Commit graph

5854 commits

Author SHA1 Message Date
Steven Thompson
9b1a1d2813 Fix gizmo on top material option having no effect
Update get_material function in EditorNode3DGizmoPlugin so that it
enables the disable depth test flag on duplicate versions of the gizmo
materials if the flag is not already set and the gizmo is set to use the
'x-ray' visibility state.
2024-04-03 21:29:51 +01:00
Gilles Roudière
3cd4b2859c Expose TileMapLayer 2024-04-03 11:02:34 +02:00
themancalledjakob
d90d5eb3c1 allow drag and dropping ShaderMaterial in 3D viewport
Fixes #90075
2024-04-01 15:52:22 +02:00
RedMser
9cd30208d6 Improve SceneTreeEditor usability
- Mark contextually relevant node
- Remember/Clear selection as appropriate
- Scroll to marked/selected node
2024-03-31 21:35:10 +02:00
Haoyu Qiu
479b7afa8e Add context support for editor property name i18n 2024-03-31 18:40:14 +08:00
A Thousand Ships
334449df70
[Animation] Expose SkeletonProfile.set/is_required 2024-03-30 20:57:55 +01:00
kit
860bff926e Allow docks to be closed 2024-03-29 22:03:59 -04:00
K. S. Ernest (iFire) Lee
15f1a0fba3 Fixed loop condition in bone mapping
Corrected the for-loop condition in the auto_mapping_process function. Previously, it was checking if children.size() is non-zero, which resulted in an infinite loop
2024-03-29 07:22:17 -07:00
Hugo Locurcio
1e4c7c8a57
Rename Official support level to Featured in the editor asset library
This paves the way for integrating hand-picked high-quality assets
to be displayed in the project manager when accepting the
"you don't have any projects yet" dialog.
2024-03-28 18:40:32 +01:00
Zae
361f693adc Editor: Disable auto-translation of titles in AssetLib. 2024-03-28 20:39:43 +08:00
bruvzg
61f7145f43
[Native File Dialog] Add support for using native dialogs in the editor. 2024-03-28 11:53:03 +02:00
Rémi Verschelde
86415f0245
Merge pull request #89963 from timothyqiu/auto-translation
Fix unexpected auto-translation of more editor components
2024-03-28 10:47:42 +01:00
Haoyu Qiu
f298aaa956 Fix unexpected auto-translation of more editor components 2024-03-28 10:50:57 +08:00
jsjtxietian
34eff85014 Support “clear points” function in Path3D editor 2024-03-27 12:40:30 +08:00
Haoyu Qiu
151d7b10e0 Relax grid parameter constraints in texture region editor 2024-03-27 11:56:28 +08:00
Alex Drozd
fcb0b8d0bf Refactor check for overriden methods in inner classes 2024-03-26 22:14:57 +01:00
Rémi Verschelde
3fa6ec7285
Merge pull request #89901 from jsjtxietian/path3d
Fix Path3D picking working incorrectly when viewport is in half resolution
2024-03-26 13:45:50 +01:00
Rémi Verschelde
4dec783017
Merge pull request #89545 from brno32/override-gutter-icon-inner-class-method
Fix missing gutter icon for inner class method overrides
2024-03-26 13:45:18 +01:00
Rémi Verschelde
19a50127e5
Merge pull request #88690 from MajorMcDoom/color-picker-fix
Fix undo/redo behavior of ColorPicker and add ability to cancel/confirm color selection
2024-03-26 13:45:06 +01:00
Rémi Verschelde
198d0b6bc6
Merge pull request #86479 from YeldhamDev/you_arent_built-in,_sod_off!
Fix scene parser reading non-built-in scripts for POT generation
2024-03-26 13:44:56 +01:00
Rémi Verschelde
bec4de9237
Merge pull request #86143 from YeldhamDev/ttr_here,_rtr_there
Stop using `RTR()` inside the "editor" folder
2024-03-26 13:44:47 +01:00
jsjtxietian
20f4a5d03a Fix path3d's pick works incorrectly when viewport is in half resolution 2024-03-26 17:24:41 +08:00
jsjtxietian
09a6b5a655 Fix Path2D's add new point's UndoRedo bug 2024-03-26 12:38:34 +08:00
Alex Drozd
1d93a1fbb8 Fix missing gutter icon for inner class method overrides 2024-03-25 22:39:33 +01:00
matricola787
5c83d14698 UX and stability improvements for Path3D node 2024-03-25 16:51:37 +01:00
Rémi Verschelde
ad59b7a70a
Merge pull request #89837 from chrisl8/tooltip_updates_for_debug_menu
Extremely minor tooltip updates for Debug menu.
2024-03-25 11:18:46 +01:00
Rémi Verschelde
c4aa1078fb
Merge pull request #88465 from AeioMuch/search_results_button
[Editor] Hide Search Results by default and show it on first search.
2024-03-25 11:18:35 +01:00
Zi Ye
d827b34ea8 Fixed undo/redo behaviour of color picker and added ability to cancel/confirm color selection. 2024-03-24 15:12:11 -05:00
Danil Alexeev
eab05558c4
Fix regression with C# build editor crash due to EditorHelpHighlighter 2024-03-24 21:26:18 +03:00
Rémi Verschelde
05372773e1
Merge pull request #89599 from timothyqiu/vegetate
Fix unexpected auto translation of editor `Tree` content
2024-03-23 21:15:39 -07:00
Christen Lofland
f108149267
Extremely minor tooltip updates for Debug menu. 2024-03-23 21:48:01 -05:00
Rémi Verschelde
9293cedaa6
Merge pull request #89823 from YeldhamDev/variation,_not_notification
Remove pointless `_notification()` function in `EditorPropertyOTVariation`
2024-03-24 01:24:00 +01:00
Rémi Verschelde
1999b661d0
Merge pull request #89799 from timothyqiu/line-numbers
Translate "Line N" as a whole
2024-03-24 01:23:47 +01:00
Rémi Verschelde
391eaf2a7a
Merge pull request #89732 from azuloo/animation-player-pin-fix
Fix AnimationPlayer pin behavior
2024-03-24 01:23:04 +01:00
Rémi Verschelde
cd4e4c0fcc
Merge pull request #89111 from AThousandShips/vec_use
Use `Vector*` component-wise `min/max/clamp` functions where applicable
2024-03-24 01:14:51 +01:00
Rémi Verschelde
33cca7c65c
Merge pull request #88997 from jsjtxietian/parallax
Disable lock and group buttons when selected item is not CanvasItem
2024-03-24 01:14:35 +01:00
Rémi Verschelde
f0544ebba6
Merge pull request #87874 from AThousandShips/sort_fix
Fix sorting of files/dirs in dialogs
2024-03-24 01:13:12 +01:00
Rémi Verschelde
f8bae10be6
Merge pull request #87171 from TokageItLab/retrieve-time-info-from-anim-tree
Rework AnimationNode process for retrieving the semantic time info
2024-03-24 01:12:42 +01:00
Michael Alexsander
9f56287d96
Remove pointless _notification() function in EditorPropertyOTVariation 2024-03-23 17:10:57 -03:00
Haoyu Qiu
9dadeac658 Translate "Line N" as a whole 2024-03-23 18:39:01 +08:00
kobewi
969bfeae4c Fix SpriteFrames editor visibility problems 2024-03-21 16:35:22 +01:00
azuloo
5c6ca5fc09 Fix AnimationPlayer pin behavior 2024-03-21 08:42:33 +02:00
jsjtxietian
816812ee6c Disable lock and group buttons when selected item can't be locked or grouped 2024-03-21 13:02:34 +08:00
Silc Lizard (Tokage) Renew
6dd410854c Rework AnimationNode process for retrieving the semantic time info 2024-03-20 22:52:26 +09:00
A Thousand Ships
79ba22a73f
Use Vector* component-wise min/max/clamp functions where applicable 2024-03-20 13:47:42 +01:00
A Thousand Ships
2cbf469912
Fix sorting of files/dirs in dialogs
Sorts leading `_` before other characters except `.`.
2024-03-20 13:45:47 +01:00
VolTer
de8b6f7a3c Add editor settings for autocompletion with NodePath and StringName 2024-03-19 17:23:54 +02:00
Haoyu Qiu
8cd1ebbd6d Fix unexpected auto translation of Tree content 2024-03-18 09:31:00 +08:00
AeioMuch
5cf6f3c779 Hide Search Results by default. Show it on first search and push it at the end. Add a close button to hide it back. Also switch to Script Editor if a searched line is clicked. 2024-03-16 20:42:05 +01:00
Rémi Verschelde
006f5bc11c
Merge pull request #89437 from jsjtxietian/help-label
Fix help label will be partly outside the view area at 150% editor scale
2024-03-13 18:41:50 +01:00
Rémi Verschelde
734bd3c8c4
Merge pull request #89434 from jsjtxietian/center-view
Fix center view button appears outside the  GenericTilePolygonEditor
2024-03-13 18:41:46 +01:00
jsjtxietian
856e071762 Fix help label will be partly outside the view area at 150% editor scale 2024-03-13 17:50:02 +08:00
jsjtxietian
f59c147d1f Fix center view button appears outside the GenericTilePolygonEditor 2024-03-13 12:46:14 +08:00
Thaddeus Crews
3b3e2374c9
clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
Hugo Locurcio
72002a77de
Use 3D editor gizmo helper for FogVolume to allow dragging individual faces 2024-03-09 18:03:01 +01:00
Rémi Verschelde
e9ca51ce87
Merge pull request #89292 from Chaosus/vs_fix_crash
Fix possible crash when converting a node to other in visual shader
2024-03-09 00:52:35 +01:00
Rémi Verschelde
47941d49ac
Merge pull request #89286 from Kiisu-Master/fix-pot-generation
Fix packed scene translation parser missing strings.
2024-03-09 00:52:32 +01:00
Kiisu_Master
8446084a20 Fix packed scene translation parser missing strings. 2024-03-08 20:43:19 +02:00
Yuri Rubinsky
d9292ea51e Fix possible crash when converting a node to other in visual shader 2024-03-08 21:28:05 +03:00
Rémi Verschelde
a658621cc5
Merge pull request #89264 from ryevdokimov/don't-update-snap-every-scan
Move `snap_controls_to_pixels` from process to projects settings changed method
2024-03-08 13:09:46 +01:00
Rémi Verschelde
6db28c9fb7
Merge pull request #89204 from luevano/fix-cyclic-dep-on-drop
Fix wrong undo-redo action when dropping files containing circular dependencies
2024-03-08 13:09:37 +01:00
Rémi Verschelde
2c0797b257
Merge pull request #87161 from ryevdokimov/do-not-commit
Do not commit transforms and handles if no changes were made
2024-03-08 13:09:10 +01:00
Robert Yevdokimov
f99de3f024 Move snap_controls_to_pixels from process to projects settings changed method 2024-03-07 16:21:23 -05:00
David Luevano Alvarado
71426d0f5c
Fix wrong undo-redo action when dropping files containing circular dependencies 2024-03-07 12:20:49 -06:00
kobewi
4e88fb87b6 Don't store values when loading them 2024-03-07 15:01:12 +01:00
Rémi Verschelde
26a6f810d2
Merge pull request #87886 from ryevdokimov/don't-use-physics-process
Do not use `NOTIFICATION_PHYSICS_PROCESS` for 2D Editor
2024-03-07 10:04:31 +01:00
Rémi Verschelde
9d8e267131
Merge pull request #87989 from ryevdokimov/fix-editor-tool-tooltips
Show modifier key functionality on all the editor tools
2024-03-07 00:23:49 +01:00
Rémi Verschelde
72a31722fd
Merge pull request #89132 from jsjtxietian/lock-update
Update lock and group button state when selection changed in CanvasItemEditor
2024-03-06 09:50:23 +01:00
jsjtxietian
b047206619 Update lock and group button state when selection changed 2024-03-06 10:24:18 +08:00
Rémi Verschelde
1b2e0b32d7
Merge pull request #89200 from KoBeWi/e
Fix AssetLibrary not going online when clicking button
2024-03-05 23:44:49 +01:00
Rémi Verschelde
0975e2941c
Merge pull request #88413 from LeulMulugeta/dont_reset_select_frames
Remember frames when selecting `SpriteFrame` frames
2024-03-05 23:44:33 +01:00
Rémi Verschelde
4bb219321e
Merge pull request #88081 from Calinou/editor-add-bottom-panel-shortcuts
Add editor shortcuts to toggle bottom panel visibility
2024-03-05 23:44:21 +01:00
kobewi
6caa24b1b8 Fix AssetLibrary not going online when clicking button 2024-03-05 21:27:08 +01:00
Hugo Locurcio
8221e7546b
Add editor shortcuts to toggle bottom panel visibility
Default shortcuts use the first or second letter of each word.

This also adds a new shortcut to toggle the last opened bottom panel.
On editor startup, this defaults to the first panel in the list
(which is the Output panel).
2024-03-05 15:53:15 +01:00
Rémi Verschelde
c3daa041e0
Merge pull request #89177 from luevano/match-89126-3D
Match #89126 for 3D: check for `Resource` type instead of extension
2024-03-05 14:55:32 +01:00
Rémi Verschelde
6399fae16d
Merge pull request #88951 from Geometror/vs-prop-ed-fixes
Make editing properties more intuitive in VisualShader
2024-03-05 14:55:21 +01:00
Leul Mulugeta
effad7be0c Remember frames when selecting SpriteFrame frames 2024-03-05 16:50:06 +03:00
Hendrik Brucker
d32e0f808c Make editing properties more intuitive in VisualShader 2024-03-05 13:27:33 +01:00
David Luevano Alvarado
a918c7c5fe Match #89126 for 3D: check Resource type instead of extension 2024-03-05 06:08:35 -06:00
Rémi Verschelde
c4a46e00f8
Merge pull request #89126 from luevano/fix-89093-followup
Fix editor crash when unsupported `Resource` is dropped in scene
2024-03-04 20:43:49 +01:00
Rémi Verschelde
4320d53a2b
Merge pull request #84907 from miv391/fix-gutter-error
Do not bother with line colors if `line_number_gutter` is not yet calculated
2024-03-04 20:43:30 +01:00
David Luevano Alvarado
c0467aa1f9 Fix editor crash when unsupported Resource is dropped in scene 2024-03-04 10:06:05 -06:00
Rémi Verschelde
95085cdcdb
Merge pull request #89121 from KoBeWi/replace_node_type
Fix undo action names for node replacement
2024-03-04 13:34:35 +01:00
Rémi Verschelde
1a9c0ee5fe
Merge pull request #87391 from markdibarry/new_node_parallax_2d
Add new Parallax2D node
2024-03-04 13:33:09 +01:00
Rémi Verschelde
8eb08522b3
Merge pull request #85494 from Hobitus/Allow-multi-selection-of-frames-in-the-SpriteFrames-animation-editor
Add multi-selection for `SpriteFramesEditor`
2024-03-04 13:32:44 +01:00
markdibarry
a62870956a Add new Parallax2D node 2024-03-03 15:46:40 -05:00
kobewi
c1cce6bb69 Fix undo action names for node replacement 2024-03-03 19:09:25 +01:00
Mika Viskari
0fbc857e3f Do not call _validate_script if editor is not enabled 2024-03-01 19:48:48 +02:00
kobewi
24b210d1c8 Fix update_property() in particle material editor 2024-03-01 16:03:53 +01:00
Dominic Marier
8faba242a4 Added multi-selection for sprite_frame_editor
use multi-selection for copy/paste
move up or down
frame duration set while multi-selected
2024-02-29 20:01:00 -05:00
Rémi Verschelde
c84188b694
Merge pull request #88980 from Calinou/visualshader-remainder-add-percent-sign
Add percent (`%`) sign to Remainder node name in visual shaders
2024-02-29 13:55:01 +01:00
Rémi Verschelde
16bdd83ea4
Merge pull request #86705 from KoBeWi/resourception
Improve saving of built-in resources
2024-02-29 13:53:44 +01:00
Hugo Locurcio
07c4baded7 Add percent (%) sign to Remainder node name in visual shaders
This makes the node easier to search in the Create New Node dialog.
2024-02-28 20:39:12 +01:00
smix8
10e8f3698b Auto-bake edited NavigationPolygons in the Editor on a timer
Auto-bakes edited NavigationPolygons in the Editor on a timer.
2024-02-27 20:51:38 +01:00
Michael Alexsander
c7fb8579fe
Stop using RTR() inside the "editor" folder 2024-02-27 16:03:28 -03:00
Rémi Verschelde
8f3e2a6113
Merge pull request #88912 from AThousandShips/tile_drag_fix
[TileSet] Fix crash when deleting dragged polygon point
2024-02-27 16:37:10 +01:00
Rémi Verschelde
21e3b2111e
Merge pull request #88862 from smix8/split_physics_classes
Split monolithic physics class files
2024-02-27 16:37:07 +01:00
A Thousand Ships
fe203d7003
Prevent threading problems in TileMap 2024-02-27 15:38:25 +01:00
A Thousand Ships
0ba7463803
[TileSet] Fix crash when deleting dragged polygon point 2024-02-27 15:16:27 +01:00
smix8
35dafc9fa8 Split monolithic physics class files
Splits monolithic physics class files.
2024-02-27 11:18:16 +01:00
Rémi Verschelde
6d8ca17139
Merge pull request #88829 from ryevdokimov/institate_message-2d
Show instantiating or inherit message when using drag to instantiate in 2D
2024-02-27 10:18:17 +01:00
Rémi Verschelde
6ed4a279d9
Merge pull request #88774 from ryevdokimov/instantiating-message
Show instantiating message with position when using to drag to instantiate in 3D
2024-02-27 10:17:55 +01:00
Rémi Verschelde
e770a38d00
Merge pull request #88742 from MajorMcDoom/text-editor-zoom
Fix the text editor theme not being applied on editor start
2024-02-27 10:17:47 +01:00
Robert Yevdokimov
8875ff0a14 Show instantiating or inherit message when using to drag to instantiate in 2D 2024-02-27 01:09:13 -05:00
Muller-Castro
1638c1b28f Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
Aaron Franke
c399424db9
Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
Aaron Franke
1cb531ddb6
Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
Rémi Verschelde
abe73c3db0
Merge pull request #88675 from MajorMcDoom/script-editor-redundancy
Remove some redundant method calls from ScriptEditor
2024-02-26 10:48:57 +01:00
Rémi Verschelde
63bde2feff
Merge pull request #88589 from RandomShaper/gl_preview_liveunlock
Rework viewport capture in preview generation
2024-02-26 10:48:44 +01:00
Zi Ye
ea401f9853 Fixed the text editor theme not being applied on editor start. 2024-02-25 14:42:48 -06:00
Robert Yevdokimov
967d03ac5c Show instantiating message with position when using to drag to instantiate in 3D 2024-02-24 13:58:23 -05:00
Rémi Verschelde
fd788d7df9
Merge pull request #88584 from ryevdokimov/hide_grid_per_viewport
Add ability to hide grid per viewport
2024-02-23 22:19:01 +01:00
Rémi Verschelde
4582ee1a0f
Merge pull request #87760 from kitbdev/extract-bottom-dock
Extract BottomPanel from EditorNode
2024-02-23 22:18:50 +01:00
Robert Yevdokimov
df431542c3 Add ability to hide grid per viewport 2024-02-23 10:25:29 -05:00
Mounir Tohami
7884d63281 Fix PopupMenu doesn't respect it's ScrollContainer's margins 2024-02-23 15:51:47 +02:00
Rémi Verschelde
42a15bcc49
Merge pull request #85477 from KoBeWi/submenus_that_shall_not_be_named
Add methods to add submenus without using names
2024-02-23 11:29:28 +01:00
Rémi Verschelde
031ca87d83
Merge pull request #87901 from pohy/feat/use-subgizmos-for-path3d-position-editing
Use subgizmos for Path3D position editing and declutter the UI
2024-02-22 23:34:26 +01:00
Rémi Verschelde
213c835cde
Merge pull request #85017 from Geometror/vs-redesign
Redesign the graph editor for visual shaders
2024-02-22 23:34:19 +01:00
pohy
6efff2cd06 Use subgizmos instead of handles for Path3D curve points 2024-02-22 22:33:34 +01:00
Hendrik Brucker
02a33b67a8 Redesign the graph editor for visual shaders 2024-02-22 20:40:09 +01:00
Zi Ye
943f6aa113 Removed some redundant calls from ScriptEditor. 2024-02-22 12:13:48 -06:00
kobewi
aeec3c1309 Add methods to add submenus without using names 2024-02-22 15:13:53 +01:00
Rémi Verschelde
2f58db935e
Merge pull request #88645 from KoBeWi/🤦‍♂️🤦‍♂️🤦‍♂️
Fix 3D editor project settings update
2024-02-22 14:39:18 +01:00
Zi Ye
9281c441f6 Improved text editor status bar and zooming UX. 2024-02-21 17:33:16 -06:00
kobewi
3a8fdc0bac Fix 3D editor project settings update 2024-02-21 20:20:52 +01:00
Saracen
98d9c9c573
Make AnimationPlayerEditor read-only edit rules more permissive. 2024-02-21 15:17:56 +01:00
Pedro J. Estébanez
91f0a65fc9 Rework viewport capture in preview generation 2024-02-21 10:44:21 +01:00
kit
eb6ca91ba6 Extract BottomPanel from EditorNode 2024-02-20 15:09:07 -05:00
Rémi Verschelde
9e9dcdbba4
Merge pull request #86378 from RobProductions/update-hover-styling
Add hover highlight to main editor buttons
2024-02-20 19:34:40 +01:00
Rémi Verschelde
6037500219
Merge pull request #69032 from KoBeWi/check_every_changed_setting_in_every_group_everywhere()
Use `check_changed_settings_in_group()` everywhere
2024-02-20 19:34:30 +01:00
kobewi
a031911c82 Use check_changed_settings_in_group() everywhere 2024-02-19 21:34:45 +01:00
CookieBadger
47dba6bc56 use ED_IS_SHORTCUT macro instead of matches_event 2024-02-19 13:16:06 +01:00
Silc Lizard (Tokage) Renew
772a753960 Fix some animation state corruptions on activate and reset on save 2024-02-19 13:04:22 +09:00
Rémi Verschelde
36b88cbb8a
Merge pull request #86694 from KoBeWi/deugly_the_text
Tweak tile atlas help label positions
2024-02-19 00:07:37 +01:00
A Thousand Ships
dde5368dee
[Editor] Add missing ellipses to menu options that open dialogs 2024-02-17 17:09:17 +01:00
Rémi Verschelde
2c5fa95aea
Merge pull request #87530 from YeldhamDev/atr_inheritance
Rework the auto translation system
2024-02-17 15:54:31 +01:00
Rémi Verschelde
c28493ad04
Merge pull request #88275 from passivestar/slider-abort
Allow aborting `SpinSlider` value changes
2024-02-17 00:23:26 +01:00
Matt Enad
5b5de0e167 Add hover highlight to main editor buttons
Updates styling of the editor run bar, plugin, bottom panel, icon buttons, and main menu buttons for accessibility.
2024-02-16 14:49:44 -05:00
Arman Elgudzhyan
ec6518d9cd Custom ("visiblity") AABB support for CPUParticles
- Improves performance by reducing time spent on AABB generation.
- Also adds an option to generate the AABB manually in the CPUParticles3D dropdown.
2024-02-15 22:37:07 -08:00
passivestar
5689dbc209 Allow to abort SpinSlider value changes 2024-02-16 07:54:35 +04:00
Michael Alexsander
7b42c24550
Make auto translation inheritable 2024-02-15 16:51:19 -03:00
Rémi Verschelde
09df8f4a56
Merge pull request #87952 from paulloz/dotnet/byebye-signal-callback-generation
Disable signal callback generation in C#
2024-02-15 15:44:55 +01:00
Rémi Verschelde
994dd21c02
Merge pull request #84356 from viksl/drag_and_drop_2d_selection
Select newly added nodes on drag and drop in 2D viewport
2024-02-15 15:44:29 +01:00
Rémi Verschelde
55dd98e4f8
Merge pull request #84347 from viksl/drag_and_drop_3d_selection
Select newly added nodes on drag and drop in 3D viewport
2024-02-15 15:44:25 +01:00
Riteo
759a32eb0c Handle warped mouse motion as floating point
Fixes certain issues where sub-pixel motions would get discarded while
the mouse is captured, such as when free look is enabled in the editor
(at least when turned on while holding right click).

Very slightly compat breaking, as actual public APIs are changed,
although with "compatible" types (Point2i->Point2).
2024-02-14 22:37:51 +01:00
viksl
dc60c01e56 Select newly added nodes on drag and drop in 2D viewport 2024-02-14 20:03:00 +01:00
Rémi Verschelde
a1cc37966c
Merge pull request #87126 from ryevdokimov/fix-84424(2)
Fix position and basis of 3D Scenes instantiated via drag and drop
2024-02-14 14:07:58 +01:00
Paul Joannon
9fa2355cef
Disable signal callback generation in C# 2024-02-14 13:26:45 +01:00
Rémi Verschelde
c5050f9772
Merge pull request #88229 from ckaiser/feature/asset_library_ux_cleanup
Asset Library author link, description popup size and UX details
2024-02-14 10:59:49 +01:00
Christian Kaiser
38ac946af7 Asset Library author link, description popup size and UX details 2024-02-14 06:01:10 -03:00
Rémi Verschelde
81184941bc
Merge pull request #88290 from Calinou/tilemap-editor-tweak-no-source-message
Tweak TileMap editor's missing source message to use "bottom panel" term
2024-02-13 23:43:46 +01:00
Rémi Verschelde
ab54569912
Merge pull request #63529 from KoBeWi/fake_features_v2
Allow to set custom feature tags for testing
2024-02-13 23:43:03 +01:00
Robert Yevdokimov
be0104a129 Fix position and basis of 3D Scenes instantiated via drag and drop 2024-02-13 12:43:22 -05:00
Hugo Locurcio
53dce9a84e
Tweak TileMap editor's missing source message to use "bottom panel" term
This term is used throughout the editor (including EditorPlugin)
as these bottom panels are technically not tabs.
2024-02-13 18:27:42 +01:00
kobewi
1b2c7bfe77 Allow to set custom feature tags for testing 2024-02-13 17:38:45 +01:00
Rémi Verschelde
e0b1e79251
Merge pull request #88279 from kleonc/editor-plugins-2d3d-drag-drop-transform-calculation-fix
Fix `CanvasItem`/`Node3D` editor plugin drag drop transform calculation
2024-02-13 17:24:28 +01:00
Rémi Verschelde
48e2f43ccf
Merge pull request #87479 from kitbdev/apply-ime
Fix TextEdit IME issues
2024-02-13 17:23:55 +01:00
Rémi Verschelde
eb77418075
Merge pull request #87006 from AThousandShips/frame_fix
Fix member names of `AudioFrame` to match extension
2024-02-13 17:23:37 +01:00
Rémi Verschelde
32b0834609
Merge pull request #84763 from KoBeWi/all-knowing_theme_editor
Fetch theme editor items from ThemeDB
2024-02-13 17:23:07 +01:00
A Thousand Ships
d8b29efe66
Fix member names of AudioFrame to match extension 2024-02-13 15:37:09 +01:00
kleonc
c0a1b4f32d Fix CanvasItem/Node3D editor plugin drag drop transform calculation 2024-02-13 13:52:37 +01:00
Rémi Verschelde
dfe226b933
Merge pull request #88270 from TokageItLab/avoid-near-far
Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport
2024-02-13 11:25:24 +01:00
Rémi Verschelde
fbe8a1dfa2
Merge pull request #88269 from MajorMcDoom/live-debug-local-transform
Fix an edge case bug in drag-and-drop Node3D spawning.
2024-02-13 11:25:20 +01:00
Rémi Verschelde
76170379b3
Merge pull request #86633 from rune-scape/regression-79882
Fix possible crash (use after free) in ScriptTextEditor
2024-02-13 11:24:51 +01:00
Rémi Verschelde
391a8e5327
Merge pull request #85868 from KoBeWi/knowyourtiles
Add descriptions for tile properties
2024-02-13 11:24:42 +01:00
Silc Lizard (Tokage) Renew
67e38709fd Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
Zi Ye
123dbdb4af Fixed an edge case bug in drag-and-drop Node3D spawning. 2024-02-12 22:29:31 -06:00
Robert Yevdokimov
f2f3f17de8 Do not commit transforms and handles if no changes were made 2024-02-12 16:20:08 -05:00
Rémi Verschelde
687f840354
Merge pull request #87379 from groud/change_tilemap_editor_to_tilemaplayer_editor
Change TileMapEditor to TileMapLayerEditor
2024-02-12 13:34:04 +01:00
Rémi Verschelde
966a3ffbba
Merge pull request #86659 from MajorMcDoom/live-debug-local-transform
Improved synchronization of Transforms during live debug sessions
2024-02-12 13:33:35 +01:00
Gilles Roudière
5a999d67ec Change TileMapEditor to TileMapLayerEditor 2024-02-12 10:11:45 +01:00
Rémi Verschelde
b457a30311
Merge pull request #87628 from YuriSizov/assets-bigger-better-errors
Improve error reporting in the asset library and in related types
2024-02-09 18:09:16 +01:00
A Thousand Ships
684752e75b
Replace error checks against size with is_empty 2024-02-09 12:50:15 +01:00
Rémi Verschelde
a1e1002ba4
Merge pull request #88084 from ckaiser/feature/use_indeterminate_progressbar
Use indeterminate progressbars for editor downloads (export templates & assets)
2024-02-09 12:35:53 +01:00
Rémi Verschelde
1774c17b64
Merge pull request #87625 from YuriSizov/editor-lightweight-script-previews
Generate script resource preview without parsing
2024-02-09 12:34:36 +01:00
Christian Kaiser
edcb581627 Use indeterminate progressbars for downloads (export templates & assets) 2024-02-08 11:08:11 -03:00
Rémi Verschelde
4a30fe5e7c
Merge pull request #86564 from Giwayume/feature/canvas-item-shader-custom-data
Support CUSTOM shader attributes in 2D
2024-02-08 10:53:24 +01:00
Rémi Verschelde
0ebda8e0f4
Merge pull request #65753 from KoBeWi/run_1000000_instances
Add a dialog to customize run instances
2024-02-08 10:53:06 +01:00
Rémi Verschelde
eac2091345
Merge pull request #87923 from smix8/meshlib_export_recursive
Make MeshLibrary export do recursive depth-search for MeshInstance3D nodes
2024-02-07 11:00:55 +01:00
Robert Yevdokimov
433c22fb6f Show modifier key functionality on all the editor tools 2024-02-05 15:20:27 -05:00
kobewi
5ab9e50461 Add a dialog to customize run instances 2024-02-05 19:07:31 +01:00
Rémi Verschelde
710c56e6b1
Merge pull request #87948 from ryevdokimov/always-default-to-region-select
Fix new region select with selection when over geometry
2024-02-05 14:54:10 +01:00
Rémi Verschelde
64cee8a99f
Merge pull request #87922 from ryevdokimov/all-tools-can-select-regression-2
Fix a regression when multiple nodes are selected and drag transform is attempted w/o gizmo
2024-02-05 14:51:48 +01:00
Rémi Verschelde
474d9b7e2e
Merge pull request #87771 from jsjtxietian/region-mismatch
Fix `TextureRegionEditor::_pan_callback` deferred called with only one argument
2024-02-05 14:49:45 +01:00
Rémi Verschelde
07655a0e11
Merge pull request #87623 from Calinou/editor-scene-drag-and-drop-tweak-modifier
Change scene drag-and-drop modifier behavior in the 2D and 3D editors
2024-02-05 14:49:21 +01:00
Rémi Verschelde
e096be85c4
Merge pull request #87125 from ryevdokimov/fix-removing-preview-nodes-on-ui-cancel
Clear drag preview nodes on `NOTIFICATION_DRAG_END`
2024-02-05 14:48:56 +01:00
Robert Yevdokimov
6718a9e4cf Fix bug that translates node during region select over geometry by always defaulting to region select 2024-02-04 13:34:18 -05:00
jsjtxietian
d06c526fb0 Fix TextureRegionEditor::_pan_callback deferred called with only one arg 2024-02-04 12:10:05 +08:00
smix8
4d0c21c131 Make MeshLibrary export do recursive depth-search for MeshInstance3D nodes
Makes MeshLibrary export do recursive depth-search for MeshInstance3D nodes.
2024-02-04 04:00:38 +01:00
Robert Yevdokimov
677bd9783a Fix a regression when multiple nodes are selected. and drag transform is attempted w/o gizmo 2024-02-03 21:45:08 -05:00
Robert Yevdokimov
7a2c386e28 Clear drag preview nodes on NOTIFICATION_DRAG_END 2024-02-03 18:50:33 -05:00
Rémi Verschelde
f69aa5e649
Merge pull request #87887 from jtakakura/fix-unintentional-translation-in-animation-tree
Fix unintentional translations in AnimationTree
2024-02-03 23:21:24 +01:00
Rémi Verschelde
607a3b2409
Merge pull request #87631 from ryevdokimov/decouple-message-from-framerate
Make viewport message dependent on framerate not physics step
2024-02-03 23:19:50 +01:00
Robert Yevdokimov
88b1103b44 Do not use physics process for 2D editor 2024-02-02 21:50:56 -05:00
Junji Takakura
dcf4d82fb5 Fix unintentional translations in AnimationTree 2024-02-03 10:49:04 +09:00
viksl
93334eb6d0 Select nodes on drag and drop in 3D viewport 2024-02-02 23:03:21 +01:00
Robert Yevdokimov
17e9fd06ce Make viewport message dependent on framerate not physics step 2024-02-02 14:47:30 -05:00
Robbie Cooper
30914c0434 Fix bounding boxes
Each time an AABB is rotated, it gets bigger. That means opposite rotations don't cancel out.

The previous implementation repeatedly rotates children AABBs as it climbs up the tree. This often resulted in selection boxes looking bigger than their contents.

This implementation calculates and applies a single final transformation to each AABB before it is merged with the others. After merging, there are no additional rotations, so AABBs remain accurate.

Co-Authored-By: Robert Yevdokimov <105675984+ryevdokimov@users.noreply.github.com>
2024-02-02 07:59:47 -05:00
Rémi Verschelde
7f5079f7c8
Merge pull request #87757 from hakro/vampire-origins
Do not reflect the origin lines in a mirror
2024-02-02 12:03:35 +01:00
kobewi
e86750dcaa Fetch theme editor items from ThemeDB 2024-01-31 13:17:11 +01:00