Aaron Franke
571e4189fd
[3.x] Implement physics support in the GLTF module
2023-04-25 15:18:02 -05:00
Aaron Franke
62e10daf70
[3.x] Backport the GLTFDocumentExtension system
2022-12-21 00:40:00 -06:00
Rémi Verschelde
0a8d5d7098
Bump version to 3.6-beta
2022-08-05 18:51:38 +02:00
Hugo Locurcio
3a8104289d
Document that glTF classes are only usable in editor builds
...
Run-time glTF saving/loading is only available in Godot 4.0,
not Godot 3.x.
2022-04-22 19:08:37 +02:00
Hugo Locurcio
b087538119
Add an XML schema for documentation
...
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.
Each class XML's schema conformance is also checked on GitHub Actions.
2022-03-16 23:01:02 +01:00
Rémi Verschelde
14c366ddd7
Bump version to 3.5-beta
2021-11-05 16:10:17 +01:00
K. S. Ernest (iFire) Lee
6ec9468e75
Backport gltf2 module from master.
2021-05-31 13:18:06 -07:00