Commit graph

374 commits

Author SHA1 Message Date
Ger Hean
8acc8838c4 Add shortcut_cell double click functionality 2022-02-05 19:06:54 +08:00
Rémi Verschelde
f1bff648f2
Merge pull request #57355 from akien-mga/method-bindings-clearer-types 2022-02-01 14:24:35 +01:00
Nathan Franke
8a0a3accee
simplify formatting scripts, add a clang-tidy script, and run clang-tidy 2022-01-29 04:41:03 -06:00
Rémi Verschelde
7072b359b4
Improve some method bindings to use specific Object subtypes
This was made possible by changes to `VariantCaster` which now make
it possible to pass any `Object`-derived type as pointer.
2022-01-28 15:07:22 +01:00
Rémi Verschelde
e6caaf4c80
Merge pull request #57205 from TechnoPorg/variant-template-cast
Allow method binds to take Object subclasses as arguments
2022-01-27 23:46:37 +01:00
TechnoPorg
051ef479c9 Allow method binds to take Object subclasses as arguments
This commit adds a condition to VariantCaster that casts Variants of type OBJECT to any type T, if T is derived from Object.
This change enables a fair bit of code cleanup. First, the Variant implicit cast operators for Node and Control can be removed, which allows for some invalid includes to be removed. Second, helper methods in Tree whose sole purpose was to cast arguments to TreeItem * are no longer necessary.
A few small changes also had to be made to other files, due to the changes cascading down all the includes.
2022-01-25 09:03:36 -07:00
Rémi Verschelde
eacde082a5
Merge pull request #53276 from Phischermen/propagate_check 2022-01-20 16:37:16 +01:00
Kevin Fischer
a4bac268c9 Addded methods to propagate checks & refactored classes to use new methods. 2022-01-18 19:21:59 -08:00
Rémi Verschelde
46624388d4
Merge pull request #56322 from madmiraal/fix-42450 2022-01-11 11:33:59 +01:00
Rémi Verschelde
319c442771
Merge pull request #55791 from kleonc/tree-dont-consume-mouse-if-collapser-not-visible 2022-01-05 10:56:50 +01:00
Rémi Verschelde
0719deea8a
Merge pull request #56346 from pycbouh/control-treenteger 2022-01-05 10:47:05 +01:00
Rémi Verschelde
89f070065b
Merge pull request #56408 from eazrael/tree-fix-selectionmode-row
Tree: Fix de-select when selection mode set to SELECT_ROW
2022-01-05 09:22:00 +01:00
Rémi Verschelde
fe52458154
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
Christoph Nelles
185724e5e9 Tree: Fix de-select when selection mode set to SELECT_ROW
It no longer de-selects an already selected row if the SELECT_MODE is
set to SELECT_ROW.

Update scene/gui/tree.cpp

Co-authored-by: Michael Alexsander <michaelalexsander@protonmail.com>
2022-01-02 00:36:30 +00:00
Yuri Sizov
f1bc5c976a Fix an incorrect exposed property type in Tree 2021-12-30 20:04:14 +03:00
Marcel Admiraal
3105d9b1f3 Rename speed to velocity when it's a directional Vector 2021-12-29 15:35:26 +00:00
kleonc
67dd4f15ee Tree Don't consume mouse event by collapse arrow which isn't shown 2021-12-10 16:54:47 +01:00
Nathan Franke
49403cbfa0
Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
Nathan Franke
41a20171eb
align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
Rémi Verschelde
75ac048e4b
Merge pull request #55662 from KoBeWi/update_minimum_size_changed_to_update_minimum_size 2021-12-06 18:28:46 +01:00
jmb462
81efebb3a1
Fix bad popups offset in editor with single window off
Co-authored-by: Gil Arasa Verge <gilarasaverge@gmail.com>
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2021-12-06 14:29:48 +01:00
kobewi
ea7cc1dea9 Rename minimum_size_changed() method 2021-12-06 14:02:34 +01:00
kobewi
7f6ab0006d Bind column_titles_visible as property 2021-12-05 02:55:38 +01:00
Lightning_A
e078f970db Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
Hugo Locurcio
8fb7e622a6
Rename built-in SGN() macro to SIGN()
This matches the name of the GDScript function (except it's uppercase
here).
2021-11-16 20:40:49 +01:00
Aaron Franke
3c0fdcc8ac
Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
bruvzg
ebbc25e89c Ignore empty Font resources as theme override.
Add range hint to font_size properties.
Remove excessive `base_size` Font property.
2021-10-25 14:05:37 +03:00
Robin Arys
5c25497aa2 Fix possible crash when calling Tree.notification from _ready 2021-10-23 12:02:09 +02:00
Yuri Sizov
bdbb7b3999 Remove EDSCALE dependency from /scene/gui 2021-10-04 15:25:08 +03:00
jmb462
7fabbe2760 Fix tree title column size minimum width 2021-09-28 14:54:48 +02:00
floppyhammer
53efc55409 Fix minimum size of TreeItem 2021-09-26 17:02:54 +08:00
Rémi Verschelde
9293c76636
Merge pull request #53049 from AnilBK/dont-construct-2 2021-09-25 12:26:08 +02:00
Anilforextra
cdd912c48e Construct values only when necessary. 2021-09-25 14:46:45 +05:45
Yuri Sizov
873443756d Correctly calculate position of the folding arrow in Tree 2021-09-25 02:01:14 +03:00
Rémi Verschelde
0a8e137c61
Merge pull request #52313 from groud/cache_tree_item_size 2021-09-15 13:21:56 +02:00
Tomasz Chabora
e1cc70309c Fix error when click edge of the tree icon 2021-09-13 18:03:03 +02:00
Gilles Roudière
ace19bd4c6 Cache TreeItem minimum size for performance. 2021-09-01 16:26:41 +02:00
kobewi
a913ae8d56 Add support for internal nodes 2021-08-28 02:07:23 +02:00
Max Hilbrunner
701195937d
Merge pull request #52096 from kleonc/tree-item-drag-drop-drawing
Tree Fix line rendering when drag and dropping TreeItem
2021-08-27 20:55:37 +02:00
bruvzg
4c3f7d1290 Makes FontData importable resource.
Adds multi-channel SDF font texture generation and rendering support.
Adds per-font oversampling support.
Adds FontData import plugins (for dynamic fonts, BMFonts and monospaced image fonts), font texture cache pre-generation and loading.
Adds BMFont binary format and outline support.
2021-08-27 15:43:18 +03:00
kleonc
d35ef5fab0 Tree Fix line rendering when drag and dropping TreeItem 2021-08-25 13:29:54 +02:00
reduz
5cecdfa8af Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions.
* Everything else converted to GDVIRTUAL
* BIND_VMETHOD is gone, always use the new syntax from now on.

Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
2021-08-23 08:10:13 -03:00
Kevin Fischer
75866c81e7 Added icons and API for indeterminate checkmarks for the Tree class. 2021-08-16 10:13:06 -07:00
reduz
6631f66c2a Optimize StringName usage
* Added a new macro SNAME() that constructs and caches a local stringname.
* Subsequent usages use the cached version.
* Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time.
* Replaced all theme usages by this new macro.
* Replace all signal emission usages by this new macro.
* Replace all call_deferred usages by this new macro.

This is part of ongoing work to optimize GUI and the editor.
2021-07-18 21:20:02 -03:00
Rémi Verschelde
3adb129a54
Merge pull request #50135 from KoBeWi/🌲.update()
Update Tree when modified
2021-07-13 09:03:40 +02:00
Hugo Locurcio
ce941397e5
Merge pull request #49890 from voxelv/fix_tree_range_click_timeout_crash_46648
Avoid using a nullptr root in Tree._range_click_timeout().
2021-07-07 01:21:32 +02:00
reduz
f4379cbc82 Clean up Tree
Fixes some problems introduced by #49917

* Tree used minimum size as a stretch ratio, so it forced a minimum size of 1.
* Minimum size redone, stretch ratio moved to a separate setting
* Fitting to contents was enforced, this is more intuitive, but in many situations this is undesired.
* Added a clip content option for situations where fit to contents does not apply.
* Icon would scroll with the item, making it invislbe if the item is too long.
* Made icon always appear to the right (or left if RTL is enabled) of the visible item space.
2021-07-04 13:13:53 -03:00
kobewi
9569729888 Update Tree when modified 2021-07-04 15:28:39 +02:00
voxelv
f17f3f8830 Avoid using a nullptr root in Tree._range_click_timeout().
Fixes #46648
2021-06-30 00:27:44 -07:00
Gilles Roudière
c5b65236d8 Fixes crash in case no column in tree is expanded and has minimum size 2021-06-29 11:27:09 +02:00