K. S. Ernest (iFire) Lee
d8f284532a
Merge pull request #49854 from kleonc/visual_script_editor-fix-position-when-zooming-master
...
VisualScriptEditor Fix in graph position calculation (do not skip zoom)
2021-06-24 10:38:20 -07:00
Rémi Verschelde
f1bcc641dd
Merge pull request #49583 from timothyqiu/texture-crash
...
Fix crash when freeing GradientTexture and NoiseTexture
2021-06-24 09:40:42 +02:00
kleonc
921e6efe0d
VisualScriptEditor Fix in graph position calculation (do not skip zoom)
2021-06-23 22:01:15 +02:00
Grzegorz Puławski
fa82727f5b
Fixing mono build after instance() -> instanciate() name change
2021-06-23 16:07:23 +02:00
Martin
2e217a724e
Fix logic operators mislabeled #49412
2021-06-23 12:04:55 +02:00
Aaron Franke
0ce49800ac
Use mouse and joypad enums instead of plain integers
...
Also MIDIMessage
2021-06-20 11:54:24 -04:00
Rémi Verschelde
671bd64e4a
Merge pull request #49754 from aaronfranke/is-eq-approx-sub-opt
...
Fix sub-optimal uses of is_equal_approx
2021-06-20 11:44:56 +02:00
Aaron Franke
45c24fd039
Fix sub-optimal uses of is_equal_approx
2021-06-20 03:03:06 -04:00
Lightning_A
e28fd07b2b
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
Rémi Verschelde
9b7c963d19
Merge pull request #48804 from EricEzaM/scripting-multi-error-support
...
Added support for scripts reporting multiple errors to ScriptTextEditor
2021-06-20 00:38:49 +02:00
Rémi Verschelde
d88be9b70c
Merge pull request #44806 from madmiraal/consolidate_json
...
Consolidate JSON, JSONParseResults and JSONParser into JSON
2021-06-19 21:45:34 +02:00
Eric M
d0e78c86d7
Added support for scripts reporting multiple errors to ScriptTextEditor
...
Scripts can now report multiple errors to the scripting editors in the engine. UI elements were added to support multiple errors.
2021-06-19 22:20:30 +10:00
Marcel Admiraal
2bafcd3422
Consolidate JSON, JSONParseResults and JSONParser into JSON
...
Renames JSON.parse_string() to parse()
Renames JSON.decode_data() to stringify()
2021-06-19 08:01:40 +01:00
Rémi Verschelde
a9c53fa599
Merge pull request #49287 from reduz/expose-variant-internal-binders
...
Make some Variant internal functions public.
2021-06-19 01:11:03 +02:00
George Marques
c4fcc678df
Merge pull request #49449 from SpectralDragon/fix-enum-equal-operation
...
Fix equal operation for typed enums
2021-06-18 17:18:44 -03:00
George Marques
b5f1e88b2e
GDScript: Fix setting type of operator return value
...
Also write type adjust when needed for binary operators.
2021-06-18 13:09:35 -03:00
Rémi Verschelde
7aebb8f81c
Merge pull request #44156 from aaronfranke/quat-angle-to
...
Add Quaternion angle_to method
2021-06-18 12:35:58 +02:00
Rémi Verschelde
3fc39954ec
Merge pull request #49638 from aaronfranke/multiply-transforms
...
Allow multiplying Transforms and Basis by numbers
2021-06-18 12:35:14 +02:00
Rémi Verschelde
f6756e2bf5
Merge pull request #49698 from aaronfranke/prop-no-usage
...
Add PROPERTY_USAGE_NONE and use it
2021-06-18 12:28:05 +02:00
Rémi Verschelde
86aff37722
Merge pull request #32313 from YeldhamDev/format_args_values
...
Better format arguments in variant parser
2021-06-18 12:27:14 +02:00
Aaron Franke
e6c7567da7
Fix a typo in C# bindings generator for default value types
2021-06-18 01:13:00 -04:00
Aaron Franke
93b494d4ae
Add Quaternion angle_to method
2021-06-17 23:57:00 -04:00
Michael Alexsander Silva Dias
0ff4095b36
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Aaron Franke
8b692e8872
Add PROPERTY_USAGE_NONE and use it
2021-06-17 19:10:26 -04:00
Rémi Verschelde
b02f42def7
Merge pull request #49043 from theoway/missing_description_vs_search_window_fixed
...
Fixes missing descriptions in Visual Script search window when adding nodes
2021-06-17 23:04:07 +02:00
Francois Belair
a56c2e459b
Translate file path to URI on LSP symbol requests
2021-06-17 10:36:41 -04:00
Rémi Verschelde
bcd21b2957
Merge pull request #48070 from KoBeWi/greedmap
...
Fix GridMap still drawing when Alt+Tabbing
2021-06-17 12:29:13 +02:00
Rémi Verschelde
b3e333bcf2
Merge pull request #48331 from Faless/net/4.x_enet_relay_lax
...
[Net] ENet non-relaying server now process broadcasts.
2021-06-17 12:26:54 +02:00
Rémi Verschelde
272a16d8ce
Merge pull request #49667 from Riteo/remove-grid-map-lock-view
...
Remove GridMap's "Lock View" option and a related method.
2021-06-17 01:03:17 +02:00
K. S. Ernest (iFire) Lee
479737538b
Merge pull request #49401 from fire/8-weights
...
Fix 8 bone weights in glTF2
2021-06-16 07:43:42 -07:00
Aaron Franke
bd6ed3fb09
Allow multiplying Transforms and Basis by numbers
2021-06-15 22:26:29 -04:00
Riteo Siuga
7cb3476a1c
Remove GridMap's "Lock View" option and a related method.
...
Apparently this feature utilized a completely commented out 7+ years old
method, effectively doing nothing. Since it was designed with a completely
different editor design in mind it is pretty much incompatible and as such
it's best to remove it for now.
2021-06-16 04:14:37 +02:00
Umang Kalra
5e8d31ef0e
Fixes missing descriptions in search window of visualscript
2021-06-15 20:30:54 +05:30
Rémi Verschelde
fed31b1827
Merge pull request #49616 from BastiaanOlij/more_rename_transform
...
Adding some more missing renames for Transform3D and Quaternion
2021-06-15 16:50:52 +02:00
Bastiaan Olij
2161fd117b
Adding some more missing renames for Transform3D and Quaternion
2021-06-15 16:01:50 +02:00
Rémi Verschelde
cbcdda60c0
Merge pull request #49570 from RandomShaper/fix_slow_scene_io
2021-06-15 14:51:24 +02:00
Rémi Verschelde
72f39e31b1
Merge pull request #49593 from bruvzg/tga_loader_fixes
...
Fix loading RLE compressed TGAs and invalid memory reads.
2021-06-15 00:08:35 +02:00
Rémi Verschelde
f7fa5a0e3a
Merge pull request #49600 from vnen/gdnative-api-generator-var-writer
...
GDNative: Use VariantWriter for the API JSON generator
2021-06-14 18:43:54 +02:00
George Marques
49ce5e69ee
Fix default value binding in VisualScriptFunctionState
2021-06-14 12:26:05 -03:00
George Marques
ad7141703e
GDNative: Use VariantWriter for the API JSON generator
...
Instead of the String representation, which can be finicky to work with.
VariantWriter is more robust since changes to it affects the whole
system thus it's changed less often and it's never ambiguous.
2021-06-14 10:30:58 -03:00
bruvzg
25cd29ae66
Fix loading RLE compressed TGA files.
...
Fix memory reads outside of input buffer when loading invalid TGA files.
2021-06-14 13:55:39 +03:00
Haoyu Qiu
37db8d6184
Fix crash when freeing GradientTexture and NoiseTexture
2021-06-14 12:32:19 +08:00
Julien Nguyen
d6ae7edd80
Fix "super" call when having at least one argument
2021-06-13 17:46:03 +02:00
Bastiaan Olij
15c1a76361
Add stereoscopic rendering through multiview
2021-06-13 22:52:20 +10:00
Pedro J. Estébanez
2ca6b9c610
Fix slow load/save of scenes with many instances of the same script
2021-06-13 13:32:44 +02:00
Rémi Verschelde
600b4c9c7b
Merge pull request #34668 from aaronfranke/to-string
...
[Core] Reformat structure string operators
2021-06-13 11:58:24 +02:00
Pedro J. Estébanez
f59488e94e
Improve & fix Mono build
...
- Fix C++ compile errors about pending variable renames after the `Reference` to `RefCount` change.
- Fix C# compile errors due to the recent rename of `EnablePlugin()` and `Build()`, which are now underscore-prefixed in bindings.
- Additional rename: `godot_icall_Reference_Dtor` to `godot_icall_RefCounted_Dtor`.
2021-06-13 11:21:14 +02:00
Rémi Verschelde
6d98f84abb
Merge pull request #48746 from KoBeWi/bane_of_all_virtual_compatibility
...
Consistently prefix bound virtual methods with _
2021-06-12 23:00:40 +02:00
Rémi Verschelde
ac73059b56
Merge pull request #49123 from aaronfranke/it-is-time
...
Add a Time singleton
2021-06-12 22:55:25 +02:00
kobewi
7ff135b015
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00