency and
uses the correct acronym for exabytes (EB).

This closes #29610.
2019-06-08 22:05:57 +02:00
Ignacio Roldán Etcheverry
abbbde87e2
Merge pull request #29606 from neikeq/remove-unneeded-mono-patches
Remove obsolete mono patch for pthread_mutexattr_setprotocol
2019-06-08 21:14:15 +02:00
Ignacio Etcheverry
26f9d907d4 Remove obsolete mono patch for pthread_mutexattr_setprotocol
This has already been fixed in Mono both master and 2019-06 (no other branch other than the skipped 2019-04 branch uses pthread_mutexattr_setprotocol).
2019-06-08 17:00:02 +02:00
Maxime Leroy
f1e2324605
Adding details about Image.lock() function 2019-06-08 16:03:50 +02:00
Nils ANDRÉ-CHANG
e4f90337f2 Treat hiding_enabled as bool throughout 2019-06-08 12:37:57 +01:00
Hugo Locurcio
9f6b470ea8
Display a "loading" placeholder while icons are loading in the assetlib 2019-06-08 11:18:52 +02:00
Maxime Leroy
024d595850
Fixing returned alpha component for inverted method
See `core/color.cpp:217`, alpha channel is not changed.
2019-06-08 01:44:25 +02:00
kbajno
c90fb3ec6c Add in missing 'FLAG_DRAW_NEXT_FRAME_IF_VISIBLE' to Flag enun 2019-06-07 15:21:07 -07:00
Gilles Roudière
693582f008
Merge pull request #29557 from qarmin/fix_2d_line_crash
Fix 2D Line crash
2019-06-07 22:52:59 +02:00
Toshiwo
416a7d06de Fix Vector3 slerp method normalizing cross product 2019-06-07 11:28:50 -05:00
MrCdK
74d336d0f4 Added export hint to 2D and 3D physics and render layers. 2019-06-07 16:30:54 +02:00
qarmin
685451967c Fix RichLabelText::_process_line crash 2019-06-07 12:36:11 +02:00
Michael Alexsander Silva Dias
def0485ca9 Make docs search hide nodes disabled by the editor feature profile 2019-06-06 22:04:25 -03:00
SamSindt
6a23eff748 Reversed operator in SortLifetime fixing #29440 2019-06-06 12:49:48 -07:00
qarmin
2621131549 Fix 2D Line crash 2019-06-06 21:09:37 +02:00
Hein-Pieter van Braam-Stewart
64626f682e Fix a random SSL crash I saw once.
I don't know why this happened, I was debugging another issue. This
should take care of it though.
2019-06-06 13:46:54 +00:00
qarmin
3de3f87657 Fix ARVRAnchor and ARVRController error spam 2019-06-06 14:33:04 +02:00
qarmin
8d993f6357 Fix crash with get_keywords_color 2019-06-06 12:59:29 +02:00
Michael Alexsander Silva Dias
fc23c8f941 Add tooltip for the dependencies buttons in the orphan explorer dialog 2019-06-06 02:47:56 -03:00
Michael Alexsander Silva Dias
31218a07de Improve conections dialog 2019-06-06 02:40:20 -03:00
Ranoller
f26e9daab5 Make tilemap texture origin point top-left.
Fix https://github.com/godotengine/godot/issues/29487. In this commit: https://github.com/godotengine/godot/pull/28896 bad offset of textures and shapes was fixed, but a center of texture was added too, and this seems not dessired by default because breaks too much compatibility with demos and user projects. A future Check box for center texture can be added
2019-06-05 23:23:36 +02:00
Tomasz Chabora
f472f0491c Allow to change 2D pan hotkey 2019-06-05 22:44:52 +02:00
Hugo Locurcio
ecda25b050
Add a margin to "checkable" property checkboxes in the editor inspector
This makes "checkable" property checkboxes look more consistent with
other checkboxes.
2019-06-05 22:18:46 +02:00
Fabio Alessandrelli
61cd8ed441 Normalize WebRTCDataChannel properties. 2019-06-05 18:10:51 +02:00
Fabio Alessandrelli
0bccf96c73 Add WebRTCMultiplayer 2019-06-05 18:08:54 +02:00
Hugo Locurcio
6516098d12
Use uppercase for all hexadecimal constants in the editor help 2019-06-05 16:44:20 +02:00
qarmin
53c0a29fb0 Fix memory leak after closing files 2019-06-05 09:34:16 +02:00
clayjohn
9af94d650f use def ANDROID_ENABLED so android features are not included in javascript builds 2019-06-04 23:12:20 -07:00
Rémi Verschelde
197b65f32a
Merge pull request #29411 from clayjohn/multimesh_instance_2d
Added MultiMeshInstance2D node for using MultiMesh in 2D
2019-06-04 22:40:13 +02:00
Rémi Verschelde
46c56cad0c
Merge pull request #29469 from bojidar-bg/29446-graphnode-seperation
Fix GraphNode not adding separation after the first node
2019-06-04 22:37:55 +02:00
Rémi Verschelde
1c950415b0
Merge pull request #29473 from neikeq/fix-envvars-mono
Mono: Fix SCons options added to the wrong environment
2019-06-04 22:31:58 +02:00
Rémi Verschelde
daca2a9a8e
Merge pull request #29459 from hpvb/fix-move-rename
Fix moving and renaming files
2019-06-04 22:30:43 +02:00
Daw11
605c5c71f4 Save inside the Points of AStar the neighbours that aren't connected
Improve the performance of remove_point because it doesn't have to search every neighbour of every node
2019-06-04 21:39:44 +02:00
bruvzg
360fb3af50
[macOS] Fixes hotkeys on "Dvorak - QWERTY ⌘" keyboard layout. 2019-06-04 19:50:50 +03:00
Rémi Verschelde
d0dc42f80c
Merge pull request #29464 from bruvzg/macos_fix_non_ime_unicode_input
[macOS] Fixes unicode input with IME input mode inactive.
2019-06-04 18:49:53 +02:00
Rémi Verschelde
e22dde1b18
Merge pull request #29452 from YeldhamDev/remember_selected_subtile
Remember selected subtile when updating the TileMap editor
2019-06-04 17:16:03 +02:00
Rémi Verschelde
33163c0040
Merge pull request #29460 from YeldhamDev/tilemapeditor_atlas_copy_fix
Fix TileMap editor not correctly copying atlas tiles
2019-06-04 16:56:59 +02:00