Commit graph

30459 commits

Author SHA1 Message Date
Rémi Verschelde
28100d554c
Merge pull request #41596 from nekomatata/x11-fix-drag-n-drop
Fix drag and drop between windows in X11 display server
2020-09-03 11:14:37 +02:00
PouleyKetchoupp
eeebe6914e Fix drag and drop between windows in X11 display server
Proper implementation for get_window_at_screen_position:
Now getting the topmost last active window when overlapping.

Mouse drag & release events:
They are now propagated through the current focused window, in order to
make it consistent with the engine expectations and the Windows display
server implementation.
2020-09-03 10:31:03 +02:00
Yuri Roubinsky
58f0aa44d1
Merge pull request #41724 from Chaosus/vs_fix_particles
Restore Particles functionality in visual shader
2020-09-03 11:18:09 +03:00
Rémi Verschelde
79960976fe
Merge pull request #41729 from neikeq/issue-41726
C#: Fix Windows detection for copying MSBuild stub
2020-09-03 09:34:05 +02:00
Yuri Roubinsky
c291b1d23c Restore Particles functionality in visual shader 2020-09-03 10:22:00 +03:00
Ignacio Etcheverry
206501a45e C#: Fix Windows detection for copying MSBuild stub
Previous condition checked only the host
platform. This was a problem as our official
builds are from Linux.
2020-09-03 09:09:04 +02:00
Rémi Verschelde
fd51d022c1
Merge pull request #41714 from Yetizone/sub_viewport_clear_mode_doc
Mention SubViewport.render_target_clear_mode property is intended for 2D usage
2020-09-03 08:01:09 +02:00
Rémi Verschelde
1956c7ad33
Merge pull request #41533 from Chaosus/vs_fix_specular
Fix specular render_mode for visual shaders
2020-09-03 07:36:58 +02:00
Rémi Verschelde
4a5138bb99
Merge pull request #40400 from Arivval/load-resourcepack-with-offset
Added PCK file loading with offset feature
2020-09-03 07:33:19 +02:00
Yetizone
3866d237e5 Mention SubViewport.render_target_clear_mode property is intended for 2D usage. 2020-09-03 08:10:16 +03:00
Yilin Ma
c524d50444 added load resource pack with offset feature
updated variables to use size_t

removed line break to make code style more consistent

added conditional check to return an error if offset field is used when loading a ZIP package

fixed typo

formatted file

added commit regarding self contained exe files

handled error loging for load zip file with offset

spelling tweak

updated conditional statement for magic check

udpated error message when load Zip file with offset is called

fix CI

Trying to fix CI

fix CI done

Added error message for loading self-contained exe with offset.

Updated documentation.

Fix indent

final fix indent

Updated documentation.

fix indents

Updated doc based on suggestion

Final fix

fixed format
2020-09-02 17:57:01 -05:00
Rémi Verschelde
71833520da
Merge pull request #41589 from sburris0/master
Make blank project name create an error, not a warning
2020-09-03 00:27:57 +02:00
Rémi Verschelde
2a8531cc56
Merge pull request #41456 from nekomatata/x11-fix-popups
Popup fixes for X11 display server
2020-09-03 00:09:19 +02:00
Rémi Verschelde
7cc1e2062a
Merge pull request #41719 from Chaosus/fix_particle_shader
Fix particles shader to use built-ins
2020-09-02 23:22:32 +02:00
Adam Brown
6584db1538 HTTPRequest now accepts gzip
Added request_raw to HttpRequest
Added decompress_dynamic to Compression class
Added decompress_dynamic to BytePoolArray

Merge doc fix

revert
2020-09-02 12:59:59 -07:00
Rémi Verschelde
21907011c1
Merge pull request #41720 from bruvzg/codegen_leak
Fix GDScript codegen leak.
2020-09-02 21:57:29 +02:00
Yuri Roubinsky
2a00c868de Fix particles shader to use built-ins 2020-09-02 22:54:41 +03:00
Rémi Verschelde
d3ab536a0a
Merge pull request #41692 from EricEzaM/PR/popup-menu-docs-update
Updated PopupMenu documentation after merge of #41640 - PopupMenu rework
2020-09-02 21:52:53 +02:00
Rémi Verschelde
e77fc1486b
Merge pull request #41687 from strank/doctest-runner-argv-bug
Fix doctest runner ignoring all arguments starting with --test
2020-09-02 21:52:19 +02:00
Rémi Verschelde
db5f97d06f
Merge pull request #41715 from vnen/variant-internal
Add VariantInternal class
2020-09-02 21:47:18 +02:00
bruvzg
d73609c774
Fix GDScript codegen leak. 2020-09-02 22:42:49 +03:00
Juan Linietsky
d0913370b5 Merge pull request #41711 from reduz/particle-shaders
Particle shaders
2020-09-02 21:37:14 +02:00
Juan Linietsky
f5f27bacdb Re-Implement GPU particles on master.
-No new features yet
-Unlike godot 3.x, sorting happens using GPU
2020-09-02 21:37:11 +02:00
George Marques
1a29e94c52
Add VariantInternal class
This is used to get a direct pointer for the data inside a Variant.
Added as another class instead of in Variant directly because this
should only be used in special cases, so use must be explicit.
2020-09-02 16:23:57 -03:00
Rémi Verschelde
a3f5dac84f
Merge pull request #41708 from madmiraal/fix-python-syntax
Merge python EnvironmentError, IOError and WindowsError into OSError.
2020-09-02 17:28:00 +02:00
strank
16913368eb Fix doctest runner ignoring all arguments starting with --test
Instead of just the one argument that is exactly --test.
The long-form arguments --test-case and --test-suite were ignored.
2020-09-02 11:23:34 -04:00
Marcel Admiraal
cba4a93a34 Merge python EnvironmentError, IOError and WindowsError into OSError. 2020-09-02 15:58:07 +01:00
booer
7f226d0a85 Fix filtering of search results in SectionedInspector 2020-09-02 17:11:13 +07:00
Rémi Verschelde
358e209fa0
Merge pull request #41190 from Xrayez/main-loop-type-class
Accept global classes  for `MainLoop` type in project settings
2020-09-02 11:52:56 +02:00
Rémi Verschelde
39228830ce
Merge pull request #41355 from Xrayez/port-gdscript-tests
Port GDScript test/debugging tools
2020-09-02 09:39:29 +02:00
Rémi Verschelde
6e89d371ce
Merge pull request #41697 from EricEzaM/bug/editor-inspector-refresh-fix
Fix editor inspector refresh not working
2020-09-02 08:36:47 +02:00
Nathan Franke
034e123c1d
Fix PopupMenu unresponsive on right side of menu 2020-09-02 01:24:10 -05:00
Eric M
5612770cea Fix editor inspector refresh not working 2020-09-02 14:03:23 +10:00
Eric M
926c282fd5 Updated PopupMenu documentation after merge of #41640 - PopupMenu rework 2020-09-02 10:19:57 +10:00
Andrii Doroshenko (Xrayez)
0cc05c5a31 Register GDScript test tools as test commands to run via command-line 2020-09-02 01:43:26 +03:00
Andrii Doroshenko (Xrayez)
6b7e50ab34 Move GDScript tests to respective folder under modules 2020-09-02 01:09:32 +03:00
Rémi Verschelde
d70a17d5d3
Merge pull request #40408 from Calinou/doc-font-missing-character
Document missing character behavior when drawing text with fonts
2020-09-01 23:48:45 +02:00
George Marques
8e052e1a06
Merge pull request #41338 from vnen/gdscript-compiler-abstraction
Add GDScript code generation abstraction
2020-09-01 18:26:52 -03:00
Rémi Verschelde
23ce1dbfd5
Merge pull request #41668 from clayjohn/GLOW-HQ
Add high quality glow mode
2020-09-01 21:04:07 +02:00
Rémi Verschelde
c55df5c016
Merge pull request #41659 from umarcor/doc/FileDialog/warning-sandbox
doc/FileDialog: warn about access limitations in sandboxed apps
2020-09-01 20:55:19 +02:00
Rémi Verschelde
1e49a86884
Fix invalid CSV in SDL2 controller mappings DB
Follow-up to a61cae1469.
2020-09-01 20:53:51 +02:00
Rémi Verschelde
86459726ee
Merge pull request #41681 from SecretPanda420/patch-1
Remove GitHub actions badge.
2020-09-01 20:28:08 +02:00
Rémi Verschelde
f8720c85ca
Merge pull request #41679 from Calinou/doc-projectsettings-name-user-data
Document how renaming the project affects the user data path
2020-09-01 20:25:45 +02:00
Rémi Verschelde
1f2cffb161
Merge pull request #41678 from JFonS/fix_sdf_jumpflood
Fix typo in SDF jumpflood shader
2020-09-01 19:53:50 +02:00
Rémi Verschelde
8ce02caf40
Merge pull request #41669 from strank/hardcoded-op-max
Fix hard-coded OP_MAX in variant_op.cpp
2020-09-01 19:51:23 +02:00
Rémi Verschelde
e143488d06
Merge pull request #41641 from skyace65/TextEdit
Document scroll horizontal and scroll vertical in text edit
2020-09-01 19:50:44 +02:00
Rémi Verschelde
9be18addb1
Merge pull request #37022 from aaronfranke/editor-plugin-iter-back
Iterate backwards over EditorPlugin's list of plugins in get_editor etc
2020-09-01 19:49:29 +02:00
Rémi Verschelde
52013cdee3
Merge pull request #41677 from Calinou/doc-rigidbody-sleeping
Document RigidBodies in character mode never sleeping automatically
2020-09-01 19:48:42 +02:00
Rémi Verschelde
cb5db91cf0
Merge pull request #40269 from Calinou/doc-animatedsprite2d-normal-specular
Document support for normal and specular maps in AnimatedSprite2D
2020-09-01 19:47:56 +02:00
Secret Panda
f571d1f9c1
Remove GitHub actions badge.
`Godot` workflow is long removed in `master`, and is only found in the `3.2-android-app-bundle` branch currently. As of now Github actions has no way to show `passing` if all checks are passed but only to show the badge of each workflow individually. We can make a feature request later on but for now, we should remove the `Godot CI` badge as it reflects completely something else.
2020-09-01 23:07:35 +05:30