Commit graph

63483 commits

Author SHA1 Message Date
Rémi Verschelde
66cf38ec7c
Tests: Remove NavigationRegion3D race condition that fails on CI
As the comment pointed it out, it's a race condition, and evidently no,
"it's [not] fine" ;)
2024-04-13 10:22:44 +02:00
Fredia Huya-Kouadio
a8c9b59f3f Automatically generate the Android debug keystore
Automatically generate the Android debug keystore when the Java SDK path is specified.
2024-04-12 23:53:28 -07:00
Fredia Huya-Kouadio
26e01e41dc Fix the logic to load export preset's options overrides
Update the logic to load export preset's options overrides when an editor export plugin is added.
2024-04-12 19:08:59 -07:00
smix8
8a0f1f1995 Use fmod for navigation mesh border size warning
Uses fmod for checking that navigation mesh border size matches the cell size as a multiple of cell size is also valid.
2024-04-13 03:39:53 +02:00
bqqbarbhg
659597b290 Enable FBX albedo factor when textures are bound 2024-04-13 03:12:03 +03:00
Fredia Huya-Kouadio
6fd5238955 Fix issue with resolving the path for the Android keystore file
The previous logic passed the path to the Android keystore as-is to an external tool. This causes the tool to fail if the path is Godot-specific (e.g: 'res://<path_to_keystore>'
2024-04-12 17:00:09 -07:00
ajreckof
ca020ad8cd Fix load subtask not being registered leading to false progress values. 2024-04-13 01:42:29 +02:00
Bernat Arlandis
0a68876348 Remove some unused SceneTree properties 2024-04-13 00:56:01 +02:00
sam
943aeb4573 fix animation error player error focus 2024-04-12 22:36:30 +01:00
Silc Lizard (Tokage) Renew
78a5ef4158 replace bone_pose_updated to skeleton_updated signal 2024-04-13 05:48:42 +09:00
ajreckof
d3d4b2e25e Fix infinite while loop on empty added file. 2024-04-12 19:38:37 +02:00
clayjohn
2f83b400a8 Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes 2024-04-12 10:38:35 -07:00
bruvzg
88b3e68f93
[FileAccess] Implement resize method. 2024-04-12 19:20:49 +03:00
Gilles Roudière
bb6a1cb5a8 Fix heap-use-after-free error in TileMapLayerEditor 2024-04-12 17:56:28 +02:00
Rémi Verschelde
029aadef56
Merge pull request #90579 from shana/vs-fix-line-endings
Visual Studio: Fix indentation in sln file, VS is VERY PICKY
2024-04-12 16:59:10 +02:00
George Marques
030995c10d
GDScript: Allow casting enum to int
An enum value is always an integer so the cast is valid. The code here
now consider this case to avoid giving an error message.
2024-04-12 11:49:21 -03:00
Andreia Gaita
7336ec1f7e Visual Studio: Fix indentation in sln file, VS is VERY PICKY 2024-04-12 16:04:35 +02:00
kobewi
a064ca16a8 Fix folder colors not saving after project.godot is modifed externally 2024-04-12 13:22:46 +02:00
Haoyu Qiu
66a3a944e2 Fix error when loading SVG imported as Image 2024-04-12 18:01:58 +08:00
Rémi Verschelde
30e71782af
Merge pull request #90559 from Rindbee/fix-crash-when-drag-scene-file-to-screen
Fix crash when dragging scene files to 2D/3D screen
2024-04-12 11:17:05 +02:00
Rémi Verschelde
cabb3ca4ef
Merge pull request #90551 from Repiteo/scons/silence-msvc-for-real
SCons: Silence MSVC output bloat without hiding errors
2024-04-12 11:17:02 +02:00
Rémi Verschelde
91aca6eb93
Merge pull request #90546 from melquiadess/add-urls-and-standardize-descriptions
Android: Standardize permission descriptions, add urls, remove deprecated tag from non-deprecated permission
2024-04-12 11:16:59 +02:00
Rémi Verschelde
60db4bd44b
Merge pull request #90535 from Faless/fix/mbedtls-msvc-is-fun
mbedTLS: Add patch to fix build errors with some MSVC versions
2024-04-12 11:16:56 +02:00
Rémi Verschelde
c6942cc3f2
Merge pull request #90521 from KoBeWi/size_combinations
Improve `custom_minimum_size` description
2024-04-12 11:16:53 +02:00
Rémi Verschelde
4a4d6df04e
Merge pull request #90508 from smix8/thread_bake
Use threads for baking navigation mesh inside editor
2024-04-12 11:16:50 +02:00
Rémi Verschelde
fcca9b330d
Merge pull request #90434 from smix8/path_simplify
Add navigation path simplification
2024-04-12 11:16:47 +02:00
Rémi Verschelde
da0e993959
Merge pull request #90373 from bitwise-aiden/ba-fix-mutliline-match
Fix multiline array/dictionary match statements
2024-04-12 11:16:44 +02:00
Rémi Verschelde
5eadb88596
Merge pull request #90183 from stevenjt/fix-gizmo-on-top-material-option
Fix gizmo on top material option having no effect
2024-04-12 11:16:41 +02:00
Rémi Verschelde
a95893caef
Merge pull request #89754 from KoBeWi/bottom_feeder
Fix SpriteFrames editor visibility problems
2024-04-12 11:16:37 +02:00
Rémi Verschelde
42ab525aa2
Merge pull request #86144 from jsjtxietian/disable-mesh-compression-for-2d
Disable mesh compression if vertex `position.z` is always 0
2024-04-12 11:16:33 +02:00
Aiden Storey
74177d79c9
Fix multiline array/dictionary match statements
Currently array and dictionary expressions cannot be spread over
multiple lines in match statements.

Adding mutliline push/pop while parsing the pattern for bracket and
brace enables the ability for these to be multiline. This enables more
complex patterns to be matched without exceeding line limits.

Fixes #90372
2024-04-12 10:59:28 +02:00
Amirtha Krishnan
85fb4439e3
doc: Clarify where printraw() output can be seen in the OS terminal
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-04-12 10:52:18 +02:00
Rémi Verschelde
74e6b5a059
SCons: Add GCC/Clang option to make debug file paths relative 2024-04-12 10:08:03 +02:00
bruvzg
57fde36f31
[Unix / DirAccess] Fix removing directory symlinks with remove, ensure erase_contents_recursive is not following directory symlinks. 2024-04-12 10:06:49 +03:00
风青山
4ff5326959
Fix crash when dragging scene files to 2D/3D screen
The crash usually occurs when there is no scene root node.
2024-04-12 13:10:02 +08:00
Thaddeus Crews
b278cefd1c
SCons: Silence msvc output without hiding errors 2024-04-11 22:21:18 -05:00
bqqbarbhg
5e52db5c93 Fix FBX orthographic camera size 2024-04-12 04:02:50 +03:00
bqqbarbhg
d238b0ef57 Fix FBX emission_texture copy-paste issue 2024-04-12 03:52:57 +03:00
bqqbarbhg
a998f0a482 Convert FBX material colors from linear to sRGB 2024-04-12 03:52:46 +03:00
melquiadess
0ce8365dd7 Standardize descriptions, add urls, remove deprecated tag from non-deprecated permission 2024-04-11 20:23:03 +01:00
Thaddeus Crews
127025679b
Core: Use <type_traits> where applicable 2024-04-11 13:13:59 -05:00
kobewi
e95e954c68 Add PropertyListHelper in all simple cases 2024-04-11 18:13:29 +02:00
风青山
e825a6fb01
Make the inherited scene root node unable to change type
Make the inherited scene root behave like other children from the
inherited scene.
2024-04-11 22:29:18 +08:00
Fabio Alessandrelli
c985b74d89 mbedTLS: Add patch to fix build errors with some MSVC versions 2024-04-11 16:11:54 +02:00
smix8
1c134f4a3d Add navigation path simplification
Adds navigation path simplification for NavigationServer and NavigationAgent.
2024-04-11 12:32:21 +02:00
kobewi
ece38cbe14 Improve custom_minimum_size description 2024-04-11 11:34:43 +02:00
Rémi Verschelde
b2f425fe68
Merge pull request #90514 from jsjtxietian/connection-dialog
Fix connection dialog raise error when it was previously opened in another scene
2024-04-11 11:03:00 +02:00
Rémi Verschelde
2e5d2333b7
Merge pull request #90505 from aaronp64/gltfdocument_crash
Fix `GLTFDocument.append_from_scene` crash on null node
2024-04-11 11:02:57 +02:00
Rémi Verschelde
2395b465d8
Merge pull request #90504 from smix8/sourcegeo_crash
Fix NavigationMeshSourceGeometryData merge crash
2024-04-11 11:02:54 +02:00
Rémi Verschelde
e911fcda1b
Merge pull request #90503 from rburing/gridmap_has_it_rough
GridMap: Fix `physics_material` property
2024-04-11 11:02:50 +02:00