Rémi Verschelde
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5edfdc53eb
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Merge pull request #53681 from Paulb23/rejig-syntax-highligher-bind
Move add_syntax_highlighter bind to ScriptEditorBase
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2021-10-11 19:56:43 +02:00 |
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Yuri Roubinsky
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188e08307e
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Merge pull request #53647 from Chaosus/gds_fix_builtin_functions_autocompletion
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2021-10-11 20:29:43 +03:00 |
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Paulb23
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3010bca41b
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Move add_syntax_highlighter bind to ScriptEditorBase
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2021-10-11 18:13:31 +01:00 |
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Rémi Verschelde
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94ce83beff
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Merge pull request #53678 from groud/fix_tilemap_selection_not_updating
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2021-10-11 18:11:55 +02:00 |
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Yuri Roubinsky
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e270d1cce3
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Fix autocompletion of built-in functions in GDScript
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2021-10-11 19:06:17 +03:00 |
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Rémi Verschelde
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3aa897208c
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Merge pull request #53677 from m4gr3d/fix_aab_one_click_deploy_master
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2021-10-11 18:04:00 +02:00 |
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Gilles Roudière
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1f82d617e2
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Fix selection not updating when erasing tiles
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2021-10-11 17:34:20 +02:00 |
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ne0fhyk
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431ccdb057
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Pass the correct export_format argument to locate the assets directory when exporting.
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2021-10-11 08:24:21 -07:00 |
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Rémi Verschelde
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91e681fe19
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Merge pull request #53672 from groud/fix_set_source_id
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2021-10-11 16:18:58 +02:00 |
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Mark Riedesel
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49a4d2bc49
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add failure condition for get_pyramid_shape_rid() when camera3d is not in tree. fixes #53564
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2021-10-11 10:16:48 -04:00 |
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George Marques
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a6414b34e9
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Merge pull request #53430 from DavidSichma/typed_safe_setter
Made typed member setters safe
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2021-10-11 11:16:19 -03:00 |
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George Marques
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f930d54140
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Merge pull request #53103 from ZuBsPaCe/gdscript-analyze-properties-fix
GDScript: Report property type errors
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2021-10-11 11:01:39 -03:00 |
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Gilles Roudière
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89a6c6cd84
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Fixes set_source_id not updating the next automatic source id
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2021-10-11 14:58:42 +02:00 |
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Rémi Verschelde
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ceee1abc28
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Merge pull request #53671 from groud/fix_missing_tileset_selection_update
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2021-10-11 14:49:54 +02:00 |
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Gilles Roudière
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ae3ce8beaf
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Fix TileSet selection not updating when selecting on TileMap
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2021-10-11 14:09:44 +02:00 |
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Yuri Roubinsky
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0a8b35b7c9
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Merge pull request #53669 from Chaosus/shader_builtin_crash_fix
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2021-10-11 14:25:00 +03:00 |
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Yuri Roubinsky
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db2ee03fff
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Fix shader crash on using METALLIC and ROUGHNESS built-ins in light func
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2021-10-11 13:35:53 +03:00 |
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Rémi Verschelde
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cd3c1f2594
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Update AUTHORS and DONORS list
New contributors added to AUTHORS:
@raulsntos, @TokageItLab
Thanks to all contributors and donors for making Godot possible!
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2021-10-11 11:59:11 +02:00 |
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Rémi Verschelde
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56078cca90
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Merge pull request #53630 from timothyqiu/viewport-recursion
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2021-10-11 10:02:22 +02:00 |
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Rémi Verschelde
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8bd6b95ac4
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Merge pull request #53617 from zacryol/node-remove-child-doc
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2021-10-11 09:28:59 +02:00 |
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Rémi Verschelde
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b47580a7a4
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Merge pull request #53641 from DeeJayLSP/audio_pitch_fix
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2021-10-11 09:22:49 +02:00 |
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Rémi Verschelde
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498602009b
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Merge pull request #53661 from bruvzg/ime_fix
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2021-10-11 09:21:45 +02:00 |
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Rémi Verschelde
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21ab46f7e9
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Merge pull request #53656 from pycbouh/gdscript-exports-redundant-string-op
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2021-10-11 09:18:25 +02:00 |
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bruvzg
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19a0982d60
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Fix inline IME input not working in the empty LineEdit with the placeholder.
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2021-10-11 08:21:34 +03:00 |
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Yuri Sizov
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41e271af6e
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Remove redundant String operation from GDScript enum exports
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2021-10-11 02:11:32 +03:00 |
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Douglas Leão
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39a90751dc
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Allow AudioStreamPlayer(2D) to provide pitch_scale on playback
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2021-10-10 18:52:29 -03:00 |
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Rémi Verschelde
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09b0293fad
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Merge pull request #53066 from Chaosus/shader_funcs
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2021-10-10 21:37:07 +02:00 |
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kobewi
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ec0d72a828
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Add modulate property to TileMap layers
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2021-10-10 20:28:57 +02:00 |
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Haoyu Qiu
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7ecb133b22
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Fix Viewport::handle_input_locally related infinite recursion
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2021-10-10 18:10:28 +08:00 |
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Raul Santos
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ba4a88eaed
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Fix C# List<T> marshalling
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2021-10-10 11:40:07 +02:00 |
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zacryol
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6941ab9ae5
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Mention remove_node() side effect of potentially setting owner to null
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2021-10-09 17:46:33 -06:00 |
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Rémi Verschelde
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2a28df82d4
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Merge pull request #53614 from mashumafi/prevent-viewport-crash-2
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2021-10-09 23:27:59 +02:00 |
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mashumafi
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80dc1cc412
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Executing AcceptDialog.push_input no longer crashes
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2021-10-09 20:33:29 +00:00 |
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Rémi Verschelde
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53426bdc71
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Merge pull request #53608 from JFonS/fix_blendshape_lods
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2021-10-09 21:37:06 +02:00 |
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Rémi Verschelde
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23ad5a076a
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Merge pull request #53609 from madmiraal/update-android-ci-java
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2021-10-09 21:35:01 +02:00 |
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Joan Fons
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8ab7ca4b32
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Fix auto LOD generation for blendshapes.
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2021-10-09 20:31:28 +02:00 |
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Rémi Verschelde
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df376750ce
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Merge pull request #53598 from Paulb23/action-editor-search-crash
Fix crash when searching action map creates empty categories
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2021-10-09 17:05:23 +02:00 |
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Marcel Admiraal
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fe0b673bb3
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Update Android CI to use JDK 11.
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2021-10-09 15:27:11 +01:00 |
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Paulb23
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8cfdc76d58
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Fix crash when searching action map creates empty catagories
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2021-10-09 14:13:11 +01:00 |
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Rémi Verschelde
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ab9c1574d0
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Merge pull request #53580 from RandomShaper/improve_cache_funcs
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2021-10-09 13:40:53 +02:00 |
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Rémi Verschelde
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096941e629
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Merge pull request #53592 from Calinou/doc-timer-wait-time-fix-typo
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2021-10-09 13:40:43 +02:00 |
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Rémi Verschelde
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b22664e160
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Merge pull request #53594 from Calinou/editor-import-dock-add-dirty-marker
Add a "dirty" marker to the editor import dock for unsaved changes
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2021-10-09 13:32:30 +02:00 |
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Hugo Locurcio
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ba30f40c47
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Add a "dirty" marker to the editor import dock for unsaved changes
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2021-10-09 12:30:17 +02:00 |
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Hugo Locurcio
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735618b39e
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Fix typo in the Timer.wait_time description
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2021-10-09 11:37:23 +02:00 |
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Pedro J. Estébanez
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007cb5ccfb
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Implement get_cache_path() for iOS, and improve it for Android and Windows
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2021-10-09 11:13:26 +02:00 |
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Tokage
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372ba76663
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implement ping-pong loop in animation
Co-authored-by: Chaosus <chaosus89@gmail.com>
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2021-10-09 18:08:43 +09:00 |
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Rémi Verschelde
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e8c89b2b91
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Merge pull request #53588 from mashumafi/stringify
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2021-10-09 11:00:16 +02:00 |
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Rémi Verschelde
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ab5e7d1b86
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Merge pull request #53589 from Calinou/timer-low-wait-time-add-warning
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2021-10-09 10:57:56 +02:00 |
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Rémi Verschelde
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1fd440f5af
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Merge pull request #53570 from zaevi/fix_gdignore
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2021-10-09 10:35:27 +02:00 |
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Rémi Verschelde
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1f192c43b0
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Merge pull request #51429 from omar-polo/fix-basename
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2021-10-09 10:34:21 +02:00 |
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